river/contrib/config.sh

138 lines
5 KiB
Bash
Raw Normal View History

#!/bin/sh
# Use the "logo" key as the primary modifier
mod="Mod4"
# Mod+Shift+Return to start an instance of foot (https://codeberg.org/dnkl/foot)
riverctl map normal $mod+Shift Return spawn foot
# Mod+Q to close the focused view
riverctl map normal $mod Q close
# Mod+E to exit river
riverctl map normal $mod E exit
# Mod+J and Mod+K to focus the next/previous view in the layout stack
2020-06-02 12:04:23 +00:00
riverctl map normal $mod J focus-view next
riverctl map normal $mod K focus-view previous
# Mod+Period and Mod+Comma to focus the next/previous output
riverctl map normal $mod Period focus-output next
riverctl map normal $mod Comma focus-output previous
# Mod+Shift+{Period,Comma} to send the focused view to the next/previous output
riverctl map normal $mod+Shift Period send-to-output next
riverctl map normal $mod+Shift Comma send-to-output previous
# Mod+Return to bump the focused view to the top of the layout stack, making
# it the new master
riverctl map normal $mod Return zoom
# Mod+H and Mod+L to decrease/increase the width of the master column by 5%
riverctl map normal $mod H mod-master-factor -0.05
riverctl map normal $mod L mod-master-factor +0.05
# Mod+Shift+H and Mod+Shift+L to increment/decrement the number of
# master views in the layout
riverctl map normal $mod+Shift H mod-master-count +1
riverctl map normal $mod+Shift L mod-master-count -1
# Mod+Alt+{H,J,K,L} to move views
riverctl map normal $mod+Mod1 H move left 100
riverctl map normal $mod+Mod1 J move down 100
riverctl map normal $mod+Mod1 K move up 100
riverctl map normal $mod+Mod1 L move right 100
# Mod+Alt+Control+{H,J,K,L} to snap views to screen edges
riverctl map normal $mod+Mod1+Control H snap left
riverctl map normal $mod+Mod1+Control J snap down
riverctl map normal $mod+Mod1+Control K snap up
riverctl map normal $mod+Mod1+Control L snap right
# Mod+Alt+Shif+{H,J,K,L} to resize views
riverctl map normal $mod+Mod1+Shift H resize horizontal -100
riverctl map normal $mod+Mod1+Shift J resize vertical 100
riverctl map normal $mod+Mod1+Shift K resize vertical -100
riverctl map normal $mod+Mod1+Shift L resize horizontal 100
# Mod + Left Mouse Button to move views
riverctl map-pointer normal $mod BTN_LEFT move-view
# Mod + Right Mouse Button to resize views
riverctl map-pointer normal $mod BTN_RIGHT resize-view
for i in $(seq 1 9); do
tagmask=$((1 << ($i - 1)))
# Mod+[1-9] to focus tag [0-8]
riverctl map normal $mod $i set-focused-tags $tagmask
# Mod+Shift+[1-9] to tag focused view with tag [0-8]
riverctl map normal $mod+Shift $i set-view-tags $tagmask
# Mod+Ctrl+[1-9] to toggle focus of tag [0-8]
riverctl map normal $mod+Control $i toggle-focused-tags $tagmask
# Mod+Shift+Ctrl+[1-9] to toggle tag [0-8] of focused view
riverctl map normal $mod+Shift+Control $i toggle-view-tags $tagmask
done
# Mod+0 to focus all tags
# Mod+Shift+0 to tag focused view with all tags
all_tags_mask=$(((1 << 32) - 1))
riverctl map normal $mod 0 set-focused-tags $all_tags_mask
riverctl map normal $mod+Shift 0 set-view-tags $all_tags_mask
# Mod+Space to toggle float
riverctl map normal $mod Space toggle-float
2020-06-28 23:50:26 +00:00
# Mod+F to toggle fullscreen
riverctl map normal $mod F toggle-fullscreen
2020-06-28 23:50:26 +00:00
# Mod+{Up,Right,Down,Left} to change master orientation
riverctl map normal $mod Up layout rivertile top
riverctl map normal $mod Right layout rivertile right
riverctl map normal $mod Down layout rivertile down
riverctl map normal $mod Left layout rivertile left
2020-06-28 23:50:26 +00:00
# Mod+S to change to Full layout
riverctl map normal $mod S layout full
# Declare a passthrough mode. This mode has only a single mapping to return to
# normal mode. This makes it useful for testing a nested wayland compositor
riverctl declare-mode passthrough
# Mod+F11 to enter passthrough mode
riverctl map normal $mod F11 enter-mode passthrough
# Mod+F11 to return to normal mode
riverctl map passthrough $mod F11 enter-mode normal
# Various media key mapping for both normal and locked mode
for mode in normal locked
do
riverctl map "${mode}" None XF86Eject spawn eject -T
riverctl map "${mode}" None XF86AudioRaiseVolume spawn pamixer -i 5
riverctl map "${mode}" None XF86AudioLowerVolume spawn pamixer -d 5
riverctl map "${mode}" None XF86AudioMute spawn pamixer --set-volume 0
riverctl map "${mode}" None XF86AudioMedia spawn playerctl play-pause
riverctl map "${mode}" None XF86AudioPlay spawn playerctl play-pause
riverctl map "${mode}" None XF86AudioPrev spawn playerctl previous
riverctl map "${mode}" None XF86AudioNext spawn playerctl next
riverctl map "${mode}" None XF86MonBrightnessUp spawn light -A 5
riverctl map "${mode}" None XF86MonBrightnessDown spawn light -U 5
done
# Set the layout on startup
riverctl layout rivertile left
# Set app-ids of views which should float
riverctl float-filter-add "float"
riverctl float-filter-add "popup"
# Set app-ids of views which should use client side decorations
riverctl csd-filter-add "gedit"
# Set opacity and fade effect
# riverctl opacity 1.0 0.75 0.0 0.1 20