layer-shell: handle commits before map
A client is free to change its mind and request a different size/anchor/etc after recieving the initial configure but before attaching and committing the first buffer. This means that we should respond to such a situation with a new configure. mako has been observed doing this in the wild for example.
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4 changed files with 46 additions and 36 deletions
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@ -220,7 +220,7 @@ fn handleInhibitDeactivate(
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// keyboard-interactive surfaces will re-grab focus.
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var output_it = server.root.outputs.first;
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while (output_it) |output_node| : (output_it = output_node.next) {
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output_node.data.arrangeLayers();
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output_node.data.arrangeLayers(.mapped);
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}
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// After ensuring that any possible layer surface focus grab has occured,
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@ -18,6 +18,7 @@
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const Self = @This();
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const std = @import("std");
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const assert = std.debug.assert;
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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@ -37,14 +38,11 @@ wlr_layer_surface: *wlr.LayerSurfaceV1,
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box: Box = undefined,
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state: wlr.LayerSurfaceV1.State,
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// Listeners active the entire lifetime of the layser surface
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destroy: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleDestroy),
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map: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleMap),
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unmap: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleUnmap),
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new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup),
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new_subsurface: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleNewSubsurface),
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// Listeners only active while the layer surface is mapped
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commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
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pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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@ -55,21 +53,19 @@ pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1
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};
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wlr_layer_surface.data = @ptrToInt(self);
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// Temporarily add to the output's list to allow for inital arrangement
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// which sends the first configure.
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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const list = &output.layers[@intCast(usize, @enumToInt(self.state.layer))];
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list.append(node);
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output.arrangeLayers();
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list.remove(node);
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// Set up listeners that are active for the entire lifetime of the layer surface
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wlr_layer_surface.events.destroy.add(&self.destroy);
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wlr_layer_surface.events.map.add(&self.map);
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wlr_layer_surface.events.unmap.add(&self.unmap);
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wlr_layer_surface.events.new_popup.add(&self.new_popup);
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wlr_layer_surface.surface.events.commit.add(&self.commit);
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wlr_layer_surface.surface.events.new_subsurface.add(&self.new_subsurface);
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// wlroots only informs us of the new surface after the first commit,
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// so our listener does not get called for this first commit. However,
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// we do want our listener called in order to send the initial configure.
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handleCommit(&self.commit, wlr_layer_surface.surface);
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// There may already be subsurfaces present on this surface that we
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// aren't aware of and won't receive a new_subsurface event for.
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var it = wlr_layer_surface.surface.subsurfaces.iterator(.forward);
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@ -86,6 +82,7 @@ fn handleDestroy(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface:
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self.map.link.remove();
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self.unmap.link.remove();
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self.new_popup.link.remove();
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self.commit.link.remove();
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self.new_subsurface.link.remove();
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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@ -97,13 +94,11 @@ fn handleMap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wl
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log.debug("layer surface '{s}' mapped", .{wlr_layer_surface.namespace});
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// Add listeners that are only active while mapped
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wlr_layer_surface.surface.events.commit.add(&self.commit);
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wlr_layer_surface.surface.sendEnter(wlr_layer_surface.output.?);
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].append(node);
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self.output.getLayer(self.state.layer).append(node);
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self.output.arrangeLayers(.mapped);
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}
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fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
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@ -111,9 +106,6 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
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log.debug("layer surface '{s}' unmapped", .{self.wlr_layer_surface.namespace});
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// remove listeners only active while the layer surface is mapped
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self.commit.link.remove();
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// Remove from the output's list of layer surfaces
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const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(self_node);
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@ -128,7 +120,7 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
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// This gives exclusive focus to a keyboard interactive top or overlay layer
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// surface if there is one.
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self.output.arrangeLayers();
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self.output.arrangeLayers(.mapped);
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// Ensure that focus is given to the appropriate view if there is no
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// other top/overlay layer surface to grab focus.
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@ -144,8 +136,14 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
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fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface) void {
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const self = @fieldParentPtr(Self, "commit", listener);
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if (self.wlr_layer_surface.output == null) {
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log.err("layer surface committed with null output", .{});
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assert(self.wlr_layer_surface.output != null);
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// If a surface is committed while it is not mapped, we may need to send a configure.
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if (!self.wlr_layer_surface.mapped) {
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.getLayer(self.state.layer).append(node);
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self.output.arrangeLayers(.unmapped);
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self.output.getLayer(self.state.layer).remove(node);
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return;
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}
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@ -154,13 +152,13 @@ fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface)
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// If the layer changed, move the LayerSurface to the proper list
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if (self.state.layer != new_state.layer) {
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const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
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self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(node);
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self.output.layers[@intCast(usize, @enumToInt(new_state.layer))].append(node);
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self.output.getLayer(self.state.layer).remove(node);
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self.output.getLayer(new_state.layer).append(node);
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}
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self.state = new_state.*;
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self.output.arrangeLayers();
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self.output.arrangeLayers(.mapped);
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server.root.startTransaction();
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}
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@ -198,8 +198,12 @@ pub fn arrangeViews(self: *Self) void {
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}
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}
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const ArrangeLayersTarget = enum { mapped, unmapped };
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/// Arrange all layer surfaces of this output and adjust the usable area
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pub fn arrangeLayers(self: *Self) void {
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/// If target is unmapped, this function is pure aside from the
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/// wlr.LayerSurfaceV1.configure() calls made on umapped layer surfaces.
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pub fn arrangeLayers(self: *Self, target: ArrangeLayersTarget) void {
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const effective_resolution = self.getEffectiveResolution();
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const full_box: Box = .{
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.x = 0,
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@ -215,16 +219,18 @@ pub fn arrangeLayers(self: *Self) void {
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// Arrange all layer surfaces with exclusive zones, applying them to the
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// usable box along the way.
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for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, true);
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for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, true, target);
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// If the the usable_box has changed, we need to rearrange the output
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if (!std.meta.eql(self.usable_box, usable_box)) {
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if (target == .mapped and !std.meta.eql(self.usable_box, usable_box)) {
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self.usable_box = usable_box;
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self.arrangeViews();
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}
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// Arrange the layers without exclusive zones
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for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, false);
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for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, false, target);
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if (target == .unmapped) return;
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// Find the topmost layer surface in the top or overlay layers which
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// requests keyboard interactivity if any.
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@ -268,6 +274,7 @@ fn arrangeLayer(
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full_box: Box,
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usable_box: *Box,
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exclusive: bool,
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target: ArrangeLayersTarget,
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) void {
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var it = layer.first;
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while (it) |node| : (it = node.next) {
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@ -348,8 +355,6 @@ fn arrangeLayer(
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new_box.height = current_state.desired_height;
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}
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layer_surface.box = new_box;
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// Apply the exclusive zone to the current bounds
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const edges = [4]struct {
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single: zwlr.LayerSurfaceV1.Anchor,
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@ -399,9 +404,16 @@ fn arrangeLayer(
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}
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}
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// Tell the client to assume the new size
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std.log.scoped(.layer_shell).debug("send configure, {} x {}", .{ layer_surface.box.width, layer_surface.box.height });
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layer_surface.wlr_layer_surface.configure(layer_surface.box.width, layer_surface.box.height);
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switch (target) {
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.mapped => {
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assert(layer_surface.wlr_layer_surface.mapped);
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layer_surface.box = new_box;
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layer_surface.wlr_layer_surface.configure(new_box.width, new_box.height);
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},
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.unmapped => if (!layer_surface.wlr_layer_surface.mapped) {
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layer_surface.wlr_layer_surface.configure(new_box.width, new_box.height);
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},
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}
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}
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}
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@ -466,7 +478,7 @@ fn handleFrame(listener: *wl.Listener(*wlr.OutputDamage), wlr_output: *wlr.Outpu
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fn handleMode(listener: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
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const self = @fieldParentPtr(Self, "mode", listener);
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self.arrangeLayers();
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self.arrangeLayers(.mapped);
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self.arrangeViews();
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server.root.startTransaction();
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}
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@ -490,7 +490,7 @@ fn applyOutputConfig(self: *Self, config: *wlr.OutputConfigurationV1) bool {
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// Arrange layers to adjust the usable_box
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// We dont need to call arrangeViews() since arrangeLayers() will call
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// it for us because the usable_box changed
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output.arrangeLayers();
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output.arrangeLayers(.mapped);
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self.startTransaction();
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}
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