layer-shell: handle commits before map

A client is free to change its mind and request a different
size/anchor/etc after recieving the initial configure but before
attaching and committing the first buffer. This means that we should
respond to such a situation with a new configure.

mako has been observed doing this in the wild for example.
This commit is contained in:
Isaac Freund 2021-06-21 19:02:24 +02:00
parent a2c81adba0
commit 3efcfedcf4
No known key found for this signature in database
GPG key ID: 86DED400DDFD7A11
4 changed files with 46 additions and 36 deletions

View file

@ -220,7 +220,7 @@ fn handleInhibitDeactivate(
// keyboard-interactive surfaces will re-grab focus. // keyboard-interactive surfaces will re-grab focus.
var output_it = server.root.outputs.first; var output_it = server.root.outputs.first;
while (output_it) |output_node| : (output_it = output_node.next) { while (output_it) |output_node| : (output_it = output_node.next) {
output_node.data.arrangeLayers(); output_node.data.arrangeLayers(.mapped);
} }
// After ensuring that any possible layer surface focus grab has occured, // After ensuring that any possible layer surface focus grab has occured,

View file

@ -18,6 +18,7 @@
const Self = @This(); const Self = @This();
const std = @import("std"); const std = @import("std");
const assert = std.debug.assert;
const wlr = @import("wlroots"); const wlr = @import("wlroots");
const wl = @import("wayland").server.wl; const wl = @import("wayland").server.wl;
@ -37,14 +38,11 @@ wlr_layer_surface: *wlr.LayerSurfaceV1,
box: Box = undefined, box: Box = undefined,
state: wlr.LayerSurfaceV1.State, state: wlr.LayerSurfaceV1.State,
// Listeners active the entire lifetime of the layser surface
destroy: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleDestroy), destroy: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleDestroy),
map: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleMap), map: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleMap),
unmap: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleUnmap), unmap: wl.Listener(*wlr.LayerSurfaceV1) = wl.Listener(*wlr.LayerSurfaceV1).init(handleUnmap),
new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup), new_popup: wl.Listener(*wlr.XdgPopup) = wl.Listener(*wlr.XdgPopup).init(handleNewPopup),
new_subsurface: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleNewSubsurface), new_subsurface: wl.Listener(*wlr.Subsurface) = wl.Listener(*wlr.Subsurface).init(handleNewSubsurface),
// Listeners only active while the layer surface is mapped
commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit), commit: wl.Listener(*wlr.Surface) = wl.Listener(*wlr.Surface).init(handleCommit),
pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1) void { pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1) void {
@ -55,21 +53,19 @@ pub fn init(self: *Self, output: *Output, wlr_layer_surface: *wlr.LayerSurfaceV1
}; };
wlr_layer_surface.data = @ptrToInt(self); wlr_layer_surface.data = @ptrToInt(self);
// Temporarily add to the output's list to allow for inital arrangement
// which sends the first configure.
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
const list = &output.layers[@intCast(usize, @enumToInt(self.state.layer))];
list.append(node);
output.arrangeLayers();
list.remove(node);
// Set up listeners that are active for the entire lifetime of the layer surface // Set up listeners that are active for the entire lifetime of the layer surface
wlr_layer_surface.events.destroy.add(&self.destroy); wlr_layer_surface.events.destroy.add(&self.destroy);
wlr_layer_surface.events.map.add(&self.map); wlr_layer_surface.events.map.add(&self.map);
wlr_layer_surface.events.unmap.add(&self.unmap); wlr_layer_surface.events.unmap.add(&self.unmap);
wlr_layer_surface.events.new_popup.add(&self.new_popup); wlr_layer_surface.events.new_popup.add(&self.new_popup);
wlr_layer_surface.surface.events.commit.add(&self.commit);
wlr_layer_surface.surface.events.new_subsurface.add(&self.new_subsurface); wlr_layer_surface.surface.events.new_subsurface.add(&self.new_subsurface);
// wlroots only informs us of the new surface after the first commit,
// so our listener does not get called for this first commit. However,
// we do want our listener called in order to send the initial configure.
handleCommit(&self.commit, wlr_layer_surface.surface);
// There may already be subsurfaces present on this surface that we // There may already be subsurfaces present on this surface that we
// aren't aware of and won't receive a new_subsurface event for. // aren't aware of and won't receive a new_subsurface event for.
var it = wlr_layer_surface.surface.subsurfaces.iterator(.forward); var it = wlr_layer_surface.surface.subsurfaces.iterator(.forward);
@ -86,6 +82,7 @@ fn handleDestroy(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface:
self.map.link.remove(); self.map.link.remove();
self.unmap.link.remove(); self.unmap.link.remove();
self.new_popup.link.remove(); self.new_popup.link.remove();
self.commit.link.remove();
self.new_subsurface.link.remove(); self.new_subsurface.link.remove();
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
@ -97,13 +94,11 @@ fn handleMap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wl
log.debug("layer surface '{s}' mapped", .{wlr_layer_surface.namespace}); log.debug("layer surface '{s}' mapped", .{wlr_layer_surface.namespace});
// Add listeners that are only active while mapped
wlr_layer_surface.surface.events.commit.add(&self.commit);
wlr_layer_surface.surface.sendEnter(wlr_layer_surface.output.?); wlr_layer_surface.surface.sendEnter(wlr_layer_surface.output.?);
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].append(node); self.output.getLayer(self.state.layer).append(node);
self.output.arrangeLayers(.mapped);
} }
fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void { fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *wlr.LayerSurfaceV1) void {
@ -111,9 +106,6 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
log.debug("layer surface '{s}' unmapped", .{self.wlr_layer_surface.namespace}); log.debug("layer surface '{s}' unmapped", .{self.wlr_layer_surface.namespace});
// remove listeners only active while the layer surface is mapped
self.commit.link.remove();
// Remove from the output's list of layer surfaces // Remove from the output's list of layer surfaces
const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); const self_node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(self_node); self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(self_node);
@ -128,7 +120,7 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
// This gives exclusive focus to a keyboard interactive top or overlay layer // This gives exclusive focus to a keyboard interactive top or overlay layer
// surface if there is one. // surface if there is one.
self.output.arrangeLayers(); self.output.arrangeLayers(.mapped);
// Ensure that focus is given to the appropriate view if there is no // Ensure that focus is given to the appropriate view if there is no
// other top/overlay layer surface to grab focus. // other top/overlay layer surface to grab focus.
@ -144,8 +136,14 @@ fn handleUnmap(listener: *wl.Listener(*wlr.LayerSurfaceV1), wlr_layer_surface: *
fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface) void { fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface) void {
const self = @fieldParentPtr(Self, "commit", listener); const self = @fieldParentPtr(Self, "commit", listener);
if (self.wlr_layer_surface.output == null) { assert(self.wlr_layer_surface.output != null);
log.err("layer surface committed with null output", .{});
// If a surface is committed while it is not mapped, we may need to send a configure.
if (!self.wlr_layer_surface.mapped) {
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.getLayer(self.state.layer).append(node);
self.output.arrangeLayers(.unmapped);
self.output.getLayer(self.state.layer).remove(node);
return; return;
} }
@ -154,13 +152,13 @@ fn handleCommit(listener: *wl.Listener(*wlr.Surface), wlr_surface: *wlr.Surface)
// If the layer changed, move the LayerSurface to the proper list // If the layer changed, move the LayerSurface to the proper list
if (self.state.layer != new_state.layer) { if (self.state.layer != new_state.layer) {
const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
self.output.layers[@intCast(usize, @enumToInt(self.state.layer))].remove(node); self.output.getLayer(self.state.layer).remove(node);
self.output.layers[@intCast(usize, @enumToInt(new_state.layer))].append(node); self.output.getLayer(new_state.layer).append(node);
} }
self.state = new_state.*; self.state = new_state.*;
self.output.arrangeLayers(); self.output.arrangeLayers(.mapped);
server.root.startTransaction(); server.root.startTransaction();
} }

View file

@ -198,8 +198,12 @@ pub fn arrangeViews(self: *Self) void {
} }
} }
const ArrangeLayersTarget = enum { mapped, unmapped };
/// Arrange all layer surfaces of this output and adjust the usable area /// Arrange all layer surfaces of this output and adjust the usable area
pub fn arrangeLayers(self: *Self) void { /// If target is unmapped, this function is pure aside from the
/// wlr.LayerSurfaceV1.configure() calls made on umapped layer surfaces.
pub fn arrangeLayers(self: *Self, target: ArrangeLayersTarget) void {
const effective_resolution = self.getEffectiveResolution(); const effective_resolution = self.getEffectiveResolution();
const full_box: Box = .{ const full_box: Box = .{
.x = 0, .x = 0,
@ -215,16 +219,18 @@ pub fn arrangeLayers(self: *Self) void {
// Arrange all layer surfaces with exclusive zones, applying them to the // Arrange all layer surfaces with exclusive zones, applying them to the
// usable box along the way. // usable box along the way.
for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, true); for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, true, target);
// If the the usable_box has changed, we need to rearrange the output // If the the usable_box has changed, we need to rearrange the output
if (!std.meta.eql(self.usable_box, usable_box)) { if (target == .mapped and !std.meta.eql(self.usable_box, usable_box)) {
self.usable_box = usable_box; self.usable_box = usable_box;
self.arrangeViews(); self.arrangeViews();
} }
// Arrange the layers without exclusive zones // Arrange the layers without exclusive zones
for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, false); for (layers) |layer| self.arrangeLayer(self.getLayer(layer).*, full_box, &usable_box, false, target);
if (target == .unmapped) return;
// Find the topmost layer surface in the top or overlay layers which // Find the topmost layer surface in the top or overlay layers which
// requests keyboard interactivity if any. // requests keyboard interactivity if any.
@ -268,6 +274,7 @@ fn arrangeLayer(
full_box: Box, full_box: Box,
usable_box: *Box, usable_box: *Box,
exclusive: bool, exclusive: bool,
target: ArrangeLayersTarget,
) void { ) void {
var it = layer.first; var it = layer.first;
while (it) |node| : (it = node.next) { while (it) |node| : (it = node.next) {
@ -348,8 +355,6 @@ fn arrangeLayer(
new_box.height = current_state.desired_height; new_box.height = current_state.desired_height;
} }
layer_surface.box = new_box;
// Apply the exclusive zone to the current bounds // Apply the exclusive zone to the current bounds
const edges = [4]struct { const edges = [4]struct {
single: zwlr.LayerSurfaceV1.Anchor, single: zwlr.LayerSurfaceV1.Anchor,
@ -399,9 +404,16 @@ fn arrangeLayer(
} }
} }
// Tell the client to assume the new size switch (target) {
std.log.scoped(.layer_shell).debug("send configure, {} x {}", .{ layer_surface.box.width, layer_surface.box.height }); .mapped => {
layer_surface.wlr_layer_surface.configure(layer_surface.box.width, layer_surface.box.height); assert(layer_surface.wlr_layer_surface.mapped);
layer_surface.box = new_box;
layer_surface.wlr_layer_surface.configure(new_box.width, new_box.height);
},
.unmapped => if (!layer_surface.wlr_layer_surface.mapped) {
layer_surface.wlr_layer_surface.configure(new_box.width, new_box.height);
},
}
} }
} }
@ -466,7 +478,7 @@ fn handleFrame(listener: *wl.Listener(*wlr.OutputDamage), wlr_output: *wlr.Outpu
fn handleMode(listener: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void { fn handleMode(listener: *wl.Listener(*wlr.Output), wlr_output: *wlr.Output) void {
const self = @fieldParentPtr(Self, "mode", listener); const self = @fieldParentPtr(Self, "mode", listener);
self.arrangeLayers(); self.arrangeLayers(.mapped);
self.arrangeViews(); self.arrangeViews();
server.root.startTransaction(); server.root.startTransaction();
} }

View file

@ -490,7 +490,7 @@ fn applyOutputConfig(self: *Self, config: *wlr.OutputConfigurationV1) bool {
// Arrange layers to adjust the usable_box // Arrange layers to adjust the usable_box
// We dont need to call arrangeViews() since arrangeLayers() will call // We dont need to call arrangeViews() since arrangeLayers() will call
// it for us because the usable_box changed // it for us because the usable_box changed
output.arrangeLayers(); output.arrangeLayers(.mapped);
self.startTransaction(); self.startTransaction();
} }