Implement keybinding modes
This commit is contained in:
parent
3832601333
commit
3fe1edbe3e
7 changed files with 164 additions and 41 deletions
100
src/Config.zig
100
src/Config.zig
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@ -22,6 +22,8 @@ const std = @import("std");
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const c = @import("c.zig");
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const command = @import("command.zig");
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const Log = @import("log.zig").Log;
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const Mode = @import("Mode.zig");
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const Server = @import("Server.zig");
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/// Width of borders in pixels
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@ -33,15 +35,8 @@ view_padding: u32,
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/// Amount of padding arount the outer edge of the layout in pixels
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outer_padding: u32,
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const Keybind = struct {
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keysym: c.xkb_keysym_t,
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modifiers: u32,
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command: command.Command,
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arg: command.Arg,
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};
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/// All user-defined keybindings
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keybinds: std.ArrayList(Keybind),
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/// All user-defined keybinding modes
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modes: std.ArrayList(Mode),
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/// List of app_ids which will be started floating
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float_filter: std.ArrayList([*:0]const u8),
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@ -51,13 +46,16 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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self.view_padding = 8;
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self.outer_padding = 8;
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self.keybinds = std.ArrayList(Keybind).init(allocator);
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self.modes = std.ArrayList(Mode).init(allocator);
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try self.modes.append(try Mode.init("normal", allocator));
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self.float_filter = std.ArrayList([*:0]const u8).init(allocator);
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const normal = &self.modes.items[0];
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const mod = c.WLR_MODIFIER_LOGO;
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// Mod+Shift+Return to start an instance of alacritty
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_Return,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.spawn,
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@ -65,7 +63,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+Q to close the focused view
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_q,
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.modifiers = mod,
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.command = command.close_view,
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@ -73,7 +71,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+E to exit river
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_e,
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.modifiers = mod,
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.command = command.exitCompositor,
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@ -81,15 +79,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+J and Mod+K to focus the next/previous view in the layout stack
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try self.keybinds.append(
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Keybind{
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.keysym = c.XKB_KEY_j,
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.modifiers = mod,
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.command = command.focusView,
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.arg = .{ .direction = .Next },
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},
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);
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_j,
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.modifiers = mod,
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.command = command.focusView,
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.arg = .{ .direction = .Next },
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});
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_k,
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.modifiers = mod,
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.command = command.focusView,
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@ -98,7 +94,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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// Mod+Return to bump the focused view to the top of the layout stack,
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// making it the new master
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_Return,
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.modifiers = mod,
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.command = command.zoom,
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@ -106,13 +102,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+H and Mod+L to increase/decrease the width of the master column
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_h,
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.modifiers = mod,
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.command = command.modifyMasterFactor,
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.arg = .{ .float = 0.05 },
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});
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_l,
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.modifiers = mod,
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.command = command.modifyMasterFactor,
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@ -121,13 +117,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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// Mod+Shift+H and Mod+Shift+L to increment/decrement the number of
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// master views in the layout
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_h,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.modifyMasterCount,
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.arg = .{ .int = 1 },
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});
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_l,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.modifyMasterCount,
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@ -137,28 +133,28 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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comptime var i = 0;
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inline while (i < 9) : (i += 1) {
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// Mod+[1-9] to focus tag [1-9]
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_1 + i,
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.modifiers = mod,
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.command = command.focusTags,
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.arg = .{ .uint = 1 << i },
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});
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// Mod+Shift+[1-9] to tag focused view with tag [1-9]
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_1 + i,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.setViewTags,
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.arg = .{ .uint = 1 << i },
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});
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// Mod+Ctrl+[1-9] to toggle focus of tag [1-9]
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_1 + i,
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.modifiers = mod | c.WLR_MODIFIER_CTRL,
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.command = command.toggleTags,
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.arg = .{ .uint = 1 << i },
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});
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// Mod+Shift+Ctrl+[1-9] to toggle tag [1-9] of focused view
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_1 + i,
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.modifiers = mod | c.WLR_MODIFIER_CTRL | c.WLR_MODIFIER_SHIFT,
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.command = command.toggleViewTags,
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@ -167,7 +163,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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}
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// Mod+0 to focus all tags
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_0,
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.modifiers = mod,
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.command = command.focusTags,
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@ -175,7 +171,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+Shift+0 to tag focused view with all tags
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_0,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.setViewTags,
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@ -183,13 +179,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+Period and Mod+Comma to focus the next/previous output
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_period,
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.modifiers = mod,
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.command = command.focusOutput,
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.arg = .{ .direction = .Next },
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});
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_comma,
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.modifiers = mod,
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.command = command.focusOutput,
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@ -198,13 +194,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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// Mod+Shift+Period/Comma to send the focused view to the the
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// next/previous output
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_period,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.sendToOutput,
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.arg = .{ .direction = .Next },
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});
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_comma,
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.modifiers = mod | c.WLR_MODIFIER_SHIFT,
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.command = command.sendToOutput,
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@ -212,12 +208,40 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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});
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// Mod+Space to toggle float
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try self.keybinds.append(Keybind{
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_space,
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.modifiers = mod,
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.command = command.toggleFloat,
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.arg = .{ .none = {} },
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});
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// Mod+F11 to enter passthrough mode
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try normal.keybinds.append(.{
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.keysym = c.XKB_KEY_F11,
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.modifiers = mod,
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.command = command.mode,
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.arg = .{ .str = "passthrough" },
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});
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try self.modes.append(try Mode.init("passthrough", allocator));
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// Mod+F11 to return to normal mode
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try self.modes.items[1].keybinds.append(.{
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.keysym = c.XKB_KEY_F11,
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.modifiers = mod,
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.command = command.mode,
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.arg = .{ .str = "normal" },
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});
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// Float views with app_id "float"
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try self.float_filter.append("float");
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}
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pub fn getMode(self: Self, name: []const u8) *Mode {
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for (self.modes.items) |*mode|
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if (std.mem.eql(u8, mode.name, name)) return mode;
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Log.Error.log("Mode '{}' does not exist, entering normal mode", .{name});
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for (self.modes.items) |*mode|
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if (std.mem.eql(u8, mode.name, "normal")) return mode;
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unreachable;
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}
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24
src/Keybind.zig
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24
src/Keybind.zig
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@ -0,0 +1,24 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const c = @import("c.zig");
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const command = @import("command.zig");
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keysym: c.xkb_keysym_t,
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modifiers: u32,
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command: command.Command,
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arg: command.Arg,
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42
src/Mode.zig
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42
src/Mode.zig
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@ -0,0 +1,42 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Self = @This();
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const std = @import("std");
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const Keybind = @import("Keybind.zig");
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/// The name of the mode
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name: []const u8,
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/// The list of active keybindings for this mode
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keybinds: std.ArrayList(Keybind),
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pub fn init(name: []const u8, allocator: *std.mem.Allocator) !Self {
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const owned_name = try std.mem.dupe(allocator, u8, name);
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return Self{
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.name = owned_name,
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.keybinds = std.ArrayList(Keybind).init(allocator),
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};
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}
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pub fn deinit(self: Self) void {
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const allocator = self.keybinds.allocator;
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allocator.free(self.name);
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self.keybinds.deinit();
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}
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@ -25,6 +25,7 @@ const Cursor = @import("Cursor.zig");
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const InputManager = @import("InputManager.zig");
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const Keyboard = @import("Keyboard.zig");
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const LayerSurface = @import("LayerSurface.zig");
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const Mode = @import("Mode.zig");
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const Output = @import("Output.zig");
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const View = @import("View.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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@ -44,6 +45,9 @@ cursor: Cursor,
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/// Mulitple keyboards are handled separately
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keyboards: std.TailQueue(Keyboard),
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/// Current keybind mode
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mode: *Mode,
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/// Currently focused output, may be the noop output if no
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focused_output: *Output,
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@ -72,6 +76,8 @@ pub fn init(self: *Self, input_manager: *InputManager, name: []const u8) !void {
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self.keyboards = std.TailQueue(Keyboard).init();
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self.mode = input_manager.server.config.getMode("normal");
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self.focused_output = &self.input_manager.server.root.noop_output;
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self.focused_view = null;
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@ -243,7 +249,7 @@ pub fn handleViewUnmap(self: *Self, view: *View) void {
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/// Handle any user-defined keybinding for the passed keysym and modifiers
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/// Returns true if the key was handled
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pub fn handleKeybinding(self: *Self, keysym: c.xkb_keysym_t, modifiers: u32) bool {
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for (self.input_manager.server.config.keybinds.items) |keybind| {
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for (self.mode.keybinds.items) |keybind| {
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if (modifiers == keybind.modifiers and keysym == keybind.keysym) {
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// Execute the bound command
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keybind.command(self, keybind.arg);
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@ -115,11 +115,11 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
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c.wl_signal_add(&self.wlr_xwayland.events.new_surface, &self.listen_new_xwayland_surface);
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}
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try self.config.init(self.allocator);
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try self.decoration_manager.init(self);
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try self.root.init(self);
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// Must be called after root is initialized
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try self.input_manager.init(self);
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try self.config.init(self.allocator);
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// These all free themselves when the wl_display is destroyed
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_ = c.wlr_data_device_manager_create(self.wl_display) orelse
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@ -38,12 +38,13 @@ pub usingnamespace @import("command/exit_compositor.zig");
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pub usingnamespace @import("command/focus_output.zig");
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pub usingnamespace @import("command/focus_tags.zig");
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pub usingnamespace @import("command/focus_view.zig");
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pub usingnamespace @import("command/mode.zig");
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pub usingnamespace @import("command/modify_master_count.zig");
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pub usingnamespace @import("command/modify_master_factor.zig");
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pub usingnamespace @import("command/send_to_output.zig");
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pub usingnamespace @import("command/set_view_tags.zig");
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pub usingnamespace @import("command/spawn.zig");
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pub usingnamespace @import("command/toggle_float.zig");
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pub usingnamespace @import("command/toggle_tags.zig");
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pub usingnamespace @import("command/toggle_view_tags.zig");
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pub usingnamespace @import("command/zoom.zig");
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pub usingnamespace @import("command/toggle_float.zig");
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26
src/command/mode.zig
Normal file
26
src/command/mode.zig
Normal file
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@ -0,0 +1,26 @@
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// This file is part of river, a dynamic tiling wayland compositor.
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//
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// Copyright 2020 Isaac Freund
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
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// the Free Software Foundation, either version 3 of the License, or
|
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// (at your option) any later version.
|
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//
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// This program is distributed in the hope that it will be useful,
|
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program. If not, see <https://www.gnu.org/licenses/>.
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const Arg = @import("../command.zig").Arg;
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const Seat = @import("../Seat.zig");
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/// Switch to the given mode
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pub fn mode(seat: *Seat, arg: Arg) void {
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const mode_name = arg.str;
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const config = seat.input_manager.server.config;
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seat.mode = config.getMode(mode_name);
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}
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