command: allow alpha in colors, simplify code

This commit is contained in:
Isaac Freund 2020-06-13 13:09:43 +02:00
parent 40c62577e1
commit 4f029aa5c7
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GPG key ID: 86DED400DDFD7A11
7 changed files with 35 additions and 63 deletions

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@ -170,9 +170,9 @@ List of valid options:
.IP \(bu
border_width (non-negative integer)
.IP \(bu
border_color_focused (RGB hex code)
border_color_focused (RGB/RGBA hex code)
.IP \(bu
border_color_unfocused (RGB hex code)
border_color_unfocused (RGB/RGBA hex code)
.IP \(bu
outer_padding (non-negative integer)

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@ -23,17 +23,16 @@ const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Server = @import("Server.zig");
const Rgb = @import("Rgb.zig");
const Mapping = @import("Mapping.zig");
/// Width of borders in pixels
border_width: u32,
/// Color of border of focused window in RGB
border_color_focused: Rgb,
/// Color of border of focused window in RGBA
border_color_focused: [4]f32,
/// Color of border of unfocused window in RGB
border_color_unfocused: Rgb,
/// Color of border of unfocused window in RGBA
border_color_unfocused: [4]f32,
/// Amount of view padding in pixels
view_padding: u32,
@ -52,8 +51,8 @@ float_filter: std.ArrayList([*:0]const u8),
pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
self.border_width = 2;
try self.border_color_focused.parseString("#93A1A1"); // Solarized base1
try self.border_color_unfocused.parseString("#586E75"); // Solarized base0
self.border_color_focused = [_]f32{ 0.57647059, 0.63137255, 0.63137255, 1.0 }; // Solarized base1
self.border_color_unfocused = [_]f32{ 0.34509804, 0.43137255, 0.45882353, 1.0 }; // Solarized base0
self.view_padding = 8;
self.outer_padding = 8;

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@ -126,7 +126,7 @@ fn runCommand(
command.Error.Overflow => "value out of bounds",
command.Error.InvalidCharacter => "invalid character in argument",
command.Error.InvalidDirection => "invalid direction. Must be 'next' or 'previous'",
command.Error.InvalidRgbFormat => "invalid RGB format",
command.Error.InvalidRgba => "invalid color format, must be #RRGGBB or #RRGGBBAA",
command.Error.OutOfMemory => "out of memory",
command.Error.CommandFailed => unreachable,
},

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@ -1,45 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Rishabh Das
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
r: u8,
g: u8,
b: u8,
pub fn parseString(self: *Self, string: []const u8) !void {
if (string[0] != '#' or string.len != 7) return error.InvalidRgbFormat;
const r = try std.fmt.parseInt(u8, string[1..3], 16);
const g = try std.fmt.parseInt(u8, string[3..5], 16);
const b = try std.fmt.parseInt(u8, string[5..7], 16);
self.r = r;
self.g = g;
self.b = b;
}
pub fn getDecimalRgbaArray(self: Self) [4]f32 {
return [4]f32{
@intToFloat(f32, self.r) / 255.0,
@intToFloat(f32, self.g) / 255.0,
@intToFloat(f32, self.b) / 255.0,
1.0,
};
}

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@ -91,7 +91,7 @@ pub const Error = error{
Overflow,
InvalidCharacter,
InvalidDirection,
InvalidRgbFormat,
InvalidRgba,
UnknownOption,
OutOfMemory,
CommandFailed,

View file

@ -38,7 +38,7 @@ pub fn setOption(
if (args.len < 3) return Error.NotEnoughArguments;
if (args.len > 3) return Error.TooManyArguments;
const config = &seat.focused_output.root.server.config;
const config = &seat.input_manager.server.config;
// Parse option and value.
const option = std.meta.stringToEnum(Option, args[1]) orelse return Error.UnknownOption;
@ -46,11 +46,28 @@ pub fn setOption(
// Assign value to option.
switch (option) {
.border_width => config.border_width = try std.fmt.parseInt(u32, args[2], 10),
.border_color_focused => try config.border_color_focused.parseString(args[2]),
.border_color_unfocused => try config.border_color_unfocused.parseString(args[2]),
.border_color_focused => config.border_color_focused = try parseRgba(args[2]),
.border_color_unfocused => config.border_color_unfocused = try parseRgba(args[2]),
.outer_padding => config.outer_padding = try std.fmt.parseInt(u32, args[2], 10),
}
// 'Refresh' focused output to display the desired changes.
seat.focused_output.root.arrange();
}
/// Parse a color in the format #RRGGBB or #RRGGBBAA
pub fn parseRgba(string: []const u8) ![4]f32 {
if (string[0] != '#' or (string.len != 7 and string.len != 9)) return error.InvalidRgba;
const r = try std.fmt.parseInt(u8, string[1..3], 16);
const g = try std.fmt.parseInt(u8, string[3..5], 16);
const b = try std.fmt.parseInt(u8, string[5..7], 16);
const a = if (string.len == 9) try std.fmt.parseInt(u8, string[7..9], 16) else 255;
return [4]f32{
@intToFloat(f32, r) / 255.0,
@intToFloat(f32, g) / 255.0,
@intToFloat(f32, b) / 255.0,
@intToFloat(f32, a) / 255.0,
};
}

View file

@ -238,11 +238,12 @@ fn renderTexture(
}
fn renderBorders(output: Output, view: *View, now: *c.timespec) void {
const config = &output.root.server.config;
var border: Box = undefined;
const color = if (view.focused)
output.root.server.config.border_color_focused.getDecimalRgbaArray()
&output.root.server.config.border_color_focused
else
output.root.server.config.border_color_unfocused.getDecimalRgbaArray();
&output.root.server.config.border_color_unfocused;
const border_width = output.root.server.config.border_width;
// left and right, covering the corners as well
@ -272,13 +273,13 @@ fn renderBorders(output: Output, view: *View, now: *c.timespec) void {
renderRect(output, border, color);
}
fn renderRect(output: Output, box: Box, color: [4]f32) void {
fn renderRect(output: Output, box: Box, color: *const [4]f32) void {
var wlr_box = box.toWlrBox();
scaleBox(&wlr_box, output.wlr_output.scale);
c.wlr_render_rect(
output.getRenderer(),
&wlr_box,
&color,
color,
&output.wlr_output.transform_matrix,
);
}