Allow switching VTs
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aef2245272
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4 changed files with 42 additions and 9 deletions
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@ -1,5 +1,6 @@
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#define WLR_USE_UNSTABLE
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#include <wlr/backend.h>
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#include <wlr/backend/multi.h>
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#include <wlr/render/wlr_renderer.h>
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struct wlr_backend *river_wlr_backend_autocreate(struct wl_display *display) {
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@ -13,3 +14,11 @@ struct wlr_renderer *river_wlr_backend_get_renderer(struct wlr_backend *backend)
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bool river_wlr_backend_start(struct wlr_backend *backend) {
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return wlr_backend_start(backend);
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}
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bool river_wlr_backend_is_multi(struct wlr_backend *backend) {
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return wlr_backend_is_multi(backend);
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}
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struct wlr_session *river_wlr_backend_get_session(struct wlr_backend *backend) {
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return wlr_backend_get_session(backend);
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}
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@ -25,6 +25,7 @@ struct wlr_backend {
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struct wlr_backend *river_wlr_backend_autocreate(struct wl_display *display);
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struct wlr_renderer *river_wlr_backend_get_renderer(struct wlr_backend *backend);
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bool river_wlr_backend_start(struct wlr_backend *backend);
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bool river_wlr_backend_is_multi(struct wlr_backend *backend);
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struct wlr_session *river_wlr_backend_get_session(struct wlr_backend *backend);
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#endif
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@ -1,6 +1,7 @@
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const std = @import("std");
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const c = @import("c.zig");
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const Log = @import("log.zig").Log;
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const Seat = @import("seat.zig").Seat;
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pub const Keyboard = struct {
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@ -105,14 +106,13 @@ pub const Keyboard = struct {
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var handled = false;
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// TODO: These modifiers aren't properly handled, see sway's code
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const modifiers = c.wlr_keyboard_get_modifiers(wlr_keyboard);
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if (modifiers & @intCast(u32, c.WLR_MODIFIER_LOGO) != 0 and
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event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED)
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{
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// If mod is held down and this button was _pressed_, we attempt to
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// process it as a compositor keybinding.
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if (event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED) {
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var i: usize = 0;
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while (i < translated_keysyms_len) : (i += 1) {
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if (keyboard.seat.server.handleKeybinding(translated_keysyms.?[i], modifiers)) {
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if (keyboard.handleBuiltinKeybind(translated_keysyms.?[i])) {
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handled = true;
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break;
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} else if (keyboard.seat.server.handleKeybinding(translated_keysyms.?[i], modifiers)) {
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handled = true;
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break;
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}
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@ -120,7 +120,10 @@ pub const Keyboard = struct {
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if (!handled) {
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i = 0;
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while (i < raw_keysyms_len) : (i += 1) {
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if (keyboard.seat.server.handleKeybinding(raw_keysyms.?[i], modifiers)) {
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if (keyboard.handleBuiltinKeybind(raw_keysyms.?[i])) {
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handled = true;
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break;
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} else if (keyboard.seat.server.handleKeybinding(raw_keysyms.?[i], modifiers)) {
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handled = true;
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break;
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}
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@ -140,4 +143,22 @@ pub const Keyboard = struct {
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);
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}
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}
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/// Handle any builtin, harcoded compsitor bindings such as VT switching.
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/// Returns true if the keysym was handled.
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fn handleBuiltinKeybind(self: Self, keysym: c.xkb_keysym_t) bool {
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if (keysym >= c.XKB_KEY_XF86Switch_VT_1 and keysym <= c.XKB_KEY_XF86Switch_VT_12) {
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Log.Debug.log("Switch VT keysym received", .{});
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const wlr_backend = self.seat.server.wlr_backend;
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if (c.river_wlr_backend_is_multi(wlr_backend)) {
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if (c.river_wlr_backend_get_session(wlr_backend)) |session| {
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const vt = keysym - c.XKB_KEY_XF86Switch_VT_1 + 1;
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Log.Debug.log("Switching to VT {}", .{vt});
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_ = c.wlr_session_change_vt(session, vt);
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}
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}
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return true;
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}
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return false;
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}
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};
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@ -115,7 +115,9 @@ pub const Server = struct {
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/// Handle all compositor keybindings
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/// Note: this is a hacky initial implementation for testing and will be rewritten eventually
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pub fn handleKeybinding(self: *Self, sym: c.xkb_keysym_t, modifiers: u32) bool {
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// This function assumes the proper modifier is held down.
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if (modifiers & @intCast(u32, c.WLR_MODIFIER_LOGO) == 0) {
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return false;
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}
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if (modifiers & @intCast(u32, c.WLR_MODIFIER_SHIFT) != 0) {
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switch (sym) {
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c.XKB_KEY_H => {
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