Implement bind command

This command allows binding compsitor commands to keys
This commit is contained in:
Isaac Freund 2020-06-01 14:41:44 +02:00
parent d59b0791a9
commit 70cc318518
No known key found for this signature in database
GPG key ID: 86DED400DDFD7A11
3 changed files with 116 additions and 2 deletions

View file

@ -110,9 +110,12 @@ fn runCommand(
var failure_message: []const u8 = undefined;
command.run(allocator, seat, args.items, &failure_message) catch |err| {
if (err == command.Error.CommandFailed) {
const out = std.cstr.addNullByte(allocator, failure_message) catch "out of memory";
defer allocator.free(failure_message);
const out = std.cstr.addNullByte(allocator, failure_message) catch {
c.zriver_command_callback_v1_send_failure(callback_resource, "out of memory");
return;
};
defer allocator.free(out);
allocator.free(failure_message);
c.zriver_command_callback_v1_send_failure(callback_resource, out);
} else {
c.zriver_command_callback_v1_send_failure(

View file

@ -27,6 +27,7 @@ const impl = struct {
const focus = @import("command/focus.zig").focus;
const focusAllTags = @import("command/focus_all_tags.zig").focusAllTags;
const focusOutput = @import("command/focus_output.zig").focusOutput;
const bind = @import("command/bind.zig").bind;
const focusTag = @import("command/focus_tag.zig").focusTag;
const layout = @import("command/layout.zig").layout;
const modMasterCount = @import("command/mod_master_count.zig").modMasterCount;
@ -76,6 +77,7 @@ const str_to_impl_fn = [_]Definition{
.{ .name = "mod_master_factor", .impl = impl.modMasterFactor },
.{ .name = "send_to_output", .impl = impl.sendToOutput },
.{ .name = "spawn", .impl = impl.spawn },
.{ .name = "bind", .impl = impl.bind },
.{ .name = "tag_view", .impl = impl.tagView },
.{ .name = "tag_view_all_tags", .impl = impl.tagViewAllTags },
.{ .name = "toggle_float", .impl = impl.toggleFloat },

109
src/command/bind.zig Normal file
View file

@ -0,0 +1,109 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
const c = @import("../c.zig");
const Error = @import("../command.zig").Error;
const Keybind = @import("../Keybind.zig");
const Seat = @import("../Seat.zig");
const modifier_names = [_]struct {
name: []const u8,
modifier: u32,
}{
.{ .name = "Shift", .modifier = c.WLR_MODIFIER_SHIFT },
.{ .name = "Lock", .modifier = c.WLR_MODIFIER_CAPS },
.{ .name = "Control", .modifier = c.WLR_MODIFIER_CTRL },
.{ .name = "Mod1", .modifier = c.WLR_MODIFIER_ALT },
.{ .name = "Mod2", .modifier = c.WLR_MODIFIER_MOD2 },
.{ .name = "Mod3", .modifier = c.WLR_MODIFIER_MOD3 },
.{ .name = "Mod4", .modifier = c.WLR_MODIFIER_LOGO },
.{ .name = "Mod5", .modifier = c.WLR_MODIFIER_MOD5 },
};
/// Create a new keybind for a given mode
///
/// bind normal Control|Shift|Mod4 Comma spawn alacritty
pub fn bind(
allocator: *std.mem.Allocator,
seat: *Seat,
args: []const []const u8,
failure_message: *[]const u8,
) Error!void {
if (args.len < 4) return Error.NotEnoughArguments;
// Parse the mode
const config = seat.input_manager.server.config;
const target_mode = args[1];
const mode_id = config.mode_to_id.getValue(target_mode) orelse {
failure_message.* = try std.fmt.allocPrint(
allocator,
"cannot add keybind to non-existant mode '{}'",
.{target_mode},
);
return Error.CommandFailed;
};
// Parse the modifiers
var it = std.mem.split(args[2], "|");
var modifiers: u32 = 0;
while (it.next()) |mod_name| {
for (modifier_names) |def| {
if (std.mem.eql(u8, def.name, mod_name)) {
modifiers |= def.modifier;
break;
}
} else {
failure_message.* = try std.fmt.allocPrint(
allocator,
"invalid modifier '{}'",
.{mod_name},
);
return Error.CommandFailed;
}
}
// Parse the keysym
const keysym_name = try std.cstr.addNullByte(allocator, args[3]);
defer allocator.free(keysym_name);
const keysym = c.xkb_keysym_from_name(keysym_name, .XKB_KEYSYM_CASE_INSENSITIVE);
if (keysym == c.XKB_KEY_NoSymbol) {
failure_message.* = try std.fmt.allocPrint(
allocator,
"invalid keysym '{}'",
.{args[3]},
);
return Error.CommandFailed;
}
// Check if the mapping already exists
const mode_mappings = &config.modes.items[mode_id];
for (mode_mappings.items) |existant_mapping| {
if (existant_mapping.modifiers == modifiers and existant_mapping.keysym == keysym) {
failure_message.* = try std.fmt.allocPrint(
allocator,
"a mapping for modifiers '{}' and keysym '{}' already exists",
.{ args[2], args[3] },
);
return Error.CommandFailed;
}
}
try mode_mappings.append(try Keybind.init(allocator, keysym, modifiers, args[4..]));
}