cursor: leave mode if target view is destroyed
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parent
db416eb119
commit
7274761069
3 changed files with 29 additions and 13 deletions
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@ -201,12 +201,7 @@ const Mode = union(enum) {
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// There is either no surface under the cursor or input is disallowed
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// Reset the cursor image to the default and clear focus.
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c.wlr_xcursor_manager_set_cursor_image(
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self.wlr_xcursor_manager,
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"left_ptr",
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self.wlr_cursor,
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);
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c.wlr_seat_pointer_clear_focus(self.seat.wlr_seat);
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self.clearFocus();
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}
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};
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@ -321,6 +316,31 @@ pub fn setTheme(self: *Self, theme: ?[*:0]const u8, _size: ?u32) !void {
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}
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}
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pub fn isCursorActionTarget(self: Self, view: *const View) bool {
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return switch (self.mode) {
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.passthrough => false,
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.down => |target_view| target_view == view,
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.move => |target_view| target_view == view,
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.resize => |data| data.view == view,
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};
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}
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pub fn handleViewUnmap(self: *Self, view: *View) void {
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if (self.isCursorActionTarget(view)) {
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self.mode = .passthrough;
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self.clearFocus();
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}
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}
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fn clearFocus(self: Self) void {
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c.wlr_xcursor_manager_set_cursor_image(
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self.wlr_xcursor_manager,
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"left_ptr",
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self.wlr_cursor,
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);
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c.wlr_seat_pointer_clear_focus(self.seat.wlr_seat);
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}
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fn handleAxis(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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// This event is forwarded by the cursor when a pointer emits an axis event,
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// for example when you move the scroll wheel.
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@ -107,13 +107,7 @@ pub fn inputAllowed(self: Self, wlr_surface: *c.wlr_surface) bool {
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pub fn isCursorActionTarget(self: Self, view: *View) bool {
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var it = self.seats.first;
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return while (it) |node| : (it = node.next) {
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const seat = &node.data;
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switch (seat.cursor.mode) {
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.passthrough => {},
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.down => |target_view| if (target_view == view) break true,
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.move => |target_view| if (target_view == view) break true,
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.resize => |data| if (data.view == view) break true,
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}
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if (node.data.cursor.isCursorActionTarget(view)) break true;
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} else false;
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}
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@ -261,6 +261,8 @@ pub fn handleViewUnmap(self: *Self, view: *View) void {
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}
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}
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self.cursor.handleViewUnmap(view);
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// If the unmapped view is focused, choose a new focus
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if (self.focused == .view and self.focused.view == view) self.focus(null);
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}
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