diff --git a/build.zig b/build.zig
index 911f1f6..d41e62f 100644
--- a/build.zig
+++ b/build.zig
@@ -179,6 +179,7 @@ fn addServerDeps(exe: *zbs.LibExeObjStep, scanner: *ScanProtocolsStep) void {
exe.linkLibC();
exe.linkSystemLibrary("libevdev");
+ exe.linkSystemLibrary("libinput");
exe.addPackage(wayland);
exe.linkSystemLibrary("wayland-server");
diff --git a/deps/zig-wlroots b/deps/zig-wlroots
index d6444e7..c85fe79 160000
--- a/deps/zig-wlroots
+++ b/deps/zig-wlroots
@@ -1 +1 @@
-Subproject commit d6444e7a8d43750e2d4ce0cb76483ff968848cb1
+Subproject commit c85fe796d932731ead64e916c90fdfc3d1e1269a
diff --git a/river/InputConfig.zig b/river/InputConfig.zig
new file mode 100644
index 0000000..2f9b7cc
--- /dev/null
+++ b/river/InputConfig.zig
@@ -0,0 +1,309 @@
+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2021 The River Developers
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+
+const Self = @This();
+
+const build_options = @import("build_options");
+const std = @import("std");
+const wlr = @import("wlroots");
+
+const log = std.log.scoped(.input_config);
+
+const c = @import("c.zig");
+
+const server = &@import("main.zig").server;
+const util = @import("util.zig");
+
+const InputDevice = @import("InputManager.zig").InputDevice;
+
+// TODO - keyboards
+// - mapping to output / region
+// - calibration matrices
+// - scroll factor
+
+pub const EventState = enum {
+ enabled,
+ disabled,
+ @"disabled-on-external-mouse",
+
+ pub fn apply(event_state: EventState, device: *c.libinput_device) void {
+ const want = switch (event_state) {
+ .enabled => c.LIBINPUT_CONFIG_SEND_EVENTS_ENABLED,
+ .disabled => c.LIBINPUT_CONFIG_SEND_EVENTS_DISABLED,
+ .@"disabled-on-external-mouse" => c.LIBINPUT_CONFIG_SEND_EVENTS_DISABLED_ON_EXTERNAL_MOUSE,
+ };
+ const current = c.libinput_device_config_send_events_get_mode(device);
+ if (want != current) {
+ _ = c.libinput_device_config_send_events_set_mode(device, @intCast(u32, want));
+ }
+ }
+};
+
+pub const AccelProfile = enum {
+ none,
+ flat,
+ adaptive,
+
+ pub fn apply(accel_profile: AccelProfile, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_accel_profile, switch (accel_profile) {
+ .none => c.LIBINPUT_CONFIG_ACCEL_PROFILE_NONE,
+ .flat => c.LIBINPUT_CONFIG_ACCEL_PROFILE_FLAT,
+ .adaptive => c.LIBINPUT_CONFIG_ACCEL_PROFILE_ADAPTIVE,
+ });
+ if (c.libinput_device_config_accel_is_available(device) == 0) return;
+ const current = c.libinput_device_config_accel_get_profile(device);
+ if (want != current) {
+ _ = c.libinput_device_config_accel_set_profile(device, want);
+ }
+ }
+};
+
+pub const ClickMethod = enum {
+ none,
+ @"button-areas",
+ clickfinger,
+
+ pub fn apply(click_method: ClickMethod, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_click_method, switch (click_method) {
+ .none => c.LIBINPUT_CONFIG_CLICK_METHOD_NONE,
+ .@"button-areas" => c.LIBINPUT_CONFIG_CLICK_METHOD_BUTTON_AREAS,
+ .clickfinger => c.LIBINPUT_CONFIG_CLICK_METHOD_CLICKFINGER,
+ });
+ const supports = c.libinput_device_config_click_get_methods(device);
+ if (supports & @intCast(u32, @enumToInt(want)) == 0) return;
+ _ = c.libinput_device_config_click_set_method(device, want);
+ }
+};
+
+pub const DragState = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(drag_state: DragState, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_drag_state, switch (drag_state) {
+ .disabled => c.LIBINPUT_CONFIG_DRAG_DISABLED,
+ .enabled => c.LIBINPUT_CONFIG_DRAG_ENABLED,
+ });
+ if (c.libinput_device_config_tap_get_finger_count(device) <= 0) return;
+ const current = c.libinput_device_config_tap_get_drag_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_tap_set_drag_enabled(device, want);
+ }
+ }
+};
+
+pub const DragLock = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(drag_lock: DragLock, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_drag_lock_state, switch (drag_lock) {
+ .disabled => c.LIBINPUT_CONFIG_DRAG_LOCK_DISABLED,
+ .enabled => c.LIBINPUT_CONFIG_DRAG_LOCK_ENABLED,
+ });
+ if (c.libinput_device_config_tap_get_finger_count(device) <= 0) return;
+ const current = c.libinput_device_config_tap_get_drag_lock_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_tap_set_drag_lock_enabled(device, want);
+ }
+ }
+};
+
+pub const DwtState = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(dwt_state: DwtState, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_dwt_state, switch (dwt_state) {
+ .disabled => c.LIBINPUT_CONFIG_DWT_DISABLED,
+ .enabled => c.LIBINPUT_CONFIG_DWT_ENABLED,
+ });
+ if (c.libinput_device_config_dwt_is_available(device) == 0) return;
+ const current = c.libinput_device_config_dwt_get_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_dwt_set_enabled(device, want);
+ }
+ }
+};
+
+pub const MiddleEmulation = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(middle_emulation: MiddleEmulation, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_middle_emulation_state, switch (middle_emulation) {
+ .disabled => c.LIBINPUT_CONFIG_MIDDLE_EMULATION_DISABLED,
+ .enabled => c.LIBINPUT_CONFIG_MIDDLE_EMULATION_ENABLED,
+ });
+ if (c.libinput_device_config_middle_emulation_is_available(device) == 0) return;
+ const current = c.libinput_device_config_middle_emulation_get_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_middle_emulation_set_enabled(device, want);
+ }
+ }
+};
+
+pub const NaturalScroll = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(natural_scroll: NaturalScroll, device: *c.libinput_device) void {
+ const want: c_int = switch (natural_scroll) {
+ .disabled => 0,
+ .enabled => 1,
+ };
+ if (c.libinput_device_config_scroll_has_natural_scroll(device) == 0) return;
+ const current = c.libinput_device_config_scroll_get_natural_scroll_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_scroll_set_natural_scroll_enabled(device, want);
+ }
+ }
+};
+
+pub const LeftHanded = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(left_handed: LeftHanded, device: *c.libinput_device) void {
+ const want: c_int = switch (left_handed) {
+ .disabled => 0,
+ .enabled => 1,
+ };
+ if (c.libinput_device_config_left_handed_is_available(device) == 0) return;
+ const current = c.libinput_device_config_left_handed_get(device);
+ if (want != current) {
+ _ = c.libinput_device_config_left_handed_set(device, want);
+ }
+ }
+};
+
+pub const TapState = enum {
+ disabled,
+ enabled,
+
+ pub fn apply(tap_state: TapState, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_tap_state, switch (tap_state) {
+ .disabled => c.LIBINPUT_CONFIG_TAP_DISABLED,
+ .enabled => c.LIBINPUT_CONFIG_TAP_ENABLED,
+ });
+ if (c.libinput_device_config_tap_get_finger_count(device) <= 0) return;
+ const current = c.libinput_device_config_tap_get_enabled(device);
+ if (want != current) {
+ _ = c.libinput_device_config_tap_set_enabled(device, want);
+ }
+ }
+};
+
+pub const TapButtonMap = enum {
+ @"left-middle-right",
+ @"left-right-middle",
+
+ pub fn apply(tap_button_map: TapButtonMap, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_tap_button_map, switch (tap_button_map) {
+ .@"left-right-middle" => c.LIBINPUT_CONFIG_TAP_MAP_LRM,
+ .@"left-middle-right" => c.LIBINPUT_CONFIG_TAP_MAP_LMR,
+ });
+ if (c.libinput_device_config_tap_get_finger_count(device) <= 0) return;
+ const current = c.libinput_device_config_tap_get_button_map(device);
+ if (want != current) {
+ _ = c.libinput_device_config_tap_set_button_map(device, want);
+ }
+ }
+};
+
+pub const PointerAccel = struct {
+ value: f32,
+
+ pub fn apply(pointer_accel: PointerAccel, device: *c.libinput_device) void {
+ if (c.libinput_device_config_accel_is_available(device) == 0) return;
+ if (c.libinput_device_config_accel_get_speed(device) != pointer_accel.value) {
+ _ = c.libinput_device_config_accel_set_speed(device, pointer_accel.value);
+ }
+ }
+};
+
+pub const ScrollMethod = enum {
+ none,
+ @"two-finger",
+ edge,
+ button,
+
+ pub fn apply(scroll_method: ScrollMethod, device: *c.libinput_device) void {
+ const want = @intToEnum(c.libinput_config_scroll_method, switch (scroll_method) {
+ .none => c.LIBINPUT_CONFIG_SCROLL_NO_SCROLL,
+ .@"two-finger" => c.LIBINPUT_CONFIG_SCROLL_2FG,
+ .edge => c.LIBINPUT_CONFIG_SCROLL_EDGE,
+ .button => c.LIBINPUT_CONFIG_SCROLL_ON_BUTTON_DOWN,
+ });
+ const supports = c.libinput_device_config_scroll_get_methods(device);
+ if (supports & @intCast(u32, @enumToInt(want)) == 0) return;
+ _ = c.libinput_device_config_scroll_set_method(device, want);
+ }
+};
+
+pub const ScrollButton = struct {
+ button: u32,
+
+ pub fn apply(scroll_button: ScrollButton, device: *c.libinput_device) void {
+ const supports = c.libinput_device_config_scroll_get_methods(device);
+ if (supports & ~@intCast(u32, c.LIBINPUT_CONFIG_SCROLL_NO_SCROLL) == 0) return;
+ _ = c.libinput_device_config_scroll_set_button(device, scroll_button.button);
+ }
+};
+
+identifier: []const u8,
+
+event_state: ?EventState = null,
+accel_profile: ?AccelProfile = null,
+click_method: ?ClickMethod = null,
+drag_state: ?DragState = null,
+drag_lock: ?DragLock = null,
+dwt_state: ?DwtState = null,
+middle_emulation: ?MiddleEmulation = null,
+natural_scroll: ?NaturalScroll = null,
+left_handed: ?LeftHanded = null,
+tap_state: ?TapState = null,
+tap_button_map: ?TapButtonMap = null,
+pointer_accel: ?PointerAccel = null,
+scroll_method: ?ScrollMethod = null,
+scroll_button: ?ScrollButton = null,
+
+pub fn deinit(self: *Self) void {
+ util.gpa.free(self.identifier);
+}
+
+pub fn apply(self: *Self, device: *InputDevice) void {
+ const libinput_device = @ptrCast(
+ *c.libinput_device,
+ device.device.getLibinputDevice() orelse return,
+ );
+ log.debug("applying input configuration to device: {s}", .{device.identifier});
+ if (self.event_state) |setting| setting.apply(libinput_device);
+ if (self.accel_profile) |setting| setting.apply(libinput_device);
+ if (self.click_method) |setting| setting.apply(libinput_device);
+ if (self.drag_state) |setting| setting.apply(libinput_device);
+ if (self.drag_lock) |setting| setting.apply(libinput_device);
+ if (self.dwt_state) |setting| setting.apply(libinput_device);
+ if (self.middle_emulation) |setting| setting.apply(libinput_device);
+ if (self.natural_scroll) |setting| setting.apply(libinput_device);
+ if (self.left_handed) |setting| setting.apply(libinput_device);
+ if (self.pointer_accel) |setting| setting.apply(libinput_device);
+ if (self.scroll_button) |setting| setting.apply(libinput_device);
+ if (self.scroll_method) |setting| setting.apply(libinput_device);
+ if (self.tap_state) |setting| setting.apply(libinput_device);
+ if (self.tap_button_map) |setting| setting.apply(libinput_device);
+}
diff --git a/river/InputManager.zig b/river/InputManager.zig
index ed8a29e..9cd1410 100644
--- a/river/InputManager.zig
+++ b/river/InputManager.zig
@@ -1,6 +1,6 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
-// Copyright 2020 The River Developers
+// Copyright 2020 - 2021 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -19,12 +19,15 @@ const Self = @This();
const build_options = @import("build_options");
const std = @import("std");
+const mem = std.mem;
+const ascii = std.ascii;
const wlr = @import("wlroots");
const wl = @import("wayland").server.wl;
const server = &@import("main.zig").server;
const util = @import("util.zig");
+const InputConfig = @import("InputConfig.zig");
const Seat = @import("Seat.zig");
const Server = @import("Server.zig");
const View = @import("View.zig");
@@ -34,6 +37,55 @@ const default_seat_name = "default";
const log = std.log.scoped(.input_manager);
+pub const InputDevice = struct {
+ device: *wlr.InputDevice,
+ destroy: wl.Listener(*wlr.InputDevice) = wl.Listener(*wlr.InputDevice).init(handleDestroy),
+
+ /// Careful: The identifier is not unique! A physical input device may have
+ /// multiple logical input devices with the exact same vendor id, product id
+ /// and name. However identifiers of InputConfigs are unique.
+ identifier: []const u8,
+
+ pub fn init(self: *InputDevice, device: *wlr.InputDevice) !void {
+ // The identifier is formatted exactly as in Sway
+ const identifier = try std.fmt.allocPrint(
+ util.gpa,
+ "{}:{}:{s}",
+ .{ device.vendor, device.product, mem.trim(
+ u8,
+ mem.sliceTo(device.name, 0),
+ &ascii.spaces,
+ ) },
+ );
+ for (identifier) |*char| {
+ if (char.* == ' ' or !std.ascii.isPrint(char.*)) {
+ char.* = '_';
+ }
+ }
+ self.* = .{
+ .device = device,
+ .identifier = identifier,
+ };
+ log.debug("new input device: {s}", .{self.identifier});
+ device.events.destroy.add(&self.destroy);
+ }
+
+ pub fn deinit(self: *InputDevice) void {
+ util.gpa.free(self.identifier);
+ self.destroy.link.remove();
+ }
+
+ fn handleDestroy(listener: *wl.Listener(*wlr.InputDevice), device: *wlr.InputDevice) void {
+ const self = @fieldParentPtr(InputDevice, "destroy", listener);
+ log.debug("removed input device: {s}", .{self.identifier});
+ self.deinit();
+
+ const node = @fieldParentPtr(std.TailQueue(InputDevice).Node, "data", self);
+ server.input_manager.input_devices.remove(node);
+ util.gpa.destroy(node);
+ }
+};
+
new_input: wl.Listener(*wlr.InputDevice) = wl.Listener(*wlr.InputDevice).init(handleNewInput),
idle: *wlr.Idle,
@@ -43,6 +95,8 @@ relative_pointer_manager: *wlr.RelativePointerManagerV1,
virtual_pointer_manager: *wlr.VirtualPointerManagerV1,
virtual_keyboard_manager: *wlr.VirtualKeyboardManagerV1,
+input_configs: std.ArrayList(InputConfig),
+input_devices: std.TailQueue(InputDevice) = .{},
seats: std.TailQueue(Seat) = .{},
exclusive_client: ?*wl.Client = null,
@@ -70,6 +124,7 @@ pub fn init(self: *Self) !void {
.relative_pointer_manager = try wlr.RelativePointerManagerV1.create(server.wl_server),
.virtual_pointer_manager = try wlr.VirtualPointerManagerV1.create(server.wl_server),
.virtual_keyboard_manager = try wlr.VirtualKeyboardManagerV1.create(server.wl_server),
+ .input_configs = std.ArrayList(InputConfig).init(util.gpa),
};
self.seats.prepend(seat_node);
@@ -90,6 +145,16 @@ pub fn deinit(self: *Self) void {
seat_node.data.deinit();
util.gpa.destroy(seat_node);
}
+
+ while (self.input_devices.pop()) |input_device_node| {
+ input_device_node.data.deinit();
+ util.gpa.destroy(input_device_node);
+ }
+
+ for (self.input_configs.items) |*input_config| {
+ input_config.deinit();
+ }
+ self.input_configs.deinit();
}
pub fn defaultSeat(self: Self) *Seat {
@@ -172,8 +237,23 @@ fn handleInhibitDeactivate(
/// This event is raised by the backend when a new input device becomes available.
fn handleNewInput(listener: *wl.Listener(*wlr.InputDevice), device: *wlr.InputDevice) void {
const self = @fieldParentPtr(Self, "new_input", listener);
- // TODO: suport multiple seats
+ // TODO: support multiple seats
+
+ const input_device_node = util.gpa.create(std.TailQueue(InputDevice).Node) catch return;
+ input_device_node.data.init(device) catch {
+ util.gpa.destroy(input_device_node);
+ return;
+ };
+ self.input_devices.append(input_device_node);
self.defaultSeat().addDevice(device);
+
+ // Apply matching input device configuration, if exists.
+ for (self.input_configs.items) |*input_config| {
+ if (mem.eql(u8, input_config.identifier, mem.sliceTo(input_device_node.data.identifier, 0))) {
+ input_config.apply(&input_device_node.data);
+ break; // There will only ever be one InputConfig for any unique identifier;
+ }
+ }
}
fn handleNewPointerConstraint(listener: *wl.Listener(*wlr.PointerConstraintV1), constraint: *wlr.PointerConstraintV1) void {
diff --git a/river/c.zig b/river/c.zig
index 76b97e2..066dbf9 100644
--- a/river/c.zig
+++ b/river/c.zig
@@ -23,4 +23,6 @@ pub usingnamespace @cImport({
@cInclude("linux/input-event-codes.h");
@cInclude("libevdev/libevdev.h");
+
+ @cInclude("libinput.h");
});
diff --git a/river/command.zig b/river/command.zig
index a6aff9c..9cdface 100644
--- a/river/command.zig
+++ b/river/command.zig
@@ -57,6 +57,7 @@ const str_to_impl_fn = [_]struct {
.{ .name = "focus-follows-cursor", .impl = @import("command/focus_follows_cursor.zig").focusFollowsCursor },
.{ .name = "focus-output", .impl = @import("command/focus_output.zig").focusOutput },
.{ .name = "focus-view", .impl = @import("command/focus_view.zig").focusView },
+ .{ .name = "input", .impl = @import("command/input.zig").input },
.{ .name = "map", .impl = @import("command/map.zig").map },
.{ .name = "map-pointer", .impl = @import("command/map.zig").mapPointer },
.{ .name = "mod-layout-value", .impl = @import("command/layout.zig").modLayoutValue },
@@ -90,6 +91,7 @@ pub const Error = error{
NotEnoughArguments,
TooManyArguments,
Overflow,
+ InvalidButton,
InvalidCharacter,
InvalidDirection,
InvalidPhysicalDirection,
@@ -134,6 +136,7 @@ pub fn errToMsg(err: Error) [:0]const u8 {
Error.NotEnoughArguments => "not enough arguments",
Error.TooManyArguments => "too many arguments",
Error.Overflow => "value out of bounds",
+ Error.InvalidButton => "invalid button",
Error.InvalidCharacter => "invalid character in argument",
Error.InvalidDirection => "invalid direction. Must be 'next' or 'previous'",
Error.InvalidPhysicalDirection => "invalid direction. Must be 'up', 'down', 'left' or 'right'",
diff --git a/river/command/input.zig b/river/command/input.zig
new file mode 100644
index 0000000..cbf3342
--- /dev/null
+++ b/river/command/input.zig
@@ -0,0 +1,124 @@
+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2021 The River Developers
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see .
+
+const std = @import("std");
+const mem = std.mem;
+
+const server = &@import("../main.zig").server;
+const util = @import("../util.zig");
+const c = @import("../c.zig");
+
+const Error = @import("../command.zig").Error;
+const Seat = @import("../Seat.zig");
+const InputConfig = @import("../InputConfig.zig");
+const InputManager = @import("../InputManager.zig");
+
+pub fn input(
+ allocator: *mem.Allocator,
+ seat: *Seat,
+ args: []const []const u8,
+ out: *?[]const u8,
+) Error!void {
+ if (args.len < 4) return Error.NotEnoughArguments;
+ if (args.len > 4) return Error.TooManyArguments;
+
+ // Try to find an existing InputConfig with matching identifier, or create
+ // a new one if none was found.
+ var new = false;
+ const input_config = for (server.input_manager.input_configs.items) |*input_config| {
+ if (mem.eql(u8, input_config.identifier, args[1])) break input_config;
+ } else blk: {
+ // Use util.gpa instead of allocator to assure the identifier is
+ // allocated by the same allocator as the ArrayList.
+ try server.input_manager.input_configs.ensureUnusedCapacity(1);
+ server.input_manager.input_configs.appendAssumeCapacity(.{
+ .identifier = try util.gpa.dupe(u8, args[1]),
+ });
+ new = true;
+ break :blk &server.input_manager.input_configs.items[server.input_manager.input_configs.items.len - 1];
+ };
+ errdefer {
+ if (new) {
+ var cfg = server.input_manager.input_configs.pop();
+ cfg.deinit();
+ }
+ }
+
+ if (mem.eql(u8, "events", args[2])) {
+ input_config.event_state = std.meta.stringToEnum(InputConfig.EventState, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "accel-profile", args[2])) {
+ input_config.accel_profile = std.meta.stringToEnum(InputConfig.AccelProfile, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "click-method", args[2])) {
+ input_config.click_method = std.meta.stringToEnum(InputConfig.ClickMethod, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "drag", args[2])) {
+ input_config.drag_state = std.meta.stringToEnum(InputConfig.DragState, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "drag-lock", args[2])) {
+ input_config.drag_lock = std.meta.stringToEnum(InputConfig.DragLock, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "disable-while-typing", args[2])) {
+ input_config.dwt_state = std.meta.stringToEnum(InputConfig.DwtState, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "middle-emulation", args[2])) {
+ input_config.middle_emulation = std.meta.stringToEnum(InputConfig.MiddleEmulation, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "natural-scroll", args[2])) {
+ input_config.natural_scroll = std.meta.stringToEnum(InputConfig.NaturalScroll, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "left-handed", args[2])) {
+ input_config.left_handed = std.meta.stringToEnum(InputConfig.LeftHanded, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "tap", args[2])) {
+ input_config.tap_state = std.meta.stringToEnum(InputConfig.TapState, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "tap-button-map", args[2])) {
+ input_config.tap_button_map = std.meta.stringToEnum(InputConfig.TapButtonMap, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "pointer-accel", args[2])) {
+ input_config.pointer_accel = InputConfig.PointerAccel{
+ .value = std.math.clamp(
+ try std.fmt.parseFloat(f32, args[3]),
+ @as(f32, -1.0),
+ @as(f32, 1.0),
+ ),
+ };
+ } else if (mem.eql(u8, "scroll-method", args[2])) {
+ input_config.scroll_method = std.meta.stringToEnum(InputConfig.ScrollMethod, args[3]) orelse
+ return Error.UnknownOption;
+ } else if (mem.eql(u8, "scroll-button", args[2])) {
+ const event_code_name = try std.cstr.addNullByte(allocator, args[3]);
+ defer allocator.free(event_code_name);
+ const ret = c.libevdev_event_code_from_name(c.EV_KEY, event_code_name);
+ if (ret < 1) return Error.InvalidButton;
+ input_config.scroll_button = InputConfig.ScrollButton{ .button = @intCast(u32, ret) };
+ } else {
+ return Error.UnknownCommand;
+ }
+
+ // Update matching existing input devices.
+ var it = server.input_manager.input_devices.first;
+ while (it) |device_node| : (it = device_node.next) {
+ if (mem.eql(u8, device_node.data.identifier, args[1])) {
+ input_config.apply(&device_node.data);
+ // We don't break here because it is common to have multiple input
+ // devices with the same identifier.
+ }
+ }
+}