Fix crash destroying output with layer surfaces
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1 changed files with 2 additions and 2 deletions
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@ -502,14 +502,14 @@ fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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for (self.layers) |*layer, layer_idx| {
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while (layer.pop()) |node| {
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const layer_surface = &node.data;
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c.wlr_layer_surface_v1_close(layer_surface.wlr_layer_surface);
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// We need to move the closing layer surface to the noop output
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// since it is not immediately destoryed. This just a request
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// since it may not be immediately destoryed. This just a request
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// to close which will trigger unmap and destroy events in
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// response, and the LayerSurface needs a valid output to
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// handle them.
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root.noop_output.layers[layer_idx].prepend(node);
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layer_surface.output = &root.noop_output;
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c.wlr_layer_surface_v1_close(layer_surface.wlr_layer_surface);
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}
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}
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