Clear focus if focused layer surface is unmapped
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c959a426b7
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2 changed files with 20 additions and 0 deletions
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@ -1,6 +1,7 @@
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const std = @import("std");
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const c = @import("c.zig");
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const Log = @import("log.zig").Log;
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const Seat = @import("seat.zig").Seat;
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const Server = @import("server.zig").Server;
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@ -83,6 +84,8 @@ pub const InputManager = struct {
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fn handleInhibitActivate(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_inhibit_activate", listener.?);
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Log.Debug.log("Input inhibitor activated", .{});
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// Clear focus of all seats
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var seat_it = self.seats.first;
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while (seat_it) |seat_node| : (seat_it = seat_node.next) {
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@ -95,6 +98,8 @@ pub const InputManager = struct {
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fn handleInhibitDeactivate(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const self = @fieldParentPtr(Self, "listen_inhibit_deactivate", listener.?);
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Log.Debug.log("Input inhibitor deactivated", .{});
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self.exclusive_client = null;
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// Calling arrangeLayers() like this ensures that any top or overlay,
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@ -76,6 +76,8 @@ pub const LayerSurface = struct {
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const layer_surface = @fieldParentPtr(LayerSurface, "listen_map", listener.?);
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const wlr_layer_surface = layer_surface.wlr_layer_surface;
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Log.Debug.log("Layer surface '{}' mapped.", .{wlr_layer_surface.namespace});
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layer_surface.mapped = true;
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// Add listeners that are only active while mapped
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@ -96,12 +98,25 @@ pub const LayerSurface = struct {
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fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
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const layer_surface = @fieldParentPtr(LayerSurface, "listen_unmap", listener.?);
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Log.Debug.log("Layer surface '{}' unmapped.", .{layer_surface.wlr_layer_surface.namespace});
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layer_surface.mapped = false;
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// remove listeners only active while the layer surface is mapped
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c.wl_list_remove(&layer_surface.listen_commit.link);
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c.wl_list_remove(&layer_surface.listen_new_popup.link);
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// If the unmapped surface is focused, clear focus
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var it = layer_surface.output.root.server.input_manager.seats.first;
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while (it) |node| : (it = node.next) {
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const seat = &node.data;
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if (seat.focused_layer) |current_focus| {
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if (current_focus == layer_surface) {
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seat.setFocusRaw(.{ .none = {} });
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}
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}
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}
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layer_surface.output.arrangeLayers();
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}
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