Remove references to old name

This commit is contained in:
Isaac Freund 2020-03-28 11:42:58 +01:00
parent 5bf161e744
commit dc23f29915
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GPG key ID: 86DED400DDFD7A11
3 changed files with 13 additions and 9 deletions

View file

@ -2,14 +2,14 @@
#include <wlr/backend.h>
#include <wlr/render/wlr_renderer.h>
struct wlr_backend *zag_wlr_backend_autocreate(struct wl_display *display) {
struct wlr_backend *river_wlr_backend_autocreate(struct wl_display *display) {
return wlr_backend_autocreate(display, NULL);
}
struct wlr_renderer *zag_wlr_backend_get_renderer(struct wlr_backend *backend) {
struct wlr_renderer *river_wlr_backend_get_renderer(struct wlr_backend *backend) {
return wlr_backend_get_renderer(backend);
}
bool zag_wlr_backend_start(struct wlr_backend *backend) {
bool river_wlr_backend_start(struct wlr_backend *backend) {
return wlr_backend_start(backend);
}

View file

@ -2,6 +2,10 @@
#define ZAG_RENDER_H
#include <wlr/backend/session.h>
/*
* This header is needed since zig cannot yet translate flexible arrays.
* See https://github.com/ziglang/zig/issues/4775
*/
struct wlr_backend_impl;
@ -18,9 +22,9 @@ struct wlr_backend {
} events;
};
struct wlr_backend *zag_wlr_backend_autocreate(struct wl_display *display);
struct wlr_renderer *zag_wlr_backend_get_renderer(struct wlr_backend *backend);
bool zag_wlr_backend_start(struct wlr_backend *backend);
struct wlr_backend *river_wlr_backend_autocreate(struct wl_display *display);
struct wlr_renderer *river_wlr_backend_get_renderer(struct wlr_backend *backend);
bool river_wlr_backend_start(struct wlr_backend *backend);
#endif

View file

@ -39,13 +39,13 @@ pub const Server = struct {
// a tty or wayland if WAYLAND_DISPLAY is set.
//
// This frees itself.when the wl_display is destroyed.
self.wlr_backend = c.zag_wlr_backend_autocreate(self.wl_display) orelse
self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse
return error.CantCreateWlrBackend;
// If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
// The renderer is responsible for defining the various pixel formats it
// supports for shared memory, this configures that for clients.
self.wlr_renderer = c.zag_wlr_backend_get_renderer(self.wlr_backend) orelse
self.wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend) orelse
return error.CantGetWlrRenderer;
// TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse
@ -89,7 +89,7 @@ pub const Server = struct {
// Start the backend. This will enumerate outputs and inputs, become the DRM
// master, etc
if (!c.zag_wlr_backend_start(self.wlr_backend)) {
if (!c.river_wlr_backend_start(self.wlr_backend)) {
return error.CantStartBackend;
}