Rename files contatining top level structs

This respects the naming convention of snake_case namespaces and
TitleCase types.
This commit is contained in:
Isaac Freund 2020-05-02 23:11:56 +02:00
parent 8a9c2182ea
commit e199bcba43
No known key found for this signature in database
GPG key ID: 86DED400DDFD7A11
33 changed files with 66 additions and 66 deletions

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@ -22,7 +22,7 @@ const std = @import("std");
const c = @import("c.zig");
const command = @import("command.zig");
const Server = @import("server.zig");
const Server = @import("Server.zig");
/// Width of borders in pixels
border_width: u32,

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@ -21,11 +21,11 @@ const std = @import("std");
const c = @import("c.zig");
const LayerSurface = @import("layer_surface.zig");
const LayerSurface = @import("LayerSurface.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
const Seat = @import("seat.zig");
const View = @import("view.zig");
const Output = @import("Output.zig");
const Seat = @import("Seat.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const CursorMode = enum {

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@ -21,7 +21,7 @@ const std = @import("std");
const c = @import("c.zig");
const DecorationManager = @import("decoration_manager.zig");
const DecorationManager = @import("DecorationManager.zig");
// TODO: this needs to listen for destroy and free nodes from the deco list
decoration_manager: *DecorationManager,

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@ -21,8 +21,8 @@ const std = @import("std");
const c = @import("c.zig");
const Decoration = @import("decoration.zig");
const Server = @import("server.zig");
const Decoration = @import("Decoration.zig");
const Server = @import("Server.zig");
server: *Server,

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@ -22,8 +22,8 @@ const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Seat = @import("seat.zig");
const Server = @import("server.zig");
const Seat = @import("Seat.zig");
const Server = @import("Server.zig");
const default_seat_name = "default";

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@ -22,7 +22,7 @@ const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Seat = @import("seat.zig");
const Seat = @import("Seat.zig");
seat: *Seat,
wlr_input_device: *c.wlr_input_device,

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@ -21,9 +21,9 @@ const std = @import("std");
const c = @import("c.zig");
const Box = @import("box.zig");
const Box = @import("Box.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
const Output = @import("Output.zig");
output: *Output,
wlr_layer_surface: *c.wlr_layer_surface_v1,

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@ -22,11 +22,11 @@ const std = @import("std");
const c = @import("c.zig");
const render = @import("render.zig");
const Box = @import("box.zig");
const LayerSurface = @import("layer_surface.zig");
const Box = @import("Box.zig");
const LayerSurface = @import("LayerSurface.zig");
const Log = @import("log.zig").Log;
const Root = @import("root.zig");
const View = @import("view.zig");
const Root = @import("Root.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
root: *Root,

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@ -22,9 +22,9 @@ const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
const Server = @import("server.zig");
const View = @import("view.zig");
const Output = @import("Output.zig");
const Server = @import("Server.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
/// Responsible for all windowing operations

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@ -21,12 +21,12 @@ const std = @import("std");
const c = @import("c.zig");
const Cursor = @import("cursor.zig");
const InputManager = @import("input_manager.zig");
const Keyboard = @import("keyboard.zig");
const LayerSurface = @import("layer_surface.zig");
const Output = @import("output.zig");
const View = @import("view.zig");
const Cursor = @import("Cursor.zig");
const InputManager = @import("InputManager.zig");
const Keyboard = @import("Keyboard.zig");
const LayerSurface = @import("LayerSurface.zig");
const Output = @import("Output.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const FocusTarget = union(enum) {

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@ -21,13 +21,13 @@ const std = @import("std");
const c = @import("c.zig");
const Config = @import("config.zig");
const DecorationManager = @import("decoration_manager.zig");
const InputManager = @import("input_manager.zig");
const Config = @import("Config.zig");
const DecorationManager = @import("DecorationManager.zig");
const InputManager = @import("InputManager.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
const Root = @import("root.zig");
const View = @import("view.zig");
const Output = @import("Output.zig");
const Root = @import("Root.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
allocator: *std.mem.Allocator,

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@ -21,12 +21,12 @@ const std = @import("std");
const c = @import("c.zig");
const Box = @import("box.zig");
const Box = @import("Box.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
const Root = @import("root.zig");
const Output = @import("Output.zig");
const Root = @import("Root.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const XdgToplevel = @import("xdg_toplevel.zig");
const XdgToplevel = @import("XdgToplevel.zig");
const ViewImpl = union(enum) {
xdg_toplevel: XdgToplevel,

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@ -21,7 +21,7 @@ const std = @import("std");
const c = @import("c.zig");
const XdgToplevel = @import("xdg_toplevel.zig");
const XdgToplevel = @import("XdgToplevel.zig");
/// The toplevel this popup is a child of
xdg_toplevel: *XdgToplevel,

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@ -21,11 +21,11 @@ const std = @import("std");
const c = @import("c.zig");
const Box = @import("box.zig");
const Box = @import("Box.zig");
const Log = @import("log.zig").Log;
const View = @import("view.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
const XdgPopup = @import("xdg_popup.zig");
const XdgPopup = @import("XdgPopup.zig");
/// The view this xdg toplevel implements
view: *View,

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@ -15,7 +15,7 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Seat = @import("seat.zig");
const Seat = @import("Seat.zig");
pub const Direction = enum {
Next,

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Close the focused view, if any.
pub fn close_view(seat: *Seat, arg: Arg) void {

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Exit the compositor, terminating the wayland session.
pub fn exitCompositor(seat: *Seat, arg: Arg) void {

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@ -20,8 +20,8 @@ const std = @import("std");
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Output = @import("../output.zig");
const Seat = @import("../seat.zig");
const Output = @import("../Output.zig");
const Seat = @import("../Seat.zig");
/// Focus either the next or the previous output, depending on the bool passed.
/// Does nothing if there is only one output.

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Switch focus to the passed tags.
pub fn focusTags(seat: *Seat, arg: Arg) void {

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@ -18,8 +18,8 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const View = @import("../view.zig");
const Seat = @import("../Seat.zig");
const View = @import("../View.zig");
const ViewStack = @import("../view_stack.zig").ViewStack;
/// Focus either the next or the previous visible view, depending on the enum

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@ -20,7 +20,7 @@ const std = @import("std");
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Modify the number of master views
pub fn modifyMasterCount(seat: *Seat, arg: Arg) void {

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@ -20,7 +20,7 @@ const std = @import("std");
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Modify the percent of the width of the screen that the master views occupy.
pub fn modifyMasterFactor(seat: *Seat, arg: Arg) void {

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@ -20,8 +20,8 @@ const std = @import("std");
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Output = @import("../output.zig");
const Seat = @import("../seat.zig");
const Output = @import("../Output.zig");
const Seat = @import("../Seat.zig");
/// Send the focused view to the the next or the previous output, depending on
/// the bool passed. Does nothing if there is only one output.

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Set the tags of the focused view.
pub fn setViewTags(seat: *Seat, arg: Arg) void {

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@ -21,7 +21,7 @@ const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Log = @import("../log.zig").Log;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Spawn a program.
pub fn spawn(seat: *Seat, arg: Arg) void {

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Make the focused view float or stop floating, depending on its current
/// state.

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Toggle focus of the passsed tags.
pub fn toggleTags(seat: *Seat, arg: Arg) void {

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@ -18,7 +18,7 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const Seat = @import("../Seat.zig");
/// Toggle the passed tags of the focused view
pub fn toggleViewTags(seat: *Seat, arg: Arg) void {

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@ -18,8 +18,8 @@
const c = @import("../c.zig");
const Arg = @import("../command.zig").Arg;
const Seat = @import("../seat.zig");
const View = @import("../view.zig");
const Seat = @import("../Seat.zig");
const View = @import("../View.zig");
const ViewStack = @import("../view_stack.zig").ViewStack;
/// Bump the focused view to the top of the stack. If the view on the top of

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@ -20,7 +20,7 @@ const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Server = @import("server.zig");
const Server = @import("Server.zig");
pub fn main() !void {
Log.init(Log.Debug);

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@ -19,11 +19,11 @@ const std = @import("std");
const c = @import("c.zig");
const Box = @import("box.zig");
const LayerSurface = @import("layer_surface.zig");
const Output = @import("output.zig");
const Server = @import("server.zig");
const View = @import("view.zig");
const Box = @import("Box.zig");
const LayerSurface = @import("LayerSurface.zig");
const Output = @import("Output.zig");
const Server = @import("Server.zig");
const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack;
pub fn renderOutput(output: *Output) void {

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@ -15,7 +15,7 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const View = @import("view.zig");
const View = @import("View.zig");
/// A specialized doubly-linked stack that allows for filtered iteration
/// over the nodes. T must be View or *View.