Store modes by id

This commit is contained in:
Isaac Freund 2020-05-31 23:56:25 +02:00
parent 0d29a64327
commit e43bb78160
No known key found for this signature in database
GPG key ID: 86DED400DDFD7A11
4 changed files with 63 additions and 101 deletions

View file

@ -22,7 +22,6 @@ const std = @import("std");
const c = @import("c.zig"); const c = @import("c.zig");
const Log = @import("log.zig").Log; const Log = @import("log.zig").Log;
const Mode = @import("Mode.zig");
const Server = @import("Server.zig"); const Server = @import("Server.zig");
const Keybind = @import("Keybind.zig"); const Keybind = @import("Keybind.zig");
@ -35,8 +34,11 @@ view_padding: u32,
/// Amount of padding arount the outer edge of the layout in pixels /// Amount of padding arount the outer edge of the layout in pixels
outer_padding: u32, outer_padding: u32,
/// All user-defined keybinding modes /// Map of mode name to mode id
modes: std.ArrayList(Mode), mode_to_id: std.StringHashMap(u32),
/// All user-defined keybinding modes, indexed by mode id
modes: std.ArrayList(std.ArrayList(Keybind)),
/// List of app_ids which will be started floating /// List of app_ids which will be started floating
float_filter: std.ArrayList([*:0]const u8), float_filter: std.ArrayList([*:0]const u8),
@ -46,16 +48,21 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
self.view_padding = 8; self.view_padding = 8;
self.outer_padding = 8; self.outer_padding = 8;
self.modes = std.ArrayList(Mode).init(allocator); self.mode_to_id = std.StringHashMap(u32).init(allocator);
try self.modes.append(try Mode.init("normal", allocator)); try self.mode_to_id.putNoClobber("normal", 0);
try self.mode_to_id.putNoClobber("passthrough", 1);
self.modes = std.ArrayList(std.ArrayList(Keybind)).init(allocator);
try self.modes.append(std.ArrayList(Keybind).init(allocator));
try self.modes.append(std.ArrayList(Keybind).init(allocator));
self.float_filter = std.ArrayList([*:0]const u8).init(allocator); self.float_filter = std.ArrayList([*:0]const u8).init(allocator);
const normal = &self.modes.items[0]; const normal_keybinds = &self.modes.items[0];
const mod = c.WLR_MODIFIER_LOGO; const mod = c.WLR_MODIFIER_LOGO;
// Mod+Shift+Return to start an instance of alacritty // Mod+Shift+Return to start an instance of alacritty
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Return, c.XKB_KEY_Return,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
@ -63,7 +70,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+Q to close the focused view // Mod+Q to close the focused view
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_q, c.XKB_KEY_q,
mod, mod,
@ -71,7 +78,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+E to exit river // Mod+E to exit river
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_e, c.XKB_KEY_e,
mod, mod,
@ -79,13 +86,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+J and Mod+K to focus the next/previous view in the layout stack // Mod+J and Mod+K to focus the next/previous view in the layout stack
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_j, c.XKB_KEY_j,
mod, mod,
&[_][]const u8{ "focus", "next" }, &[_][]const u8{ "focus", "next" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_k, c.XKB_KEY_k,
mod, mod,
@ -94,7 +101,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
// Mod+Return to bump the focused view to the top of the layout stack, // Mod+Return to bump the focused view to the top of the layout stack,
// making it the new master // making it the new master
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Return, c.XKB_KEY_Return,
mod, mod,
@ -102,13 +109,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+H and Mod+L to increase/decrease the width of the master column // Mod+H and Mod+L to increase/decrease the width of the master column
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_h, c.XKB_KEY_h,
mod, mod,
&[_][]const u8{ "mod_master_factor", "+0.05" }, &[_][]const u8{ "mod_master_factor", "+0.05" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_l, c.XKB_KEY_l,
mod, mod,
@ -117,13 +124,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
// Mod+Shift+H and Mod+Shift+L to increment/decrement the number of // Mod+Shift+H and Mod+Shift+L to increment/decrement the number of
// master views in the layout // master views in the layout
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_h, c.XKB_KEY_h,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
&[_][]const u8{ "mod_master_count", "+1" }, &[_][]const u8{ "mod_master_count", "+1" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_l, c.XKB_KEY_l,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
@ -134,28 +141,28 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
inline while (i < 9) : (i += 1) { inline while (i < 9) : (i += 1) {
const str = &[_]u8{i + '0' + 1}; const str = &[_]u8{i + '0' + 1};
// Mod+[1-9] to focus tag [1-9] // Mod+[1-9] to focus tag [1-9]
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_1 + i, c.XKB_KEY_1 + i,
mod, mod,
&[_][]const u8{ "focus_tag", str }, &[_][]const u8{ "focus_tag", str },
)); ));
// Mod+Shift+[1-9] to tag focused view with tag [1-9] // Mod+Shift+[1-9] to tag focused view with tag [1-9]
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_1 + i, c.XKB_KEY_1 + i,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
&[_][]const u8{ "tag_view", str }, &[_][]const u8{ "tag_view", str },
)); ));
// Mod+Ctrl+[1-9] to toggle focus of tag [1-9] // Mod+Ctrl+[1-9] to toggle focus of tag [1-9]
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_1 + i, c.XKB_KEY_1 + i,
mod | c.WLR_MODIFIER_CTRL, mod | c.WLR_MODIFIER_CTRL,
&[_][]const u8{ "toggle_tag_focus", str }, &[_][]const u8{ "toggle_tag_focus", str },
)); ));
// Mod+Shift+Ctrl+[1-9] to toggle tag [1-9] of focused view // Mod+Shift+Ctrl+[1-9] to toggle tag [1-9] of focused view
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_1 + i, c.XKB_KEY_1 + i,
mod | c.WLR_MODIFIER_CTRL | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_CTRL | c.WLR_MODIFIER_SHIFT,
@ -164,7 +171,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
} }
// Mod+0 to focus all tags // Mod+0 to focus all tags
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_0, c.XKB_KEY_0,
mod, mod,
@ -172,7 +179,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+Shift+0 to tag focused view with all tags // Mod+Shift+0 to tag focused view with all tags
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_0, c.XKB_KEY_0,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
@ -180,13 +187,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+Period and Mod+Comma to focus the next/previous output // Mod+Period and Mod+Comma to focus the next/previous output
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_period, c.XKB_KEY_period,
mod, mod,
&[_][]const u8{ "focus_output", "next" }, &[_][]const u8{ "focus_output", "next" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_comma, c.XKB_KEY_comma,
mod, mod,
@ -195,13 +202,13 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
// Mod+Shift+Period/Comma to send the focused view to the the // Mod+Shift+Period/Comma to send the focused view to the the
// next/previous output // next/previous output
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_period, c.XKB_KEY_period,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
&[_][]const u8{ "send_to_output", "next" }, &[_][]const u8{ "send_to_output", "next" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_comma, c.XKB_KEY_comma,
mod | c.WLR_MODIFIER_SHIFT, mod | c.WLR_MODIFIER_SHIFT,
@ -209,7 +216,7 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+Space to toggle float // Mod+Space to toggle float
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_space, c.XKB_KEY_space,
mod, mod,
@ -217,43 +224,33 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+F11 to enter passthrough mode // Mod+F11 to enter passthrough mode
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_F11, c.XKB_KEY_F11,
mod, mod,
&[_][]const u8{ "mode", "passthrough" }, &[_][]const u8{ "mode", "passthrough" },
)); ));
try self.modes.append(try Mode.init("passthrough", allocator));
// Mod+F11 to return to normal mode
try self.modes.items[1].keybinds.append(try Keybind.init(
allocator,
c.XKB_KEY_F11,
mod,
&[_][]const u8{ "mode", "normal" },
));
// Change master orientation with Mod+{Up,Right,Down,Left} // Change master orientation with Mod+{Up,Right,Down,Left}
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Up, c.XKB_KEY_Up,
mod, mod,
&[_][]const u8{ "layout", "TopMaster" }, &[_][]const u8{ "layout", "TopMaster" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Right, c.XKB_KEY_Right,
mod, mod,
&[_][]const u8{ "layout", "RightMaster" }, &[_][]const u8{ "layout", "RightMaster" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Down, c.XKB_KEY_Down,
mod, mod,
&[_][]const u8{ "layout", "BottomMaster" }, &[_][]const u8{ "layout", "BottomMaster" },
)); ));
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_Left, c.XKB_KEY_Left,
mod, mod,
@ -261,27 +258,27 @@ pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
)); ));
// Mod+f to change to Full layout // Mod+f to change to Full layout
try normal.keybinds.append(try Keybind.init( try normal_keybinds.append(try Keybind.init(
allocator, allocator,
c.XKB_KEY_f, c.XKB_KEY_f,
mod, mod,
&[_][]const u8{ "layout", "Full" }, &[_][]const u8{ "layout", "Full" },
)); ));
// Mod+F11 to return to normal mode
try self.modes.items[1].append(try Keybind.init(
allocator,
c.XKB_KEY_F11,
mod,
&[_][]const u8{ "mode", "normal" },
));
// Float views with app_id "float" // Float views with app_id "float"
try self.float_filter.append("float"); try self.float_filter.append("float");
} }
pub fn deinit(self: Self, allocator: *std.mem.Allocator) void { pub fn deinit(self: Self, allocator: *std.mem.Allocator) void {
self.mode_to_id.deinit();
for (self.modes.items) |*mode| mode.deinit(); for (self.modes.items) |*mode| mode.deinit();
self.modes.deinit(); self.modes.deinit();
} }
pub fn getMode(self: Self, name: []const u8) *Mode {
for (self.modes.items) |*mode|
if (std.mem.eql(u8, mode.name, name)) return mode;
Log.Error.log("Mode '{}' does not exist, entering normal mode", .{name});
for (self.modes.items) |*mode|
if (std.mem.eql(u8, mode.name, "normal")) return mode;
unreachable;
}

View file

@ -1,43 +0,0 @@
// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const Self = @This();
const std = @import("std");
const Keybind = @import("Keybind.zig");
/// The name of the mode
name: []const u8,
/// The list of active keybindings for this mode
keybinds: std.ArrayList(Keybind),
pub fn init(name: []const u8, allocator: *std.mem.Allocator) !Self {
const owned_name = try std.mem.dupe(allocator, u8, name);
return Self{
.name = owned_name,
.keybinds = std.ArrayList(Keybind).init(allocator),
};
}
pub fn deinit(self: Self) void {
const allocator = self.keybinds.allocator;
allocator.free(self.name);
for (self.keybinds.items) |keybind| keybind.deinit(allocator);
self.keybinds.deinit();
}

View file

@ -26,7 +26,6 @@ const Cursor = @import("Cursor.zig");
const InputManager = @import("InputManager.zig"); const InputManager = @import("InputManager.zig");
const Keyboard = @import("Keyboard.zig"); const Keyboard = @import("Keyboard.zig");
const LayerSurface = @import("LayerSurface.zig"); const LayerSurface = @import("LayerSurface.zig");
const Mode = @import("Mode.zig");
const Output = @import("Output.zig"); const Output = @import("Output.zig");
const View = @import("View.zig"); const View = @import("View.zig");
const ViewStack = @import("view_stack.zig").ViewStack; const ViewStack = @import("view_stack.zig").ViewStack;
@ -46,8 +45,8 @@ cursor: Cursor,
/// Mulitple keyboards are handled separately /// Mulitple keyboards are handled separately
keyboards: std.TailQueue(Keyboard), keyboards: std.TailQueue(Keyboard),
/// Current keybind mode /// Id of the current keybind mode
mode: *Mode, mode_id: u32,
/// Currently focused output, may be the noop output if no /// Currently focused output, may be the noop output if no
focused_output: *Output, focused_output: *Output,
@ -77,7 +76,7 @@ pub fn init(self: *Self, input_manager: *InputManager, name: []const u8) !void {
self.keyboards = std.TailQueue(Keyboard).init(); self.keyboards = std.TailQueue(Keyboard).init();
self.mode = input_manager.server.config.getMode("normal"); self.mode_id = 0;
self.focused_output = &self.input_manager.server.root.noop_output; self.focused_output = &self.input_manager.server.root.noop_output;
@ -250,7 +249,8 @@ pub fn handleViewUnmap(self: *Self, view: *View) void {
/// Handle any user-defined keybinding for the passed keysym and modifiers /// Handle any user-defined keybinding for the passed keysym and modifiers
/// Returns true if the key was handled /// Returns true if the key was handled
pub fn handleKeybinding(self: *Self, keysym: c.xkb_keysym_t, modifiers: u32) bool { pub fn handleKeybinding(self: *Self, keysym: c.xkb_keysym_t, modifiers: u32) bool {
for (self.mode.keybinds.items) |keybind| { const modes = &self.input_manager.server.config.modes;
for (modes.items[self.mode_id].items) |keybind| {
if (modifiers == keybind.modifiers and keysym == keybind.keysym) { if (modifiers == keybind.modifiers and keysym == keybind.keysym) {
// Execute the bound command // Execute the bound command
const allocator = self.input_manager.server.allocator; const allocator = self.input_manager.server.allocator;

View file

@ -31,5 +31,13 @@ pub fn mode(
if (args.len > 2) return Error.TooManyArguments; if (args.len > 2) return Error.TooManyArguments;
const config = seat.input_manager.server.config; const config = seat.input_manager.server.config;
seat.mode = config.getMode(args[1]); const target_mode = args[1];
seat.mode_id = config.mode_to_id.getValue(target_mode) orelse {
failure_message.* = try std.fmt.allocPrint(
allocator,
"cannot enter non-existant mode '{}'",
.{target_mode},
);
return Error.CommandFailed;
};
} }