river: remove InputManager.server
The server is now global so this is no longer needed.
This commit is contained in:
parent
ac27db236a
commit
ece465b7ed
18 changed files with 71 additions and 70 deletions
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@ -94,7 +94,7 @@ swipe_end: wl.Listener(*wlr.Pointer.event.SwipeEnd) =
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pub fn init(self: *Self, seat: *Seat) !void {
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const wlr_cursor = try wlr.Cursor.create();
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errdefer wlr_cursor.destroy();
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wlr_cursor.attachOutputLayout(seat.input_manager.server.root.output_layout);
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wlr_cursor.attachOutputLayout(server.root.output_layout);
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// This is here so that self.xcursor_manager doesn't need to be an
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// optional pointer. This isn't optimal as it does a needless allocation,
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@ -105,7 +105,7 @@ pub fn init(self: *Self, seat: *Seat) !void {
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self.* = .{
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.seat = seat,
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.wlr_cursor = wlr_cursor,
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.pointer_gestures = try wlr.PointerGesturesV1.create(seat.input_manager.server.wl_server),
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.pointer_gestures = try wlr.PointerGesturesV1.create(server.wl_server),
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.xcursor_manager = xcursor_manager,
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};
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try self.setTheme(null, null);
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@ -346,8 +346,7 @@ fn handlePointerMapping(self: *Self, event: *wlr.Pointer.event.Button, view: *Vi
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const fullscreen = view.current.fullscreen or view.pending.fullscreen;
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const config = self.seat.input_manager.server.config;
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return for (config.modes.items[self.seat.mode_id].pointer_mappings.items) |mapping| {
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return for (server.config.modes.items[self.seat.mode_id].pointer_mappings.items) |mapping| {
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if (event.button == mapping.event_code and std.meta.eql(modifiers, mapping.modifiers)) {
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switch (mapping.action) {
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.move => if (!fullscreen) self.enterMode(.move, view),
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@ -427,14 +426,13 @@ fn handleRequestSetCursor(
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/// surface coordinates.
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/// This function must be kept in sync with the rendering order in render.zig.
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fn surfaceAt(self: Self, lx: f64, ly: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
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const root = self.seat.input_manager.server.root;
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const wlr_output = root.output_layout.outputAt(lx, ly) orelse return null;
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const wlr_output = server.root.output_layout.outputAt(lx, ly) orelse return null;
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const output = @intToPtr(*Output, wlr_output.data);
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// Get output-local coords from the layout coords
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var ox = lx;
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var oy = ly;
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root.output_layout.outputCoords(wlr_output, &ox, &oy);
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server.root.output_layout.outputCoords(wlr_output, &ox, &oy);
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// Check surfaces in the reverse order they are rendered in:
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// 1. overlay layer (+ popups)
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@ -643,8 +641,7 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
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view.applyPending();
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},
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.resize => |data| {
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const config = &self.seat.input_manager.server.config;
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const border_width = if (data.view.draw_borders) config.border_width else 0;
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const border_width = if (data.view.draw_borders) server.config.border_width else 0;
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// Set width/height of view, clamp to view size constraints and output dimensions
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const box = &data.view.pending.box;
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@ -671,9 +668,6 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
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/// Pass an event on to the surface under the cursor, if any.
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fn passthrough(self: *Self, time: u32) void {
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const root = &self.seat.input_manager.server.root;
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const config = self.seat.input_manager.server.config;
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var sx: f64 = undefined;
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var sy: f64 = undefined;
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if (self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y, &sx, &sy)) |surface| {
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@ -687,12 +681,12 @@ fn passthrough(self: *Self, time: u32) void {
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self.seat.wlr_seat.pointerNotifyEnter(surface, sx, sy);
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self.seat.wlr_seat.pointerNotifyMotion(time, sx, sy);
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const follow_mode = config.focus_follows_cursor;
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const follow_mode = server.config.focus_follows_cursor;
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if (follow_mode == .strict or (follow_mode == .normal and focus_change)) {
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if (View.fromWlrSurface(surface)) |view| {
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self.seat.focusOutput(view.output);
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self.seat.focus(view);
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root.startTransaction();
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server.root.startTransaction();
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}
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}
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}
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@ -21,6 +21,7 @@ const std = @import("std");
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const Seat = @import("Seat.zig");
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@ -37,8 +38,7 @@ pub fn init(self: *Self, seat: *Seat, wlr_drag_icon: *wlr.Drag.Icon) void {
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fn handleDestroy(listener: *wl.Listener(*wlr.Drag.Icon), wlr_drag_icon: *wlr.Drag.Icon) void {
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const self = @fieldParentPtr(Self, "destroy", listener);
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const root = &self.seat.input_manager.server.root;
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const node = @fieldParentPtr(std.SinglyLinkedList(Self).Node, "data", self);
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root.drag_icons.remove(node);
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server.root.drag_icons.remove(node);
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util.gpa.destroy(node);
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}
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@ -22,6 +22,7 @@ const std = @import("std");
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const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const Seat = @import("Seat.zig");
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@ -33,7 +34,6 @@ const default_seat_name = "default";
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const log = std.log.scoped(.input_manager);
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server: *Server,
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new_input: wl.Listener(*wlr.InputDevice) = wl.Listener(*wlr.InputDevice).init(handleNewInput),
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idle: *wlr.Idle,
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@ -60,12 +60,11 @@ new_virtual_keyboard: wl.Listener(*wlr.VirtualKeyboardV1) =
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wl.Listener(*wlr.VirtualKeyboardV1).init(handleNewVirtualKeyboard),
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// zig fmt: on
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pub fn init(self: *Self, server: *Server) !void {
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pub fn init(self: *Self) !void {
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const seat_node = try util.gpa.create(std.TailQueue(Seat).Node);
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errdefer util.gpa.destroy(seat_node);
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self.* = .{
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.server = server,
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// These are automatically freed when the display is destroyed
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.idle = try wlr.Idle.create(server.wl_server),
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.input_inhibit_manager = try wlr.InputInhibitManager.create(server.wl_server),
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@ -156,7 +155,7 @@ fn handleInhibitDeactivate(
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// Calling arrangeLayers() like this ensures that any top or overlay,
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// keyboard-interactive surfaces will re-grab focus.
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var output_it = self.server.root.outputs.first;
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var output_it = server.root.outputs.first;
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while (output_it) |output_node| : (output_it = output_node.next) {
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output_node.data.arrangeLayers();
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}
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@ -169,7 +168,7 @@ fn handleInhibitDeactivate(
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seat_node.data.mode_id = seat_node.data.prev_mode_id;
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}
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self.server.root.startTransaction();
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server.root.startTransaction();
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}
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/// This event is raised by the backend when a new input device becomes available.
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@ -22,6 +22,7 @@ const wlr = @import("wlroots");
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const wl = @import("wayland").server.wl;
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const xkb = @import("xkbcommon");
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const Seat = @import("Seat.zig");
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@ -60,8 +61,7 @@ pub fn init(self: *Self, seat: *Seat, input_device: *wlr.InputDevice) !void {
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if (!wlr_keyboard.setKeymap(keymap)) return error.SetKeymapFailed;
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const config = &seat.input_manager.server.config;
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wlr_keyboard.setRepeatInfo(config.repeat_rate, config.repeat_delay);
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wlr_keyboard.setRepeatInfo(server.config.repeat_rate, server.config.repeat_delay);
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wlr_keyboard.events.key.add(&self.key);
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wlr_keyboard.events.modifiers.add(&self.modifiers);
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@ -149,9 +149,8 @@ fn handleBuiltinMapping(self: Self, keysym: xkb.Keysym) bool {
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switch (@enumToInt(keysym)) {
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@enumToInt(xkb.Keysym.XF86Switch_VT_1)...@enumToInt(xkb.Keysym.XF86Switch_VT_12) => {
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log.debug("switch VT keysym received", .{});
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const backend = self.seat.input_manager.server.backend;
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if (backend.isMulti()) {
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if (backend.getSession()) |session| {
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if (server.backend.isMulti()) {
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if (server.backend.getSession()) |session| {
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const vt = @enumToInt(keysym) - @enumToInt(xkb.Keysym.XF86Switch_VT_1) + 1;
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const log_server = std.log.scoped(.server);
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log_server.notice("switching to VT {}", .{vt});
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@ -24,6 +24,7 @@ const wl = @import("wayland").server.wl;
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const xkb = @import("xkbcommon");
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const command = @import("command.zig");
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const server = &@import("main.zig").server;
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const util = @import("util.zig");
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const DragIcon = @import("DragIcon.zig");
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@ -88,8 +89,8 @@ pub fn init(self: *Self, input_manager: *InputManager, name: [*:0]const u8) !voi
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self.* = .{
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.input_manager = input_manager,
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// This will be automatically destroyed when the display is destroyed
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.wlr_seat = try wlr.Seat.create(input_manager.server.wl_server, name),
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.focused_output = &self.input_manager.server.root.noop_output,
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.wlr_seat = try wlr.Seat.create(server.wl_server, name),
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.focused_output = &server.root.noop_output,
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};
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self.wlr_seat.data = @ptrToInt(self);
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@ -202,7 +203,7 @@ pub fn setFocusRaw(self: *Self, new_focus: FocusTarget) void {
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if (build_options.xwayland and self.focused.view.impl == .xwayland_view)
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self.focused.view.impl.xwayland_view.xwayland_surface.activate(false);
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if (self.focused.view.pending.focus == 0 and !self.focused.view.pending.fullscreen) {
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self.focused.view.pending.target_opacity = self.input_manager.server.config.opacity.unfocused;
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self.focused.view.pending.target_opacity = server.config.opacity.unfocused;
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}
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}
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@ -216,7 +217,7 @@ pub fn setFocusRaw(self: *Self, new_focus: FocusTarget) void {
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if (build_options.xwayland and target_view.impl == .xwayland_view)
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target_view.impl.xwayland_view.xwayland_surface.activate(true);
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if (!target_view.pending.fullscreen) {
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target_view.pending.target_opacity = self.input_manager.server.config.opacity.focused;
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target_view.pending.target_opacity = server.config.opacity.focused;
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}
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},
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.layer => |target_layer| std.debug.assert(self.focused_output == target_layer.output),
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@ -264,8 +265,6 @@ pub fn setFocusRaw(self: *Self, new_focus: FocusTarget) void {
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pub fn focusOutput(self: *Self, output: *Output) void {
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if (self.focused_output == output) return;
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const root = &self.input_manager.server.root;
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var it = self.status_trackers.first;
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while (it) |node| : (it = node.next) node.data.sendOutput(.unfocused);
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@ -306,7 +305,7 @@ pub fn handleMapping(
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modifiers: wlr.Keyboard.ModifierMask,
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released: bool,
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) bool {
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const modes = &self.input_manager.server.config.modes;
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const modes = &server.config.modes;
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for (modes.items[self.mode_id].mappings.items) |mapping| {
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if (std.meta.eql(modifiers, mapping.modifiers) and keysym == mapping.keysym and released == mapping.release) {
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// Execute the bound command
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@ -409,7 +408,7 @@ fn handleStartDrag(
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return;
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};
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node.data.init(self, wlr_drag_icon);
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self.input_manager.server.root.drag_icons.prepend(node);
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server.root.drag_icons.prepend(node);
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}
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self.cursor.mode = .passthrough;
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}
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@ -115,7 +115,7 @@ pub fn init(self: *Self) !void {
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try self.decoration_manager.init(self);
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try self.root.init();
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// Must be called after root is initialized
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try self.input_manager.init(self);
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try self.input_manager.init();
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try self.control.init(self);
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try self.status_manager.init(self);
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try self.layout_manager.init(self);
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@ -17,6 +17,8 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const Error = @import("../command.zig").Error;
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const Seat = @import("../Seat.zig");
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@ -29,7 +31,6 @@ pub fn borderWidth(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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const server = seat.input_manager.server;
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server.config.border_width = try std.fmt.parseInt(u32, args[1], 10);
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server.root.arrangeAll();
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server.root.startTransaction();
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@ -44,7 +45,7 @@ pub fn backgroundColor(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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seat.input_manager.server.config.background_color = try parseRgba(args[1]);
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server.config.background_color = try parseRgba(args[1]);
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}
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pub fn borderColorFocused(
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@ -56,7 +57,7 @@ pub fn borderColorFocused(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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seat.input_manager.server.config.border_color_focused = try parseRgba(args[1]);
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server.config.border_color_focused = try parseRgba(args[1]);
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}
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pub fn borderColorUnfocused(
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@ -68,7 +69,7 @@ pub fn borderColorUnfocused(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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seat.input_manager.server.config.border_color_unfocused = try parseRgba(args[1]);
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server.config.border_color_unfocused = try parseRgba(args[1]);
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}
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/// Parse a color in the format #RRGGBB or #RRGGBBAA
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@ -17,6 +17,7 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const util = @import("../util.zig");
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const Mode = @import("../Mode.zig");
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@ -34,7 +35,7 @@ pub fn declareMode(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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const config = &seat.input_manager.server.config;
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const config = &server.config;
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const new_mode_name = args[1];
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if (config.mode_to_id.get(new_mode_name) != null) return;
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@ -17,6 +17,8 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const Error = @import("../command.zig").Error;
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const Seat = @import("../Seat.zig");
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@ -39,9 +41,8 @@ pub fn enterMode(
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return Error.Other;
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}
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const config = seat.input_manager.server.config;
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const target_mode = args[1];
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const mode_id = config.mode_to_id.get(target_mode) orelse {
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const mode_id = server.config.mode_to_id.get(target_mode) orelse {
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out.* = try std.fmt.allocPrint(
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allocator,
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"cannot enter non-existant mode '{}'",
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@ -17,6 +17,8 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const Error = @import("../command.zig").Error;
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const Seat = @import("../Seat.zig");
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@ -28,5 +30,5 @@ pub fn exit(
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out: *?[]const u8,
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) Error!void {
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if (args.len > 1) return Error.TooManyArguments;
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seat.input_manager.server.wl_server.terminate();
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server.wl_server.terminate();
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}
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@ -17,6 +17,7 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const util = @import("../util.zig");
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const Error = @import("../command.zig").Error;
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@ -40,7 +41,7 @@ pub fn floatFilterAdd(
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) Error!void {
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try appendFilter(
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allocator,
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&seat.input_manager.server.config.float_filter,
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&server.config.float_filter,
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args,
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);
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}
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@ -53,7 +54,7 @@ pub fn csdFilterAdd(
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) Error!void {
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try appendFilter(
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allocator,
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&seat.input_manager.server.config.csd_filter,
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&server.config.csd_filter,
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args,
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);
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}
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@ -17,6 +17,7 @@
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const std = @import("std");
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const server = &@import("../main.zig").server;
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const util = @import("../util.zig");
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const Config = @import("../Config.zig");
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@ -32,8 +33,6 @@ pub fn focusFollowsCursor(
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if (args.len < 2) return Error.NotEnoughArguments;
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if (args.len > 2) return Error.TooManyArguments;
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const server = seat.input_manager.server;
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server.config.focus_follows_cursor =
|
||||
std.meta.stringToEnum(Config.FocusFollowsCursorMode, args[1]) orelse return Error.UnknownOption;
|
||||
}
|
||||
|
|
|
@ -17,6 +17,8 @@
|
|||
|
||||
const std = @import("std");
|
||||
|
||||
const server = &@import("../main.zig").server;
|
||||
|
||||
const Direction = @import("../command.zig").Direction;
|
||||
const Error = @import("../command.zig").Error;
|
||||
const Output = @import("../Output.zig");
|
||||
|
@ -34,21 +36,20 @@ pub fn focusOutput(
|
|||
if (args.len > 2) return Error.TooManyArguments;
|
||||
|
||||
const direction = std.meta.stringToEnum(Direction, args[1]) orelse return Error.InvalidDirection;
|
||||
const root = &seat.input_manager.server.root;
|
||||
|
||||
// If the noop output is focused, there are no other outputs to switch to
|
||||
if (seat.focused_output == &root.noop_output) {
|
||||
std.debug.assert(root.outputs.len == 0);
|
||||
if (seat.focused_output == &server.root.noop_output) {
|
||||
std.debug.assert(server.root.outputs.len == 0);
|
||||
return;
|
||||
}
|
||||
|
||||
// Focus the next/prev output in the list if there is one, else wrap
|
||||
const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
|
||||
seat.focusOutput(switch (direction) {
|
||||
.next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data,
|
||||
.previous => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data,
|
||||
.next => if (focused_node.next) |node| &node.data else &server.root.outputs.first.?.data,
|
||||
.previous => if (focused_node.prev) |node| &node.data else &server.root.outputs.last.?.data,
|
||||
});
|
||||
|
||||
seat.focus(null);
|
||||
root.startTransaction();
|
||||
server.root.startTransaction();
|
||||
}
|
||||
|
|
|
@ -20,6 +20,8 @@ const mem = std.mem;
|
|||
const wl = @import("wayland").server.wl;
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const server = &@import("../main.zig").server;
|
||||
|
||||
const Error = @import("../command.zig").Error;
|
||||
const Seat = @import("../Seat.zig");
|
||||
|
||||
|
@ -46,7 +48,6 @@ pub fn defaultLayout(
|
|||
if (args.len < 2) return Error.NotEnoughArguments;
|
||||
if (args.len > 2) return Error.TooManyArguments;
|
||||
|
||||
const server = seat.input_manager.server;
|
||||
server.config.default_layout_namespace = try util.gpa.dupe(u8, args[1]);
|
||||
var it = server.root.all_outputs.first;
|
||||
while (it) |node| : (it = node.next) {
|
||||
|
|
|
@ -21,6 +21,7 @@ const wlr = @import("wlroots");
|
|||
const xkb = @import("xkbcommon");
|
||||
|
||||
const c = @import("../c.zig");
|
||||
const server = &@import("../main.zig").server;
|
||||
const util = @import("../util.zig");
|
||||
|
||||
const Error = @import("../command.zig").Error;
|
||||
|
@ -47,7 +48,7 @@ pub fn map(
|
|||
const modifiers = try parseModifiers(allocator, args[2 + offset], out);
|
||||
const keysym = try parseKeysym(allocator, args[3 + offset], out);
|
||||
|
||||
const mode_mappings = &seat.input_manager.server.config.modes.items[mode_id].mappings;
|
||||
const mode_mappings = &server.config.modes.items[mode_id].mappings;
|
||||
|
||||
const new = try Mapping.init(keysym, modifiers, optionals.release, args[4 + offset ..]);
|
||||
errdefer new.deinit();
|
||||
|
@ -96,7 +97,7 @@ pub fn mapPointer(
|
|||
.action = action,
|
||||
};
|
||||
|
||||
const mode_pointer_mappings = &seat.input_manager.server.config.modes.items[mode_id].pointer_mappings;
|
||||
const mode_pointer_mappings = &server.config.modes.items[mode_id].pointer_mappings;
|
||||
if (pointerMappingExists(mode_pointer_mappings, modifiers, event_code)) |current| {
|
||||
mode_pointer_mappings.items[current] = new;
|
||||
} else {
|
||||
|
@ -105,7 +106,7 @@ pub fn mapPointer(
|
|||
}
|
||||
|
||||
fn modeNameToId(allocator: *std.mem.Allocator, seat: *Seat, mode_name: []const u8, out: *?[]const u8) !usize {
|
||||
const config = seat.input_manager.server.config;
|
||||
const config = &server.config;
|
||||
return config.mode_to_id.get(mode_name) orelse {
|
||||
out.* = try std.fmt.allocPrint(
|
||||
allocator,
|
||||
|
@ -255,7 +256,7 @@ pub fn unmap(
|
|||
const modifiers = try parseModifiers(allocator, args[2 + offset], out);
|
||||
const keysym = try parseKeysym(allocator, args[3 + offset], out);
|
||||
|
||||
const mode_mappings = &seat.input_manager.server.config.modes.items[mode_id].mappings;
|
||||
const mode_mappings = &server.config.modes.items[mode_id].mappings;
|
||||
const mapping_idx = mappingExists(mode_mappings, modifiers, keysym, optionals.release) orelse return;
|
||||
|
||||
var mapping = mode_mappings.swapRemove(mapping_idx);
|
||||
|
@ -279,7 +280,7 @@ pub fn unmapPointer(
|
|||
const modifiers = try parseModifiers(allocator, args[2], out);
|
||||
const event_code = try parseEventCode(allocator, args[3], out);
|
||||
|
||||
const mode_pointer_mappings = &seat.input_manager.server.config.modes.items[mode_id].pointer_mappings;
|
||||
const mode_pointer_mappings = &server.config.modes.items[mode_id].pointer_mappings;
|
||||
const mapping_idx = pointerMappingExists(mode_pointer_mappings, modifiers, event_code) orelse return;
|
||||
|
||||
_ = mode_pointer_mappings.swapRemove(mapping_idx);
|
||||
|
|
|
@ -17,6 +17,8 @@
|
|||
|
||||
const std = @import("std");
|
||||
|
||||
const server = &@import("../main.zig").server;
|
||||
|
||||
const Error = @import("../command.zig").Error;
|
||||
const Seat = @import("../Seat.zig");
|
||||
const View = @import("../View.zig");
|
||||
|
@ -36,8 +38,6 @@ pub fn opacity(
|
|||
if (args.len < 6) return Error.NotEnoughArguments;
|
||||
if (args.len > 6) return Error.TooManyArguments;
|
||||
|
||||
const server = seat.input_manager.server;
|
||||
|
||||
// Focused opacity
|
||||
server.config.opacity.focused = try std.fmt.parseFloat(f32, args[1]);
|
||||
if (server.config.opacity.focused < 0.0 or server.config.opacity.focused > 1.0)
|
||||
|
|
|
@ -17,6 +17,8 @@
|
|||
|
||||
const std = @import("std");
|
||||
|
||||
const server = &@import("../main.zig").server;
|
||||
|
||||
const Direction = @import("../command.zig").Direction;
|
||||
const Error = @import("../command.zig").Error;
|
||||
const Output = @import("../Output.zig");
|
||||
|
@ -34,20 +36,19 @@ pub fn sendToOutput(
|
|||
if (args.len > 2) return Error.TooManyArguments;
|
||||
|
||||
const direction = std.meta.stringToEnum(Direction, args[1]) orelse return Error.InvalidDirection;
|
||||
const root = &seat.input_manager.server.root;
|
||||
|
||||
if (seat.focused == .view) {
|
||||
// If the noop output is focused, there is nowhere to send the view
|
||||
if (seat.focused_output == &root.noop_output) {
|
||||
std.debug.assert(root.outputs.len == 0);
|
||||
if (seat.focused_output == &server.root.noop_output) {
|
||||
std.debug.assert(server.root.outputs.len == 0);
|
||||
return;
|
||||
}
|
||||
|
||||
// Send to the next/prev output in the list if there is one, else wrap
|
||||
const current_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
|
||||
const destination_output = switch (direction) {
|
||||
.next => if (current_node.next) |node| &node.data else &root.outputs.first.?.data,
|
||||
.previous => if (current_node.prev) |node| &node.data else &root.outputs.last.?.data,
|
||||
.next => if (current_node.next) |node| &node.data else &server.root.outputs.first.?.data,
|
||||
.previous => if (current_node.prev) |node| &node.data else &server.root.outputs.last.?.data,
|
||||
};
|
||||
|
||||
// Move the view to the target output
|
||||
|
@ -57,6 +58,6 @@ pub fn sendToOutput(
|
|||
seat.focus(null);
|
||||
seat.focused_output.arrangeViews();
|
||||
destination_output.arrangeViews();
|
||||
root.startTransaction();
|
||||
server.root.startTransaction();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -17,6 +17,8 @@
|
|||
|
||||
const std = @import("std");
|
||||
|
||||
const server = &@import("../main.zig").server;
|
||||
|
||||
const Error = @import("../command.zig").Error;
|
||||
const Seat = @import("../Seat.zig");
|
||||
|
||||
|
@ -33,9 +35,8 @@ pub fn setRepeat(
|
|||
const rate = try std.fmt.parseInt(u31, args[1], 10);
|
||||
const delay = try std.fmt.parseInt(u31, args[2], 10);
|
||||
|
||||
const config = &seat.input_manager.server.config;
|
||||
config.repeat_rate = rate;
|
||||
config.repeat_delay = delay;
|
||||
server.config.repeat_rate = rate;
|
||||
server.config.repeat_delay = delay;
|
||||
|
||||
var it = seat.keyboards.first;
|
||||
while (it) |node| : (it = node.next) {
|
||||
|
|
Loading…
Reference in a new issue