Send surface enter/leave events
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parent
bf300db004
commit
fb2639a226
3 changed files with 24 additions and 14 deletions
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@ -4,8 +4,6 @@ const std = @import("std");
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const Arg = @import("../command.zig").Arg;
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const Output = @import("../output.zig").Output;
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const Seat = @import("../seat.zig").Seat;
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const ViewStack = @import("../view_stack.zig").ViewStack;
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const View = @import("../view.zig").View;
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/// Send the focused view to the the next or the previous output, depending on
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/// the bool passed. Does nothing if there is only one output.
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@ -17,23 +15,20 @@ pub fn sendToOutput(seat: *Seat, arg: Arg) void {
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if (seat.focused_view) |view| {
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// If the noop output is focused, there is nowhere to send the view
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if (seat.focused_output == &root.noop_output) {
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if (view.output == &root.noop_output) {
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std.debug.assert(root.outputs.len == 0);
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return;
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}
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// Send to the next/preg output in the list if there is one, else wrap
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const focused_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", seat.focused_output);
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const target_output = switch (direction) {
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.Next => if (focused_node.next) |node| &node.data else &root.outputs.first.?.data,
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.Prev => if (focused_node.prev) |node| &node.data else &root.outputs.last.?.data,
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const current_node = @fieldParentPtr(std.TailQueue(Output).Node, "data", view.output);
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const destination_output = switch (direction) {
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.Next => if (current_node.next) |node| &node.data else &root.outputs.first.?.data,
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.Prev => if (current_node.prev) |node| &node.data else &root.outputs.last.?.data,
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};
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// Move the view to the target output
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const view_node = @fieldParentPtr(ViewStack(View).Node, "view", view);
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seat.focused_output.views.remove(view_node);
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target_output.views.push(view_node);
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view.output = target_output;
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view.sendToOutput(destination_output);
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// Handle the change and focus whatever's next in the focus stack
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root.arrange();
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@ -406,9 +406,8 @@ pub const Output = struct {
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// Move all views from the destroyed output to the fallback one
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while (destroyed_output.views.last) |node| {
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destroyed_output.views.remove(node);
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fallback_output.views.push(node);
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node.view.output = fallback_output;
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const view = &node.view;
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view.sendToOutput(fallback_output);
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}
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// Close all layer surfaces on the destroyed output
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16
src/view.zig
16
src/view.zig
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@ -122,6 +122,20 @@ pub const View = struct {
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}
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}
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/// Move a view from one output to another, sending the required enter/leave
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/// events.
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pub fn sendToOutput(self: *Self, destination_output: *Output) void {
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const node = @fieldParentPtr(ViewStack(View).Node, "view", self);
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self.output.views.remove(node);
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destination_output.views.push(node);
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c.wlr_surface_send_leave(self.wlr_xdg_surface.surface, self.output.wlr_output);
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c.wlr_surface_send_enter(self.wlr_xdg_surface.surface, destination_output.wlr_output);
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self.output = destination_output;
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}
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/// Send a close event to the view's client
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pub fn close(self: Self) void {
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// Note: we don't call arrange() here as it will be called
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@ -162,6 +176,8 @@ pub const View = struct {
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seat_node.data.focus(view);
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}
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c.wlr_surface_send_enter(view.wlr_xdg_surface.surface, view.output.wlr_output);
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view.output.root.arrange();
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}
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