// This file is part of river, a dynamic tiling wayland compositor. // // Copyright 2020 Isaac Freund // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . const std = @import("std"); const c = @import("c.zig"); const Log = @import("log.zig").Log; const Server = @import("server.zig"); pub fn main() !void { Log.init(Log.Debug); c.wlr_log_init(.WLR_ERROR, null); Log.Info.log("Initializing server", .{}); var server: Server = undefined; try server.init(std.heap.c_allocator); defer server.deinit(); try server.start(); Log.Info.log("Running server...", .{}); server.run(); Log.Info.log("Shutting down server", .{}); }