modularized y-webrtc, apparantley i forgot that..

This commit is contained in:
Kevin Jahns 2015-11-19 14:26:51 +01:00
parent c0f48cfb11
commit 69597f0234
2 changed files with 91 additions and 85 deletions

2
dist

@ -1 +1 @@
Subproject commit e6839f98941969f98013113d55d641de5318f424
Subproject commit 0a5a7a6f696e29d23255fe7a387d9687bc9a20c4

View file

@ -3,94 +3,100 @@
var SimpleWebRTC = require('simplewebrtc')
class WebRTC extends Y.AbstractConnector {
constructor (y, options) {
if (options === undefined) {
throw new Error('Options must not be undefined!')
}
if (options.room == null) {
throw new Error('You must define a room name!')
}
options.role = 'slave'
super(y, options)
this.webrtcOptions = {
url: options.url || 'https://yatta.ninja:8888',
room: options.room
}
var swr = new SimpleWebRTC(this.webrtcOptions)
this.swr = swr
var self = this
swr.once('connectionReady', function (userId) {
// SimpleWebRTC (swr) is initialized
swr.joinRoom(self.webrtcOptions.room)
function extend (Y) {
class WebRTC extends Y.AbstractConnector {
constructor (y, options) {
if (options === undefined) {
throw new Error('Options must not be undefined!')
}
if (options.room == null) {
throw new Error('You must define a room name!')
}
options.role = 'slave'
super(y, options)
this.webrtcOptions = {
url: options.url || 'https://yatta.ninja:8888',
room: options.room
}
var swr = new SimpleWebRTC(this.webrtcOptions)
this.swr = swr
var self = this
swr.once('connectionReady', function (userId) {
// SimpleWebRTC (swr) is initialized
swr.joinRoom(self.webrtcOptions.room)
swr.once('joinedRoom', function () {
self.setUserId(userId)
/*
var i
// notify the connector class about all the users that already
// joined the session
for(i in self.swr.webrtc.peers){
self.userJoined(self.swr.webrtc.peers[i].id, "master")
}*/
swr.on('channelMessage', function (peer, room_, message) {
// The client received a message
// Check if the connector is already initialized,
// only then forward the message to the connector class
if (message.type != null) {
self.receiveMessage(peer.id, message.payload)
}
swr.once('joinedRoom', function () {
self.setUserId(userId)
/*
var i
// notify the connector class about all the users that already
// joined the session
for(i in self.swr.webrtc.peers){
self.userJoined(self.swr.webrtc.peers[i].id, "master")
}*/
swr.on('channelMessage', function (peer, room_, message) {
// The client received a message
// Check if the connector is already initialized,
// only then forward the message to the connector class
if (message.type != null) {
self.receiveMessage(peer.id, message.payload)
}
})
})
swr.on('createdPeer', function (peer) {
// a new peer/client joined the session.
// Notify the connector class, if the connector
// is already initialized
self.userJoined(peer.id, 'master')
})
swr.on('peerStreamRemoved', function (peer) {
// a client left the session.
// Notify the connector class, if the connector
// is already initialized
self.userLeft(peer.id)
})
})
swr.on('createdPeer', function (peer) {
// a new peer/client joined the session.
// Notify the connector class, if the connector
// is already initialized
self.userJoined(peer.id, 'master')
})
swr.on('peerStreamRemoved', function (peer) {
// a client left the session.
// Notify the connector class, if the connector
// is already initialized
self.userLeft(peer.id)
})
})
}
disconnect () {
this.swr.leaveRoom()
super.disconnect()
}
reconnect () {
this.swr.joinRoom(this.webrtcOptions.room)
super.reconnect()
}
send (uid, message) {
var self = this
// we have to make sure that the message is sent under all circumstances
var send = function () {
// check if the clients still exists
var peer = self.swr.webrtc.getPeers(uid)[0]
var success
if (peer) {
// success is true, if the message is successfully sent
success = peer.sendDirectly('simplewebrtc', 'yjs', message)
}
if (!success) {
// resend the message if it didn't work
setTimeout(send, 500)
}
}
// try to send the message
send()
}
broadcast (message) {
this.swr.sendDirectlyToAll('simplewebrtc', 'yjs', message)
}
isDisconnected () {
return false
disconnect () {
this.swr.leaveRoom()
super.disconnect()
}
reconnect () {
this.swr.joinRoom(this.webrtcOptions.room)
super.reconnect()
}
send (uid, message) {
var self = this
// we have to make sure that the message is sent under all circumstances
var send = function () {
// check if the clients still exists
var peer = self.swr.webrtc.getPeers(uid)[0]
var success
if (peer) {
// success is true, if the message is successfully sent
success = peer.sendDirectly('simplewebrtc', 'yjs', message)
}
if (!success) {
// resend the message if it didn't work
setTimeout(send, 500)
}
}
// try to send the message
send()
}
broadcast (message) {
this.swr.sendDirectlyToAll('simplewebrtc', 'yjs', message)
}
isDisconnected () {
return false
}
}
Y.extend('webrtc', WebRTC)
}
Y.WebRTC = WebRTC
module.exports = extend
if (typeof Y !== 'undefined') {
extend(Y)
}