trabajo-afectivo/test/unit/session_enhanced_test.rb

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# encoding: utf-8
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# rubocop:disable Next, UselessAssignment
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require 'test_helper'
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class SessionEnhancedTest < ActiveSupport::TestCase
test 'a check clients and send messages' do
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# create users
roles = Role.where( name: [ 'Agent'] )
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groups = Group.all
UserInfo.current_user_id = 1
agent1 = User.create_or_update(
login: 'session-agent-1',
firstname: 'Session',
lastname: 'Agent 1',
email: 'session-agent1@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent1.roles = roles
agent1.save
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agent2 = User.create_or_update(
login: 'session-agent-2',
firstname: 'Session',
lastname: 'Agent 2',
email: 'session-agent2@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent2.roles = roles
agent2.save
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agent3 = User.create_or_update(
login: 'session-agent-3',
firstname: 'Session',
lastname: 'Agent 3',
email: 'session-agent3@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent3.roles = roles
agent3.save
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# create sessions
client_id1 = '1234'
client_id2 = '123456'
client_id3 = 'abc'
Sessions.destory(client_id1)
Sessions.destory(client_id2)
Sessions.destory(client_id3)
Sessions.create( client_id1, agent1.attributes, { type: 'websocket' } )
Sessions.create( client_id2, agent2.attributes, { type: 'ajax' } )
Sessions.create( client_id3, agent3.attributes, { type: 'ajax' } )
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# check if session exists
assert( Sessions.session_exists?(client_id1), 'check if session exists' )
assert( Sessions.session_exists?(client_id2), 'check if session exists' )
assert( Sessions.session_exists?(client_id3), 'check if session exists' )
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# check if session still exists after idle cleanup
sleep 1
Sessions.destory_idle_sessions(5)
assert( Sessions.session_exists?(client_id1), 'check if session exists after 1 sec' )
assert( Sessions.session_exists?(client_id2), 'check if session exists after 1 sec' )
assert( Sessions.session_exists?(client_id3), 'check if session exists after 1 sec' )
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# check if session still exists after idle cleanup with touched sessions
sleep 6
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Sessions.touch(client_id1)
Sessions.touch(client_id2)
Sessions.touch(client_id3)
Sessions.destory_idle_sessions(5)
assert( Sessions.session_exists?(client_id1), 'check if session exists after touch' )
assert( Sessions.session_exists?(client_id2), 'check if session exists after touch' )
assert( Sessions.session_exists?(client_id3), 'check if session exists after touch' )
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# check session data
data = Sessions.get(client_id1)
assert( data[:meta], 'check if meta exists' )
assert( data[:user], 'check if user exists' )
assert_equal( data[:user]['id'], agent1.id, 'check if user id is correct' )
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data = Sessions.get(client_id2)
assert( data[:meta], 'check if meta exists' )
assert( data[:user], 'check if user exists' )
assert_equal( data[:user]['id'], agent2.id, 'check if user id is correct' )
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data = Sessions.get(client_id3)
assert( data[:meta], 'check if meta exists' )
assert( data[:user], 'check if user exists' )
assert_equal( data[:user]['id'], agent3.id, 'check if user id is correct' )
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# send data to one client
Sessions.send( client_id1, { msg: 'äöüß123' } )
Sessions.send( client_id1, { msg: 'äöüß1234' } )
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messages = Sessions.queue(client_id1)
assert_equal( 3, messages.count, 'messages count')
assert_equal( 'ws:login', messages[0]['event'], 'messages 1')
assert_equal( true, messages[0]['data']['success'], 'messages 1')
assert_equal( 'äöüß123', messages[1]['msg'], 'messages 2')
assert_equal( 'äöüß1234', messages[2]['msg'], 'messages 3')
messages = Sessions.queue(client_id2)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ws:login', messages[0]['event'], 'messages 1')
assert_equal( true, messages[0]['data']['success'], 'messages 1')
messages = Sessions.queue(client_id3)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ws:login', messages[0]['event'], 'messages 1')
assert_equal( true, messages[0]['data']['success'], 'messages 1')
# broadcast to all clients
Sessions.broadcast( { msg: 'ooo123123123123123123' } )
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messages = Sessions.queue(client_id1)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
messages = Sessions.queue(client_id2)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
messages = Sessions.queue(client_id3)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
# send dedicated message to user
Sessions.send_to( agent1.id, { msg: 'ooo1231231231231231234' } )
messages = Sessions.queue(client_id1)
assert_equal( messages.count, 1, 'messages count')
assert_equal( 'ooo1231231231231231234', messages[0]['msg'], 'messages send 1')
messages = Sessions.queue(client_id2)
assert_equal( messages.count, 0, 'messages count')
messages = Sessions.queue(client_id3)
assert_equal( messages.count, 0, 'messages count')
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# start jobs
jobs = Thread.new {
Sessions.jobs
}
sleep 5
#jobs.join
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# check client threads
assert( Sessions.thread_client_exists?(client_id1), 'check if client is running' )
assert( Sessions.thread_client_exists?(client_id2), 'check if client is running' )
assert( Sessions.thread_client_exists?(client_id3), 'check if client is running' )
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# check if session still exists after idle cleanup
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sleep 8
client_ids = Sessions.destory_idle_sessions(5)
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# check client sessions
assert( !Sessions.session_exists?(client_id1), 'check if session is removed' )
assert( !Sessions.session_exists?(client_id2), 'check if session is removed' )
assert( !Sessions.session_exists?(client_id3), 'check if session is removed' )
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sleep 10
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# check client threads
assert( !Sessions.thread_client_exists?(client_id1), 'check if client is running' )
assert( !Sessions.thread_client_exists?(client_id2), 'check if client is running' )
assert( !Sessions.thread_client_exists?(client_id3), 'check if client is running' )
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# exit jobs
jobs.exit
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end
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test 'b check client and backends' do
# create users
roles = Role.where( name: [ 'Agent'] )
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groups = Group.all
UserInfo.current_user_id = 1
agent1 = User.create_or_update(
login: 'session-agent-1',
firstname: 'Session',
lastname: 'Agent 1',
email: 'session-agent1@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent1.roles = roles
agent1.save
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agent2 = User.create_or_update(
login: 'session-agent-2',
firstname: 'Session',
lastname: 'Agent 2',
email: 'session-agent2@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent2.roles = roles
agent2.save
org = Organization.create( name: 'SomeOrg::' + rand(999_999).to_s, active: true )
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# create sessions
client_id1_0 = '1234-1'
client_id1_1 = '1234-2'
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client_id2 = '123456'
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Sessions.destory(client_id1_0)
Sessions.destory(client_id1_1)
Sessions.destory(client_id2)
# start jobs
jobs = Thread.new {
Sessions.jobs
}
sleep 5
Sessions.create( client_id1_0, agent1.attributes, { type: 'websocket' } )
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sleep 6.5
Sessions.create( client_id1_1, agent1.attributes, { type: 'websocket' } )
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sleep 3.2
Sessions.create( client_id2, agent2.attributes, { type: 'ajax' } )
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# check if session exists
assert( Sessions.session_exists?(client_id1_0), 'check if session exists' )
assert( Sessions.session_exists?(client_id1_1), 'check if session exists' )
assert( Sessions.session_exists?(client_id2), 'check if session exists' )
sleep 11
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# check collections
collections = {
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'Group' => true,
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'Organization' => true,
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'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init')
check_if_collection_reset_message_exists(client_id2, collections, 'init')
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collections = {
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'Group' => nil,
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'Organization' => nil,
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'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init2')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init2')
check_if_collection_reset_message_exists(client_id2, collections, 'init2')
sleep 11
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collections = {
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'Group' => nil,
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'Organization' => nil,
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'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init3')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init3')
check_if_collection_reset_message_exists(client_id2, collections, 'init3')
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# change collection
group = Group.first
group.touch
sleep 11
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# check collections
collections = {
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'Group' => true,
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'Organization' => nil,
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'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'update')
check_if_collection_reset_message_exists(client_id1_1, collections, 'update')
check_if_collection_reset_message_exists(client_id2, collections, 'update')
# check if session still exists after idle cleanup
sleep 6
client_ids = Sessions.destory_idle_sessions(5)
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# check client sessions
assert( !Sessions.session_exists?(client_id1_0), 'check if session is removed' )
assert( !Sessions.session_exists?(client_id1_1), 'check if session is removed' )
assert( !Sessions.session_exists?(client_id2), 'check if session is removed' )
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end
def check_if_collection_reset_message_exists(client_id, collections_orig, type)
messages = Sessions.queue(client_id)
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#puts "cid: #{client_id}"
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#puts "m: #{messages.inspect}"
collections_result = {}
messages.each {|message|
#puts ""
#puts "message: #{message.inspect}"
if message['event'] == 'resetCollection'
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#puts "rc: "
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if message['data']
message['data'].each {|key, _value|
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#puts "rc: #{key}"
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collections_result[key] = true
}
end
end
}
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#puts "c: #{collections_result.inspect}"
collections_orig.each {|key, _value|
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assert_equal( collections_orig[key], collections_result[key], "collection message for #{key} #{type}-check (client_id #{client_id})" )
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}
end
end