Added ping connection feature.

This commit is contained in:
Martin Edenhofer 2012-08-04 15:35:55 +02:00
parent cfd0e5be07
commit 3e71b4e484
2 changed files with 39 additions and 3 deletions

View file

@ -7,6 +7,10 @@ class App.WebSocket
_instance ?= new _Singleton
_instance
@close: (args) -> # Must be a static method
if _instance isnt undefined
_instance.close()
@send: (args) -> # Must be a static method
@connect()
_instance.send(args)
@ -48,6 +52,24 @@ class _Singleton extends Spine.Controller
close: =>
@ws.close()
ping: =>
console.log 'send websockend ping'
@send( { action: 'ping' } )
# check if ping is back within 30 sec.
if @check_id
clearTimeout(@check_id)
check = =>
console.log 'no websockend ping response, reconnect...'
@close()
@check_id = @delay check, 60000
pong: ->
console.log 'received websockend ping'
# test again after 10 sec.
@delay @ping, 30000
connect: =>
# console.log '------------ws connect....--------------'
@ -80,13 +102,20 @@ class _Singleton extends Spine.Controller
@send(item)
@queue = []
@ws.onmessage = (e) ->
# send ping to check connection
@delay @ping, 30000
@ws.onmessage = (e) =>
pipe = JSON.parse( e.data )
console.log( "ws:onmessage", pipe )
# go through all blocks
for item in pipe
# reset reconnect loop
if item['action'] is 'pong'
@pong()
# fill collection
if item['collection']
console.log( "ws:onmessage collection:" + item['collection'] )

View file

@ -59,10 +59,12 @@ EventMachine.run {
ws.onclose {
client_id = ws.object_id
puts 'Client ' + client_id.to_s + ' disconnected'
# removed from current client list
if @clients.include? client_id
@clients.delete client_id
end
Session.destory( client_id )
}
@ -77,7 +79,12 @@ EventMachine.run {
if data['action'] == 'login'
@clients[client_id][:session] = data['session']
Session.create( client_id, data['session'] )
end
# ping
elsif data['action'] == 'ping'
@clients[client_id][:last_ping] = Time.now
ws.send( '[{"action":"pong"}]' )
end
}
end