Some dashboard calculation improvements.
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commit
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7 changed files with 126 additions and 34 deletions
23
lib/stats.rb
23
lib/stats.rb
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@ -36,7 +36,7 @@ returns
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agent_count += 1
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data = {}
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backends.each {|backend|
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data[backend.to_app_model] = backend.generate(user)
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data[backend] = backend.generate(user)
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}
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user_result[user.id] = data
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}
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@ -53,24 +53,29 @@ returns
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}
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}
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# generate average stats
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# generate average param and icon state
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backend_average_sum.each {|backend_model_average, result|
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average = ( result.to_f / agent_count.to_f ).round(1)
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user_result.each {|_user_id, data|
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data.each {|backend_model_data, backend_result|
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next if backend_model_data != backend_model_average
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next if !backend_result.key?(:used_for_average)
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backend_result[:average_per_agent] = average
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}
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user_result.each {|user_id, data|
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next if !data[backend_model_average]
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next if !data[backend_model_average].key?(:used_for_average)
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data[backend_model_average][:average_per_agent] = average
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# generate icon state
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backend_model_average.to_s.constantize.average_state(data[backend_model_average], user_id)
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}
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}
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user_result.each {|user_id, data|
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data_for_user = {}
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data.each {|backend, result|
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data_for_user[backend.to_app_model] = result
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}
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StatsStore.sync(
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object: 'User',
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o_id: user_id,
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key: 'dashboard',
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data: data,
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data: data_for_user,
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)
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}
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@ -86,4 +86,8 @@ class Stats::TicketChannelDistribution
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{ channels: result }
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end
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def self.average_state(result, _user_id)
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result
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end
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end
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@ -40,4 +40,8 @@ class Stats::TicketEscalation
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}
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end
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def self.average_state(result, _user_id)
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result
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end
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end
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@ -43,18 +43,7 @@ class Stats::TicketInProcess
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average_in_percent = '-'
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if total != 0
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in_process_precent = (count * 1000) / ((total * 1000) / 100)
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if in_process_precent >= 75
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state = 'supergood'
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elsif in_process_precent >= 55
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state = 'good'
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elsif in_process_precent >= 40
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state = 'ok'
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elsif in_process_precent >= 20
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state = 'bad'
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else
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state = 'superbad'
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end
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in_process_precent = ( count.to_f / (total.to_f/100) ).round(1)
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end
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{
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@ -67,4 +56,28 @@ class Stats::TicketInProcess
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}
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end
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def self.average_state(result, _user_id)
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return result if !result.key?(:used_for_average)
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if result[:total] < 1
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result[:state] = 'supergood'
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return result
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end
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in_percent = ( result[:used_for_average].to_f / (result[:total].to_f/100) ).round(1)
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if in_percent >= 90
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result[:state] = 'supergood'
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elsif in_percent >= 65
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result[:state] = 'good'
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elsif in_percent >= 40
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result[:state] = 'ok'
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elsif in_percent >= 20
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result[:state] = 'bad'
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else
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result[:state] = 'superbad'
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end
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result
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end
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end
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@ -15,24 +15,13 @@ class Stats::TicketLoadMeasure
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average = '-'
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state = 'good'
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load_measure_precent = 0
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# if in_process_precent > 80
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# state = 'supergood'
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# elsif in_process_precent > 60
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# state = 'good'
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# elsif in_process_precent > 40
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# state = 'ok'
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# elsif in_process_precent > 20
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# state = 'bad'
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# elsif in_process_precent > 5
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# state = 'superbad'
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# end
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if count > total
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total = count
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end
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if total != 0
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load_measure_precent = (count * 1000) / ((total * 1000) / 100)
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load_measure_precent = ( count.to_f / (total.to_f/100) ).round(1)
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end
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{
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used_for_average: load_measure_precent,
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@ -44,4 +33,30 @@ class Stats::TicketLoadMeasure
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}
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end
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def self.average_state(result, _user_id)
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return result if !result.key?(:used_for_average)
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if result[:total] < 1
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result[:state] = 'supergood'
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return result
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end
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in_percent = ( result[:used_for_average].to_f / (result[:average_per_agent].to_f/100) ).round(1)
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result[:average_per_agent_in_percent] = in_percent
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if in_percent >= 90
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result[:state] = 'supergood'
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elsif in_percent >= 65
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result[:state] = 'good'
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elsif in_percent >= 40
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result[:state] = 'ok'
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elsif in_percent >= 20
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result[:state] = 'bad'
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else
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result[:state] = 'superbad'
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end
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result
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end
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end
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@ -12,14 +12,40 @@ class Stats::TicketReopen
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)
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{
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used_for_average: 0,
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average_per_agent: '',
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average_per_agent: '-',
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state: 'good',
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own: count,
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total: 0,
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percent: 0,
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its_me: true,
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}
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end
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def self.average_state(result, _user_id)
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return result if !result.key?(:used_for_average)
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if result[:total] < 1
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result[:state] = 'supergood'
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return result
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end
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in_percent = ( result[:used_for_average].to_f / (result[:total].to_f/100) ).round(1)
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if in_percent >= 90
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result[:state] = 'supergood'
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elsif in_percent >= 65
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result[:state] = 'good'
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elsif in_percent >= 40
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result[:state] = 'ok'
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elsif in_percent >= 20
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result[:state] = 'bad'
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else
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result[:state] = 'superbad'
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end
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result
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end
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def self.log(object, o_id, changes, updated_by_id)
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return if object != 'Ticket'
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ticket = Ticket.lookup(id: o_id)
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@ -46,4 +46,29 @@ class Stats::TicketResponseTime
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}
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end
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def self.average_state(result, _user_id)
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return result if !result.key?(:used_for_average)
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if result[:total] < 1
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result[:state] = 'supergood'
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return result
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end
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in_percent = ( result[:used_for_average].to_f / (result[:total].to_f/100) ).round(1)
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if in_percent >= 90
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result[:state] = 'supergood'
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elsif in_percent >= 65
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result[:state] = 'good'
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elsif in_percent >= 40
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result[:state] = 'ok'
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elsif in_percent >= 20
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result[:state] = 'bad'
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else
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result[:state] = 'superbad'
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end
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result
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end
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end
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