class Sessions::Client def initialize( client_id ) @client_id = client_id self.log 'notify', "---client start ws connection---" self.fetch self.log 'notify', "---client exiting ws connection---" end def fetch backends = [ 'Sessions::Backend::TicketOverviewIndex', 'Sessions::Backend::TicketOverviewList', 'Sessions::Backend::Collections', 'Sessions::Backend::Rss', 'Sessions::Backend::ActivityStream', 'Sessions::Backend::TicketCreate', ] backend_pool = [] user_id_last_run = nil loop_count = 0 while true # get connection user session_data = Sessions.get( @client_id ) return if !session_data return if !session_data[:user] return if !session_data[:user]['id'] user = User.lookup( :id => session_data[:user]['id'] ) return if !user # init new backends if user_id_last_run != user.id user_id_last_run = user.id # release old objects backend_pool.each {|pool| pool = nil } # create new pool backend_pool = [] backends.each {|backend| item = backend.constantize.new(user, self, @client_id) backend_pool.push item } end loop_count += 1 self.log 'notice', "---client - looking for data of user #{user.id}" # push messages from backends backend_pool.each {|pool| pool.push } self.log 'notice', "---/client-" # start faster in the beginnig if loop_count < 20 sleep 0.6 else sleep 1 end end end # send update to browser def send( data ) Sessions.send( @client_id, data ) end def log( level, data ) return if level == 'notice' puts "#{Time.now}:client(#{ @client_id }) #{ data }" end end