# encoding: utf-8 require 'test_helper' class SessionEnhancedTest < ActiveSupport::TestCase test 'a check clients and send messages' do # create users roles = Role.where(name: ['Agent']) groups = Group.all UserInfo.current_user_id = 1 agent1 = User.create_or_update( login: 'session-agent-1', firstname: 'Session', lastname: 'Agent 1', email: 'session-agent1@example.com', password: 'agentpw', active: true, roles: roles, groups: groups, ) agent1.roles = roles agent1.save agent2 = User.create_or_update( login: 'session-agent-2', firstname: 'Session', lastname: 'Agent 2', email: 'session-agent2@example.com', password: 'agentpw', active: true, roles: roles, groups: groups, ) agent2.roles = roles agent2.save agent3 = User.create_or_update( login: 'session-agent-3', firstname: 'Session', lastname: 'Agent 3', email: 'session-agent3@example.com', password: 'agentpw', active: true, roles: roles, groups: groups, ) agent3.roles = roles agent3.save # create sessions client_id1 = '1234' client_id2 = '123456' client_id3 = 'abc' Sessions.destory(client_id1) Sessions.destory(client_id2) Sessions.destory(client_id3) Sessions.create(client_id1, agent1.attributes, { type: 'websocket' }) Sessions.create(client_id2, agent2.attributes, { type: 'ajax' }) Sessions.create(client_id3, agent3.attributes, { type: 'ajax' }) # check if session exists assert(Sessions.session_exists?(client_id1), 'check if session exists') assert(Sessions.session_exists?(client_id2), 'check if session exists') assert(Sessions.session_exists?(client_id3), 'check if session exists') # check if session still exists after idle cleanup sleep 1 Sessions.destory_idle_sessions(5) assert(Sessions.session_exists?(client_id1), 'check if session exists after 1 sec') assert(Sessions.session_exists?(client_id2), 'check if session exists after 1 sec') assert(Sessions.session_exists?(client_id3), 'check if session exists after 1 sec') # check if session still exists after idle cleanup with touched sessions sleep 6 Sessions.touch(client_id1) Sessions.touch(client_id2) Sessions.touch(client_id3) Sessions.destory_idle_sessions(5) assert(Sessions.session_exists?(client_id1), 'check if session exists after touch') assert(Sessions.session_exists?(client_id2), 'check if session exists after touch') assert(Sessions.session_exists?(client_id3), 'check if session exists after touch') # check session data data = Sessions.get(client_id1) assert(data[:meta], 'check if meta exists') assert(data[:user], 'check if user exists') assert_equal(data[:user]['id'], agent1.id, 'check if user id is correct') data = Sessions.get(client_id2) assert(data[:meta], 'check if meta exists') assert(data[:user], 'check if user exists') assert_equal(data[:user]['id'], agent2.id, 'check if user id is correct') data = Sessions.get(client_id3) assert(data[:meta], 'check if meta exists') assert(data[:user], 'check if user exists') assert_equal(data[:user]['id'], agent3.id, 'check if user id is correct') # send data to one client Sessions.send(client_id1, { msg: 'äöüß123' }) Sessions.send(client_id1, { msg: 'äöüß1234' }) messages = Sessions.queue(client_id1) assert_equal(3, messages.count, 'messages count') assert_equal('ws:login', messages[0]['event'], 'messages 1') assert_equal(true, messages[0]['data']['success'], 'messages 1') assert_equal('äöüß123', messages[1]['msg'], 'messages 2') assert_equal('äöüß1234', messages[2]['msg'], 'messages 3') messages = Sessions.queue(client_id2) assert_equal(messages.count, 1, 'messages count') assert_equal('ws:login', messages[0]['event'], 'messages 1') assert_equal(true, messages[0]['data']['success'], 'messages 1') messages = Sessions.queue(client_id3) assert_equal(messages.count, 1, 'messages count') assert_equal('ws:login', messages[0]['event'], 'messages 1') assert_equal(true, messages[0]['data']['success'], 'messages 1') # broadcast to all clients Sessions.broadcast({ msg: 'ooo123123123123123123' }) messages = Sessions.queue(client_id1) assert_equal(messages.count, 1, 'messages count') assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1') messages = Sessions.queue(client_id2) assert_equal(messages.count, 1, 'messages count') assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1') messages = Sessions.queue(client_id3) assert_equal(messages.count, 1, 'messages count') assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1') # send dedicated message to user Sessions.send_to(agent1.id, { msg: 'ooo1231231231231231234' }) messages = Sessions.queue(client_id1) assert_equal(messages.count, 1, 'messages count') assert_equal('ooo1231231231231231234', messages[0]['msg'], 'messages send 1') messages = Sessions.queue(client_id2) assert_equal(messages.count, 0, 'messages count') messages = Sessions.queue(client_id3) assert_equal(messages.count, 0, 'messages count') # start jobs jobs = Thread.new { Sessions.jobs } sleep 5 #jobs.join # check client threads assert(Sessions.thread_client_exists?(client_id1), 'check if client is running') assert(Sessions.thread_client_exists?(client_id2), 'check if client is running') assert(Sessions.thread_client_exists?(client_id3), 'check if client is running') # check if session still exists after idle cleanup sleep 8 client_ids = Sessions.destory_idle_sessions(5) # check client sessions assert(!Sessions.session_exists?(client_id1), 'check if session is removed') assert(!Sessions.session_exists?(client_id2), 'check if session is removed') assert(!Sessions.session_exists?(client_id3), 'check if session is removed') sleep 10 # check client threads assert(!Sessions.thread_client_exists?(client_id1), 'check if client is running') assert(!Sessions.thread_client_exists?(client_id2), 'check if client is running') assert(!Sessions.thread_client_exists?(client_id3), 'check if client is running') # exit jobs jobs.exit end test 'b check client and backends' do # create users roles = Role.where(name: ['Agent']) groups = Group.all organization = Organization.create( name: 'SomeOrg::' + rand(999_999).to_s, active: true, updated_by_id: 1, created_by_id: 1, ) UserInfo.current_user_id = 1 agent1 = User.create_or_update( login: 'session-agent-1', firstname: 'Session', lastname: 'Agent 1', email: 'session-agent1@example.com', password: 'agentpw', active: true, organization: organization, roles: roles, groups: groups, ) agent1.roles = roles agent1.save agent2 = User.create_or_update( login: 'session-agent-2', firstname: 'Session', lastname: 'Agent 2', email: 'session-agent2@example.com', password: 'agentpw', active: true, organization: organization, roles: roles, groups: groups, ) agent2.roles = roles agent2.save # create sessions client_id1_0 = '1234-1' client_id1_1 = '1234-2' client_id2 = '123456' Sessions.destory(client_id1_0) Sessions.destory(client_id1_1) Sessions.destory(client_id2) # start jobs jobs = Thread.new { Sessions.jobs } sleep 5 Sessions.create(client_id1_0, agent1.attributes, { type: 'websocket' }) sleep 6.5 Sessions.create(client_id1_1, agent1.attributes, { type: 'websocket' }) sleep 3.2 Sessions.create(client_id2, agent2.attributes, { type: 'ajax' }) # check if session exists assert(Sessions.session_exists?(client_id1_0), 'check if session exists') assert(Sessions.session_exists?(client_id1_1), 'check if session exists') assert(Sessions.session_exists?(client_id2), 'check if session exists') sleep 11 # check collections collections = { 'Group' => true, 'Organization' => true, 'User' => nil, } check_if_collection_reset_message_exists(client_id1_0, collections, 'init') check_if_collection_reset_message_exists(client_id1_1, collections, 'init') check_if_collection_reset_message_exists(client_id2, collections, 'init') collections = { 'Group' => nil, 'Organization' => nil, 'User' => nil, } check_if_collection_reset_message_exists(client_id1_0, collections, 'init2') check_if_collection_reset_message_exists(client_id1_1, collections, 'init2') check_if_collection_reset_message_exists(client_id2, collections, 'init2') sleep 11 collections = { 'Group' => nil, 'Organization' => nil, 'User' => nil, } check_if_collection_reset_message_exists(client_id1_0, collections, 'init3') check_if_collection_reset_message_exists(client_id1_1, collections, 'init3') check_if_collection_reset_message_exists(client_id2, collections, 'init3') # change collection group = Group.first group.touch sleep 11 # check collections collections = { 'Group' => true, 'Organization' => nil, 'User' => nil, } check_if_collection_reset_message_exists(client_id1_0, collections, 'update') check_if_collection_reset_message_exists(client_id1_1, collections, 'update') check_if_collection_reset_message_exists(client_id2, collections, 'update') # check if session still exists after idle cleanup sleep 6 client_ids = Sessions.destory_idle_sessions(5) # check client sessions assert(!Sessions.session_exists?(client_id1_0), 'check if session is removed') assert(!Sessions.session_exists?(client_id1_1), 'check if session is removed') assert(!Sessions.session_exists?(client_id2), 'check if session is removed') end def check_if_collection_reset_message_exists(client_id, collections_orig, type) messages = Sessions.queue(client_id) #puts "cid: #{client_id}" #puts "m: #{messages.inspect}" collections_result = {} messages.each {|message| #puts "" #puts "message: #{message.inspect}" next if message['event'] != 'resetCollection' #puts "rc: " next if !message['data'] message['data'].each {|key, _value| #puts "rc: #{key}" collections_result[key] = true } } #puts "c: #{collections_result.inspect}" collections_orig.each {|key, _value| assert_equal( collections_orig[key], collections_result[key], "collection message for #{key} #{type}-check (client_id #{client_id})" ) } end end