# Copyright (C) 2012-2016 Zammad Foundation, http://zammad-foundation.org/ class Chat < ApplicationModel validates :name, presence: true store :preferences =begin get the customer state of a chat chat = Chat.find(123) chat.customer_state(session_id = nil) returns chat_disabled - chat is disabled { state: 'chat_disabled' } returns (without session_id) offline - no agent is online { state: 'offline' } no_seats_available - no agent is available (all slots are used, max_queue is full) { state: 'no_seats_available' } online - ready for chats { state: 'online' } returns (session_id) reconnect - position of waiting list for new chat { state: 'reconnect', position: chat_session.position, } reconnect - chat session already exists, serve agent and session chat messages (to redraw chat history) { state: 'reconnect', session: session, agent: user, } =end def customer_state(session_id = nil) return { state: 'chat_disabled' } if !Setting.get('chat') # reconnect if session_id chat_session = Chat::Session.find_by(session_id: session_id, state: %w[waiting running]) if chat_session if chat_session.state == 'running' user = chat_session.agent_user if user # get queue position if needed session = Chat::Session.messages_by_session_id(session_id) if session return { state: 'reconnect', session: session, agent: user, } end end elsif chat_session.state == 'waiting' return { state: 'reconnect', position: chat_session.position, } end end end # check if agents are available if Chat.active_agent_count([id]).zero? return { state: 'offline' } end # if all seads are used waiting_count = Chat.waiting_chat_count(id) if waiting_count >= max_queue return { state: 'no_seats_available', queue: waiting_count, } end # seads are available { state: 'online' } end =begin get available chat_ids for agent chat_ids = Chat.agent_active_chat_ids(User.find(123)) returns [1, 2, 3] =end def self.agent_active_chat_ids(user) return [] if user.preferences[:chat].blank? return [] if user.preferences[:chat][:active].blank? chat_ids = [] user.preferences[:chat][:active].each do |chat_id, state| next if state != 'on' chat_ids.push chat_id.to_i end return [] if chat_ids.blank? chat_ids end =begin get current agent state Chat.agent_state(123) returns { state: 'chat_disabled' } { waiting_chat_count: 1, waiting_chat_session_list: [ { id: 17, chat_id: 1, session_id: "81e58184385aabe92508eb9233200b5e", name: "", state: "waiting", user_id: nil, preferences: { "url: "http://localhost:3000/chat.html", "participants: ["70332537618180"], "remote_ip: nil, "geo_ip: nil, "dns_name: nil, }, updated_by_id: nil, created_by_id: nil, created_at: Thu, 02 May 2019 10:10:45 UTC +00:00, updated_at: Thu, 02 May 2019 10:10:45 UTC +00:00}, } ], running_chat_count: 0, running_chat_session_list: [], active_agent_count: 2, active_agent_ids: [1, 2], seads_available: 5, seads_total: 15, active: true, # agent is available for chats assets: { ...related assets... }, } =end def self.agent_state(user_id) return { state: 'chat_disabled' } if !Setting.get('chat') current_user = User.lookup(id: user_id) return { error: "No such user with id: #{user_id}" } if !current_user chat_ids = agent_active_chat_ids(current_user) assets = {} Chat.where(active: true).each do |chat| assets = chat.assets(assets) end active_agent_ids = [] active_agents(chat_ids).each do |user| active_agent_ids.push user.id assets = user.assets(assets) end running_chat_session_list_local = running_chat_session_list(chat_ids) running_chat_session_list_local.each do |session| next if !session['user_id'] user = User.lookup(id: session['user_id']) next if !user assets = user.assets(assets) end { waiting_chat_count: waiting_chat_count(chat_ids), waiting_chat_count_by_chat: waiting_chat_count_by_chat(chat_ids), waiting_chat_session_list: waiting_chat_session_list(chat_ids), waiting_chat_session_list_by_chat: waiting_chat_session_list_by_chat(chat_ids), running_chat_count: running_chat_count(chat_ids), running_chat_session_list: running_chat_session_list_local, active_agent_count: active_agent_count(chat_ids), active_agent_ids: active_agent_ids, seads_available: seads_available(chat_ids), seads_total: seads_total(chat_ids), active: Chat::Agent.state(user_id), assets: assets, } end =begin check if agent is available for chat_ids chat_ids = Chat.agent_active_chat?(User.find(123), [1, 2]) returns true|false =end def self.agent_active_chat?(user, chat_ids) return true if user.preferences[:chat].blank? return true if user.preferences[:chat][:active].blank? chat_ids.each do |chat_id| return true if user.preferences[:chat][:active][chat_id] == 'on' || user.preferences[:chat][:active][chat_id.to_s] == 'on' end false end =begin list all active sessins by user_id Chat.agent_state_with_sessions(123) returns the same as Chat.agent_state(123) but with the following addition active_sessions: [ { id: 19, chat_id: 1, session_id: "f28b2704e381c668c9b59215e9481310", name: "", state: "running", user_id: 3, preferences: { url: "http://localhost/chat.html", participants: ["70332475730240", "70332481108980"], remote_ip: nil, geo_ip: nil, dns_name: nil }, updated_by_id: nil, created_by_id: nil, created_at: Thu, 02 May 2019 11:48:25 UTC +00:00, updated_at: Thu, 02 May 2019 11:48:29 UTC +00:00, messages: [] } ] =end def self.agent_state_with_sessions(user_id) return { state: 'chat_disabled' } if !Setting.get('chat') result = agent_state(user_id) result[:active_sessions] = Chat::Session.active_chats_by_user_id(user_id) result end =begin get count if waiting sessions in given chats Chat.waiting_chat_count(chat_ids) returns 123 =end def self.waiting_chat_count(chat_ids) Chat::Session.where(state: ['waiting'], chat_id: chat_ids).count end def self.waiting_chat_count_by_chat(chat_ids) list = {} Chat.where(active: true, id: chat_ids).pluck(:id).each do |chat_id| list[chat_id] = Chat::Session.where(chat_id: chat_id, state: ['waiting']).count end list end def self.waiting_chat_session_list(chat_ids) sessions = [] Chat::Session.where(state: ['waiting'], chat_id: chat_ids).each do |session| sessions.push session.attributes end sessions end def self.waiting_chat_session_list_by_chat(chat_ids) sessions = {} Chat.where(active: true, id: chat_ids).pluck(:id).each do |chat_id| Chat::Session.where(chat_id: chat_id, state: ['waiting']).each do |session| sessions[chat_id] ||= [] sessions[chat_id].push session.attributes end end sessions end =begin get count running sessions in given chats Chat.running_chat_count(chat_ids) returns 123 =end def self.running_chat_count(chat_ids) Chat::Session.where(state: ['running'], chat_id: chat_ids).count end def self.running_chat_session_list(chat_ids) sessions = [] Chat::Session.where(state: ['running'], chat_id: chat_ids).each do |session| sessions.push session.attributes end sessions end =begin get count of active sessions in given chats Chat.active_chat_count(chat_ids) returns 123 =end def self.active_chat_count(chat_ids) Chat::Session.where(state: %w[waiting running], chat_id: chat_ids).count end =begin get user agents with concurrent Chat.available_agents_with_concurrent(chat_ids) returns { 123: 5, 124: 1, 125: 2, } =end def self.available_agents_with_concurrent(chat_ids, diff = 2.minutes) agents = {} Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).each do |record| user = User.lookup(id: record.updated_by_id) next if !user next if !agent_active_chat?(user, chat_ids) agents[record.updated_by_id] = record.concurrent end agents end =begin get count of active agents in given chats Chat.active_agent_count(chat_ids) returns 123 =end def self.active_agent_count(chat_ids, diff = 2.minutes) count = 0 Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).each do |record| user = User.lookup(id: record.updated_by_id) next if !user next if !agent_active_chat?(user, chat_ids) count += 1 end count end =begin get active agents in given chats Chat.active_agent_count(chat_ids) returns [User.find(123), User.find(345)] =end def self.active_agents(chat_ids, diff = 2.minutes) users = [] Chat::Agent.where(active: true).where('updated_at > ?', Time.zone.now - diff).each do |record| user = User.lookup(id: record.updated_by_id) next if !user next if !agent_active_chat?(user, chat_ids) users.push user end users end =begin get count all possible seads (possible chat sessions) in given chats Chat.seads_total(chat_ids) returns 123 =end def self.seads_total(chat_ids, diff = 2.minutes) total = 0 available_agents_with_concurrent(chat_ids, diff).each_value do |concurrent| total += concurrent end total end =begin get count all available seads (available chat sessions) in given chats Chat.seads_available(chat_ids) returns 123 =end def self.seads_available(chat_ids, diff = 2.minutes) seads_total(chat_ids, diff) - active_chat_count(chat_ids) end =begin broadcast new agent status to all agents Chat.broadcast_agent_state_update(chat_ids) optional you can ignore it for dedicated user Chat.broadcast_agent_state_update(chat_ids, ignore_user_id) =end def self.broadcast_agent_state_update(chat_ids, ignore_user_id = nil) # send broadcast to agents Chat::Agent.where('active = ? OR updated_at > ?', true, Time.zone.now - 8.hours).each do |item| next if item.updated_by_id == ignore_user_id user = User.lookup(id: item.updated_by_id) next if !user next if !agent_active_chat?(user, chat_ids) data = { event: 'chat_status_agent', data: Chat.agent_state(item.updated_by_id), } Sessions.send_to(item.updated_by_id, data) end end =begin broadcast new customer queue position to all waiting customers Chat.broadcast_customer_state_update(chat_id) =end def self.broadcast_customer_state_update(chat_id) # send position update to other waiting sessions position = 0 Chat::Session.where(state: 'waiting', chat_id: chat_id).order(created_at: :asc).each do |local_chat_session| position += 1 data = { event: 'chat_session_queue', data: { state: 'queue', position: position, session_id: local_chat_session.session_id, }, } local_chat_session.send_to_recipients(data) end end =begin cleanup old chat messages Chat.cleanup optional you can put the max oldest chat entries Chat.cleanup(12.months) =end def self.cleanup(diff = 12.months) Chat::Session.where(state: 'closed').where('updated_at < ?', Time.zone.now - diff).each do |chat_session| Chat::Message.where(chat_session_id: chat_session.id).delete_all chat_session.destroy end true end =begin close chat sessions where participants are offline Chat.cleanup_close optional you can put the max oldest chat sessions as argument Chat.cleanup_close(5.minutes) =end def self.cleanup_close(diff = 5.minutes) Chat::Session.where.not(state: 'closed').where('updated_at < ?', Time.zone.now - diff).each do |chat_session| next if chat_session.recipients_active? chat_session.state = 'closed' chat_session.save message = { event: 'chat_session_closed', data: { session_id: chat_session.session_id, realname: 'System', }, } chat_session.send_to_recipients(message) end true end =begin check if ip address is blocked for chat chat = Chat.find(123) chat.blocked_ip?(ip) =end def blocked_ip?(ip) return false if ip.blank? return false if block_ip.blank? ips = block_ip.split(';') ips.each do |local_ip| return true if ip == local_ip.strip return true if ip.match?(/#{local_ip.strip.gsub(/\*/, '.+?')}/) end false end =begin check if country is blocked for chat chat = Chat.find(123) chat.blocked_country?(ip) =end def blocked_country?(ip) return false if ip.blank? return false if block_country.blank? geo_ip = Service::GeoIp.location(ip) return false if geo_ip.blank? return false if geo_ip['country_code'].blank? countries = block_country.split(';') countries.each do |local_country| return true if geo_ip['country_code'] == local_country end false end end