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Improved readme

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Maxime Millet 2016-02-12 12:00:13 +01:00
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@ -17,13 +17,13 @@ Then I came across the ErgoDox EZ project, that allowed a full customization of
![CSharpDev](csharp_dev_legend.png) ![CSharpDev](csharp_dev_legend.png)
## Layout design principles ## Layout design principles
-No key combination required for the most common input characters ( (),[],{},<> ... ) *No key combination required for the most common input characters ( (),[],{},<> ... )
-No key combination required for the most common actions (copy/paste/undo/save) *No key combination required for the most common actions (copy/paste/undo/save)
-Regroup characters by usage ( + - * = ...) *Regroup characters by usage ( + - * = ...)
-Easy access to the most commonly used characters: ; / " . , *Easy access to the most commonly used characters: ; / " . ,
-Preregistered macro for the most common C# langage instructions: public / private / string / int / float ... *Preregistered macro for the most common C# langage instructions: public / private / string / int / float ...
## Why is it specific to C# ## Why is it specific to C Sharp
I defined the characters priority based on their usage in C# language, most of this characters are also used in other coding languages but it may require some tweaking. I defined the characters priority based on their usage in C# language, most of this characters are also used in other coding languages but it may require some tweaking.
For example there is no direct access to ~ or $ keys which can be very common in some languages. For example there is no direct access to ~ or $ keys which can be very common in some languages.
Note it is also specific to Windows environement as the shortcut used in action keys would not work on Mac Os Note it is also specific to Windows environement as the shortcut used in action keys would not work on Mac Os
@ -35,10 +35,10 @@ Still it's extremely satisfying to Save your file with just one easily accessibl
## Improvements ## Improvements
This layout was shared after a bunch of iterations and only once I was happy with it. This layout was shared after a bunch of iterations and only once I was happy with it.
Still there are many way to improve or iterate on this: Still there are many way to improve or iterate on this:
-Make it language agnostic *Make it language agnostic
-Check and compile language's keyboard's heatmaps to statistically define keys priority (e.g. https://dzone.com/articles/most-pressed-keys-various ) *Check and compile language's keyboard's heatmaps to statistically define keys priority (e.g. https://dzone.com/articles/most-pressed-keys-various )
-QWERTY is still not the most efficient typing layout, I would like to create a Dvorak based similar layout in a near futur *QWERTY is still not the most efficient typing layout, I would like to create a Dvorak based similar layout in a near futur
-Layout 1 is mainly here for safety, most of its unique keys could be transfered to Layout 2 and it could then be removed *Layout 1 is mainly here for safety, most of its unique keys could be transfered to Layout 2 and it could then be removed
## Issues ## Issues
One of the issues encountered while creating this layout was that I did not find a way to have a key to send a modifier on hold, and a key combination while pressed (e.g. I can't set a Key to do Save (Ctrl + S) when pressed and Shift modifier when hold ) One of the issues encountered while creating this layout was that I did not find a way to have a key to send a modifier on hold, and a key combination while pressed (e.g. I can't set a Key to do Save (Ctrl + S) when pressed and Shift modifier when hold )