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qmk_firmware/keyboards/planck/keymaps/jdelkins/readme.md
Joel Elkins 35dbe8ba03
[Keymap] merge jdelkins userspace and associated keymaps (#11276)
* [Keymap] merge jdelkins userspace and associated keymaps

* Add copyright & license info

* Change rgblight_config.enable to rgblight_is_enabled()

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/dz60/keymaps/jdelkins/keymap.c

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Remove superfluous includes

* Change EXTRAFLAGS+=-flto to LTO_ENABLE=yes

* Remove unnecessary jdelkins_ss symlink in users

* Add copyright and license notices

* Use preferred way to determine capslock / numlock state

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Add #pragma once to a header

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Include QMK_KEYBOARD_H only once, in userspace header

* Remove unnecessary initialization in matrix_init_keymap

* Do process_record_keymap before cases handled in process_record_user

* Reorganize & simplify secrets feature enablement

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove superfluous break

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* include "print.h" instead of <print.h>

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_cod16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* add #pragma once to a header

Co-authored-by: Ryan <fauxpark@gmail.com>

* include "print.h" instead of <print.h>

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Remove copyright from rules.mk

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use tap_code16

Co-authored-by: Ryan <fauxpark@gmail.com>

* Use :flash target where possible

* Remove special case flash target and use PROGRAM_CMD

* dz60/jdelkins_ss: use tap_code16

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
2021-06-03 06:59:52 +10:00

328 B

jdelkins layout

Features:

  • 2x2u layout with the split spaces both operating as layer keys
  • No top row numbers; rely on a keypad layer
  • My typical leader setup for toggling modes, accessing secrets, etc.

TODO

  • Add/improve audio features
  • Fix _ADJUST layer - there's a bunch of junk on there that needs cleanng up.