river/example/init

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#!/bin/sh
# This is the example configuration file for river.
#
# If you wish to edit this, you will probably want to copy it to
# $XDG_CONFIG_HOME/river/init or $HOME/.config/river/init first.
#
# See the river(1), riverctl(1), and rivertile(1) man pages for complete
# documentation.
# Use the "logo" key as the primary modifier
mod="Mod4"
# Mod+Shift+Return to start an instance of foot (https://codeberg.org/dnkl/foot)
riverctl map normal $mod+Shift Return spawn foot
# Mod+Q to close the focused view
riverctl map normal $mod Q close
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# Mod+Shift+E to exit river
riverctl map normal $mod+Shift E exit
# Mod+J and Mod+K to focus the next/previous view in the layout stack
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riverctl map normal $mod J focus-view next
riverctl map normal $mod K focus-view previous
# Mod+Shift+J and Mod+Shift+K to swap the focused view with the next/previous
# view in the layout stack
riverctl map normal $mod+Shift J swap next
riverctl map normal $mod+Shift K swap previous
# Mod+Period and Mod+Comma to focus the next/previous output
riverctl map normal $mod Period focus-output next
riverctl map normal $mod Comma focus-output previous
# Mod+Shift+{Period,Comma} to send the focused view to the next/previous output
riverctl map normal $mod+Shift Period send-to-output next
riverctl map normal $mod+Shift Comma send-to-output previous
# Mod+Return to bump the focused view to the top of the layout stack
riverctl map normal $mod Return zoom
# Mod+H and Mod+L to decrease/increase the main ratio of rivertile(1)
riverctl map normal $mod H send-layout-cmd rivertile "main-ratio -0.05"
riverctl map normal $mod L send-layout-cmd rivertile "main-ratio +0.05"
# Mod+Shift+H and Mod+Shift+L to increment/decrement the main count of rivertile(1)
riverctl map normal $mod+Shift H send-layout-cmd rivertile "main-count +1"
riverctl map normal $mod+Shift L send-layout-cmd rivertile "main-count -1"
# Mod+Alt+{H,J,K,L} to move views
riverctl map normal $mod+Mod1 H move left 100
riverctl map normal $mod+Mod1 J move down 100
riverctl map normal $mod+Mod1 K move up 100
riverctl map normal $mod+Mod1 L move right 100
# Mod+Alt+Control+{H,J,K,L} to snap views to screen edges
riverctl map normal $mod+Mod1+Control H snap left
riverctl map normal $mod+Mod1+Control J snap down
riverctl map normal $mod+Mod1+Control K snap up
riverctl map normal $mod+Mod1+Control L snap right
# Mod+Alt+Shif+{H,J,K,L} to resize views
riverctl map normal $mod+Mod1+Shift H resize horizontal -100
riverctl map normal $mod+Mod1+Shift J resize vertical 100
riverctl map normal $mod+Mod1+Shift K resize vertical -100
riverctl map normal $mod+Mod1+Shift L resize horizontal 100
# Mod + Left Mouse Button to move views
riverctl map-pointer normal $mod BTN_LEFT move-view
# Mod + Right Mouse Button to resize views
riverctl map-pointer normal $mod BTN_RIGHT resize-view
for i in $(seq 1 9)
do
tags=$((1 << ($i - 1)))
# Mod+[1-9] to focus tag [0-8]
riverctl map normal $mod $i set-focused-tags $tags
# Mod+Shift+[1-9] to tag focused view with tag [0-8]
riverctl map normal $mod+Shift $i set-view-tags $tags
# Mod+Ctrl+[1-9] to toggle focus of tag [0-8]
riverctl map normal $mod+Control $i toggle-focused-tags $tags
# Mod+Shift+Ctrl+[1-9] to toggle tag [0-8] of focused view
riverctl map normal $mod+Shift+Control $i toggle-view-tags $tags
done
# Mod+0 to focus all tags
# Mod+Shift+0 to tag focused view with all tags
all_tags=$(((1 << 32) - 1))
riverctl map normal $mod 0 set-focused-tags $all_tags
riverctl map normal $mod+Shift 0 set-view-tags $all_tags
# Mod+Space to toggle float
riverctl map normal $mod Space toggle-float
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# Mod+F to toggle fullscreen
riverctl map normal $mod F toggle-fullscreen
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# Mod+{Up,Right,Down,Left} to change layout orientation
riverctl map normal $mod Up send-layout-cmd rivertile "main-location top"
riverctl map normal $mod Right send-layout-cmd rivertile "main-location right"
riverctl map normal $mod Down send-layout-cmd rivertile "main-location bottom"
riverctl map normal $mod Left send-layout-cmd rivertile "main-location left"
# Declare a passthrough mode. This mode has only a single mapping to return to
# normal mode. This makes it useful for testing a nested wayland compositor
riverctl declare-mode passthrough
# Mod+F11 to enter passthrough mode
riverctl map normal $mod F11 enter-mode passthrough
# Mod+F11 to return to normal mode
riverctl map passthrough $mod F11 enter-mode normal
# Various media key mapping examples for both normal and locked mode which do
# not have a modifier
for mode in normal locked
do
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# Eject the optical drive (well if you still have one that is)
riverctl map $mode None XF86Eject spawn 'eject -T'
# Control pulse audio volume with pamixer (https://github.com/cdemoulins/pamixer)
riverctl map $mode None XF86AudioRaiseVolume spawn 'pamixer -i 5'
riverctl map $mode None XF86AudioLowerVolume spawn 'pamixer -d 5'
riverctl map $mode None XF86AudioMute spawn 'pamixer --toggle-mute'
# Control MPRIS aware media players with playerctl (https://github.com/altdesktop/playerctl)
riverctl map $mode None XF86AudioMedia spawn 'playerctl play-pause'
riverctl map $mode None XF86AudioPlay spawn 'playerctl play-pause'
riverctl map $mode None XF86AudioPrev spawn 'playerctl previous'
riverctl map $mode None XF86AudioNext spawn 'playerctl next'
# Control screen backlight brighness with light (https://github.com/haikarainen/light)
riverctl map $mode None XF86MonBrightnessUp spawn 'light -A 5'
riverctl map $mode None XF86MonBrightnessDown spawn 'light -U 5'
done
# Set background and border color
riverctl background-color 0x002b36
riverctl border-color-focused 0x93a1a1
riverctl border-color-unfocused 0x586e75
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# Set keyboard repeat rate
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riverctl set-repeat 50 300
# Make certain views start floating
riverctl float-filter-add app-id float
riverctl float-filter-add title "popup title with spaces"
# Set app-ids and titles of views which should use client side decorations
riverctl csd-filter-add app-id "gedit"
# Set and exec into the default layout generator, rivertile.
# River will send the process group of the init executable SIGTERM on exit.
riverctl default-layout rivertile
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exec rivertile -view-padding 6 -outer-padding 6