river/rivertile/main.zig

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// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020-2021 The River Developers
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
// This is an implementation of the default "tiled" layout of dwm and the
// 3 other orientations thereof. This code is written for the main stack
// to the left and then the input/output values are adjusted to apply
// the necessary transformations to derive the other orientations.
//
// With 4 views and one main on the left, the layout looks something like this:
//
// +-----------------------+------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// | +------------+
// | | |
// | | |
// | | |
// +-----------------------+------------+
const std = @import("std");
const mem = std.mem;
const assert = std.debug.assert;
const wayland = @import("wayland");
const wl = wayland.client.wl;
const river = wayland.client.river;
const Location = enum {
top,
right,
bottom,
left,
};
const default_main_location: Location = .left;
const default_main_count = 1;
const default_main_factor = 0.6;
const default_view_padding = 6;
const default_outer_padding = 6;
/// We don't free resources on exit, only when output globals are removed.
const gpa = std.heap.c_allocator;
const Context = struct {
initialized: bool = false,
layout_manager: ?*river.LayoutManagerV1 = null,
options_manager: ?*river.OptionsManagerV2 = null,
outputs: std.TailQueue(Output) = .{},
fn addOutput(context: *Context, registry: *wl.Registry, name: u32) !void {
const wl_output = try registry.bind(name, wl.Output, 3);
errdefer wl_output.release();
const node = try gpa.create(std.TailQueue(Output).Node);
errdefer gpa.destroy(node);
try node.data.init(context, wl_output, name);
context.outputs.append(node);
}
};
fn Option(comptime key: [:0]const u8, comptime T: type, comptime default: T) type {
return struct {
const Self = @This();
output: *Output,
handle: *river.OptionHandleV2,
value: T = default,
fn init(option: *Self, context: *Context, output: *Output) !void {
option.* = .{
.output = output,
.handle = try context.options_manager.?.getOptionHandle(key, output.wl_output),
};
option.handle.setListener(*Self, optionListener, option) catch unreachable;
}
fn deinit(option: *Self) void {
option.handle.destroy();
option.* = undefined;
}
fn optionListener(handle: *river.OptionHandleV2, event: river.OptionHandleV2.Event, option: *Self) void {
const prev_value = option.value;
assert(event != .undeclared); // We declare all options used in main()
switch (T) {
u32 => switch (event) {
.uint_value => |ev| option.value = ev.value,
else => std.log.err("expected value of uint type for " ++ key ++
" option, falling back to default", .{}),
},
f64 => switch (event) {
.fixed_value => |ev| option.value = ev.value.toDouble(),
else => std.log.err("expected value of fixed type for " ++ key ++
" option, falling back to default", .{}),
},
Location => switch (event) {
.string_value => |ev| if (ev.value) |value| {
if (std.meta.stringToEnum(Location, mem.span(value))) |location| {
option.value = location;
} else {
std.log.err(
\\invalid main_location "{s}", must be "top", "bottom", "left", or "right"
, .{value});
}
},
else => std.log.err("expected value of string type for " ++ key ++
" option, falling back to default", .{}),
},
else => unreachable,
}
if (option.value != prev_value) option.output.layout.parametersChanged();
}
};
}
const Output = struct {
wl_output: *wl.Output,
name: u32,
main_location: Option("main_location", Location, default_main_location) = undefined,
main_count: Option("main_count", u32, default_main_count) = undefined,
main_factor: Option("main_factor", f64, default_main_factor) = undefined,
view_padding: Option("view_padding", u32, default_view_padding) = undefined,
outer_padding: Option("outer_padding", u32, default_outer_padding) = undefined,
layout: *river.LayoutV1 = undefined,
fn init(output: *Output, context: *Context, wl_output: *wl.Output, name: u32) !void {
output.* = .{ .wl_output = wl_output, .name = name };
if (context.initialized) try output.initOptionsAndLayout(context);
}
fn initOptionsAndLayout(output: *Output, context: *Context) !void {
assert(context.initialized);
try output.main_location.init(context, output);
errdefer output.main_location.deinit();
try output.main_count.init(context, output);
errdefer output.main_count.deinit();
try output.main_factor.init(context, output);
errdefer output.main_factor.deinit();
try output.view_padding.init(context, output);
errdefer output.view_padding.deinit();
try output.outer_padding.init(context, output);
errdefer output.outer_padding.deinit();
output.layout = try context.layout_manager.?.getLayout(output.wl_output, "rivertile");
output.layout.setListener(*Output, layoutListener, output) catch unreachable;
}
fn deinit(output: *Output) void {
output.wl_output.release();
output.main_count.deinit();
output.main_factor.deinit();
output.view_padding.deinit();
output.outer_padding.deinit();
output.layout.destroy();
}
fn layoutListener(layout: *river.LayoutV1, event: river.LayoutV1.Event, output: *Output) void {
switch (event) {
.namespace_in_use => fatal("namespace 'rivertile' already in use.", .{}),
.layout_demand => |ev| {
const secondary_count = if (ev.view_count > output.main_count.value)
ev.view_count - output.main_count.value
else
0;
const usable_width = switch (output.main_location.value) {
.left, .right => ev.usable_width - (2 * output.outer_padding.value),
.top, .bottom => ev.usable_height - (2 * output.outer_padding.value),
};
const usable_height = switch (output.main_location.value) {
.left, .right => ev.usable_height - (2 * output.outer_padding.value),
.top, .bottom => ev.usable_width - (2 * output.outer_padding.value),
};
// to make things pixel-perfect, we make the first main and first secondary
// view slightly larger if the height is not evenly divisible
var main_width: u32 = undefined;
var main_height: u32 = undefined;
var main_height_rem: u32 = undefined;
var secondary_width: u32 = undefined;
var secondary_height: u32 = undefined;
var secondary_height_rem: u32 = undefined;
if (output.main_count.value > 0 and secondary_count > 0) {
main_width = @floatToInt(u32, output.main_factor.value * @intToFloat(f64, usable_width));
main_height = usable_height / output.main_count.value;
main_height_rem = usable_height % output.main_count.value;
secondary_width = usable_width - main_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
} else if (output.main_count.value > 0) {
main_width = usable_width;
main_height = usable_height / output.main_count.value;
main_height_rem = usable_height % output.main_count.value;
} else if (secondary_width > 0) {
main_width = 0;
secondary_width = usable_width;
secondary_height = usable_height / secondary_count;
secondary_height_rem = usable_height % secondary_count;
}
var i: u32 = 0;
while (i < ev.view_count) : (i += 1) {
var x: i32 = undefined;
var y: i32 = undefined;
var width: u32 = undefined;
var height: u32 = undefined;
if (i < output.main_count.value) {
x = 0;
y = @intCast(i32, (i * main_height) + if (i > 0) main_height_rem else 0);
width = main_width;
height = main_height + if (i == 0) main_height_rem else 0;
} else {
x = @intCast(i32, main_width);
y = @intCast(i32, (i - output.main_count.value) * secondary_height +
if (i > output.main_count.value) secondary_height_rem else 0);
width = secondary_width;
height = secondary_height + if (i == output.main_count.value) secondary_height_rem else 0;
}
x += @intCast(i32, output.view_padding.value);
y += @intCast(i32, output.view_padding.value);
width -= 2 * output.view_padding.value;
height -= 2 * output.view_padding.value;
switch (output.main_location.value) {
.left => layout.pushViewDimensions(
ev.serial,
x + @intCast(i32, output.outer_padding.value),
y + @intCast(i32, output.outer_padding.value),
width,
height,
),
.right => layout.pushViewDimensions(
ev.serial,
@intCast(i32, usable_width - width) - x + @intCast(i32, output.outer_padding.value),
y + @intCast(i32, output.outer_padding.value),
width,
height,
),
.top => layout.pushViewDimensions(
ev.serial,
y + @intCast(i32, output.outer_padding.value),
x + @intCast(i32, output.outer_padding.value),
height,
width,
),
.bottom => layout.pushViewDimensions(
ev.serial,
y + @intCast(i32, output.outer_padding.value),
@intCast(i32, usable_width - width) - x + @intCast(i32, output.outer_padding.value),
height,
width,
),
}
}
layout.commit(ev.serial);
},
.advertise_view => {},
.advertise_done => {},
}
}
};
pub fn main() !void {
const display = wl.Display.connect(null) catch {
std.debug.warn("Unable to connect to Wayland server.\n", .{});
std.os.exit(1);
};
defer display.disconnect();
var context: Context = .{};
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const registry = try display.getRegistry();
registry.setListener(*Context, registryListener, &context) catch unreachable;
_ = try display.roundtrip();
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if (context.layout_manager == null) {
fatal("wayland compositor does not support river_layout_v1.\n", .{});
}
if (context.options_manager == null) {
fatal("wayland compositor does not support river_options_v2.\n", .{});
}
// TODO: should be @tagName(default_main_location), https://github.com/ziglang/zig/issues/3779
context.options_manager.?.declareStringOption("main_location", "left");
context.options_manager.?.declareUintOption("main_count", default_main_count);
context.options_manager.?.declareFixedOption("main_factor", wl.Fixed.fromDouble(default_main_factor));
context.options_manager.?.declareUintOption("view_padding", default_view_padding);
context.options_manager.?.declareUintOption("outer_padding", default_outer_padding);
context.initialized = true;
var it = context.outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
try output.initOptionsAndLayout(&context);
}
while (true) _ = try display.dispatch();
}
fn registryListener(registry: *wl.Registry, event: wl.Registry.Event, context: *Context) void {
switch (event) {
.global => |global| {
if (std.cstr.cmp(global.interface, river.LayoutManagerV1.getInterface().name) == 0) {
context.layout_manager = registry.bind(global.name, river.LayoutManagerV1, 1) catch return;
} else if (std.cstr.cmp(global.interface, river.OptionsManagerV2.getInterface().name) == 0) {
context.options_manager = registry.bind(global.name, river.OptionsManagerV2, 1) catch return;
} else if (std.cstr.cmp(global.interface, wl.Output.getInterface().name) == 0) {
context.addOutput(registry, global.name) catch |err| fatal("failed to bind output: {}", .{err});
}
},
.global_remove => |ev| {
var it = context.outputs.first;
while (it) |node| : (it = node.next) {
const output = &node.data;
if (output.name == ev.name) {
context.outputs.remove(node);
output.deinit();
gpa.destroy(node);
break;
}
}
},
}
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}
fn fatal(comptime format: []const u8, args: anytype) noreturn {
std.log.err(format, args);
std.os.exit(1);
}