Fix x/y offset in full layout
Fixes https://github.com/ifreund/river/issues/13
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1 changed files with 4 additions and 3 deletions
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@ -374,7 +374,8 @@ pub fn layoutFull(self: *Self, visible_count: u32, output_tags: u32) void {
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(outer_padding * 2) - (border_width * 2) - (view_padding * 2);
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const layout_height = @intCast(u32, self.usable_box.height) -
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(outer_padding * 2) - (border_width * 2) - (view_padding * 2);
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const xy_offset = @intCast(i32, outer_padding + border_width + view_padding);
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const x_offset = self.usable_box.x + @intCast(i32, outer_padding + border_width + view_padding);
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const y_offset = self.usable_box.y + @intCast(i32, outer_padding + border_width + view_padding);
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var i: u32 = 0;
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var it = ViewStack(View).pendingIterator(self.views.first, output_tags);
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@ -387,8 +388,8 @@ pub fn layoutFull(self: *Self, visible_count: u32, output_tags: u32) void {
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var new_box: Box = undefined;
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new_box = .{
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.x = xy_offset,
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.y = xy_offset,
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.x = x_offset,
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.y = y_offset,
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.width = layout_width,
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.height = layout_height,
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};
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