Make View a toplevel struct
This commit is contained in:
parent
a0d56ef635
commit
9ea26d2a30
11 changed files with 182 additions and 183 deletions
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@ -2,7 +2,7 @@ const c = @import("../c.zig");
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const Arg = @import("../command.zig").Arg;
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const Seat = @import("../seat.zig");
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const View = @import("../view.zig").View;
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const View = @import("../view.zig");
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const ViewStack = @import("../view_stack.zig").ViewStack;
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/// Focus either the next or the previous visible view, depending on the enum
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@ -2,7 +2,7 @@ const c = @import("../c.zig");
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const Arg = @import("../command.zig").Arg;
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const Seat = @import("../seat.zig");
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const View = @import("../view.zig").View;
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const View = @import("../view.zig");
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const ViewStack = @import("../view_stack.zig").ViewStack;
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/// Bump the focused view to the top of the stack. If the view on the top of
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@ -5,7 +5,7 @@ const LayerSurface = @import("layer_surface.zig");
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const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Seat = @import("seat.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const CursorMode = enum {
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@ -9,7 +9,7 @@ const Box = @import("box.zig");
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const LayerSurface = @import("layer_surface.zig");
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const Log = @import("log.zig").Log;
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const Root = @import("root.zig").Root;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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root: *Root,
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@ -5,7 +5,7 @@ const Box = @import("box.zig");
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const LayerSurface = @import("layer_surface.zig");
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const Output = @import("output.zig");
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const Server = @import("server.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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pub fn renderOutput(output: *Output) void {
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@ -7,7 +7,7 @@ const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Server = @import("server.zig");
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const Seat = @import("seat.zig").Seat;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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/// Responsible for all windowing operations
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@ -8,7 +8,7 @@ const InputManager = @import("input_manager.zig");
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const Keyboard = @import("keyboard.zig").Keyboard;
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const LayerSurface = @import("layer_surface.zig");
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const Output = @import("output.zig");
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const FocusTarget = union(enum) {
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@ -10,7 +10,7 @@ const InputManager = @import("input_manager.zig");
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const Log = @import("log.zig").Log;
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const Output = @import("output.zig");
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const Root = @import("root.zig").Root;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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allocator: *std.mem.Allocator,
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345
src/view.zig
345
src/view.zig
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@ -1,4 +1,7 @@
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const Self = @This();
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const std = @import("std");
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const c = @import("c.zig");
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const Box = @import("box.zig");
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@ -8,177 +11,173 @@ const Root = @import("root.zig").Root;
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XdgToplevel = @import("xdg_toplevel.zig");
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pub const View = struct {
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const Self = @This();
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const ViewImpl = union(enum) {
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xdg_toplevel: XdgToplevel,
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};
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/// The implementation of this view
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impl: ViewImpl,
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/// The output this view is currently associated with
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output: *Output,
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/// This is non-null exactly when the view is mapped
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wlr_surface: ?*c.wlr_surface,
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/// If the view is floating or not
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floating: bool,
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/// True if the view is currentlt focused by at lease one seat
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focused: bool,
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/// The current output-relative coordinates and dimensions of the view
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current_box: Box,
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pending_box: ?Box,
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/// The dimensions the view would have taken if we didn't force it to tile
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natural_width: u32,
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natural_height: u32,
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current_tags: u32,
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pending_tags: ?u32,
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pending_serial: ?u32,
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// This is what we render while a transaction is in progress
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stashed_buffer: ?*c.wlr_buffer,
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pub fn init_xdg_toplevel(
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self: *Self,
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output: *Output,
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tags: u32,
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wlr_xdg_surface: *c.wlr_xdg_surface,
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) void {
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self.output = output;
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self.wlr_surface = null;
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self.focused = false;
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self.current_box = Box{
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.x = 0,
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.y = 0,
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.height = 0,
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.width = 0,
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};
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self.pending_box = null;
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self.current_tags = tags;
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self.pending_tags = null;
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self.pending_serial = null;
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self.stashed_buffer = null;
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self.impl = .{ .xdg_toplevel = undefined };
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self.impl.xdg_toplevel.init(self, wlr_xdg_surface);
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}
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pub fn deinit(self: *Self) void {
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if (self.stashed_buffer) |buffer| {
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c.wlr_buffer_unref(buffer);
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}
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}
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pub fn needsConfigure(self: Self) bool {
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if (self.pending_box) |pending_box| {
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return pending_box.width != self.current_box.width or
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pending_box.height != self.current_box.height;
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} else {
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return false;
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}
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}
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pub fn configure(self: Self) void {
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if (self.pending_box) |pending_box| {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.configure(pending_box),
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}
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} else {
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Log.Error.log("Configure called on a View with no pending box", .{});
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}
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}
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pub fn sendFrameDone(self: Self) void {
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var now: c.timespec = undefined;
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_ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
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c.wlr_surface_send_frame_done(self.wlr_surface.?, &now);
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}
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pub fn dropStashedBuffer(self: *Self) void {
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// TODO: log debug error
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if (self.stashed_buffer) |buffer| {
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c.wlr_buffer_unref(buffer);
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self.stashed_buffer = null;
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}
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}
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pub fn stashBuffer(self: *Self) void {
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// TODO: log debug error if there is already a saved buffer
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if (self.wlr_surface) |wlr_surface| {
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if (c.wlr_surface_has_buffer(wlr_surface)) {
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_ = c.wlr_buffer_ref(wlr_surface.buffer);
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self.stashed_buffer = wlr_surface.buffer;
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}
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}
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}
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/// Set the focued bool and the active state of the view if it is a toplevel
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pub fn setFocused(self: *Self, focused: bool) void {
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self.focused = focused;
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(focused),
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}
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}
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/// If true is passsed, make the view float. If false, return it to the tiled
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/// layout.
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pub fn setFloating(self: *Self, float: bool) void {
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if (float and !self.floating) {
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self.floating = true;
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self.pending_box = Box{
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.x = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.width) -
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@intCast(i32, self.natural_width), 2)),
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.y = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.height) -
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@intCast(i32, self.natural_height), 2)),
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.width = self.natural_width,
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.height = self.natural_height,
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};
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} else if (!float and self.floating) {
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self.floating = false;
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}
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}
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/// Move a view from one output to another, sending the required enter/leave
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/// events.
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pub fn sendToOutput(self: *Self, destination_output: *Output) void {
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const node = @fieldParentPtr(ViewStack(View).Node, "view", self);
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self.output.views.remove(node);
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destination_output.views.push(node);
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c.wlr_surface_send_leave(self.wlr_surface, self.output.wlr_output);
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c.wlr_surface_send_enter(self.wlr_surface, destination_output.wlr_output);
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self.output = destination_output;
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}
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pub fn close(self: Self) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
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}
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}
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pub fn forEachSurface(
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self: Self,
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iterator: c.wlr_surface_iterator_func_t,
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user_data: ?*c_void,
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) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data),
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}
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}
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const ViewImpl = union(enum) {
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xdg_toplevel: XdgToplevel,
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};
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/// The implementation of this view
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impl: ViewImpl,
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/// The output this view is currently associated with
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output: *Output,
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/// This is non-null exactly when the view is mapped
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wlr_surface: ?*c.wlr_surface,
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/// If the view is floating or not
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floating: bool,
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/// True if the view is currentlt focused by at lease one seat
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focused: bool,
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/// The current output-relative coordinates and dimensions of the view
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current_box: Box,
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pending_box: ?Box,
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/// The dimensions the view would have taken if we didn't force it to tile
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natural_width: u32,
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natural_height: u32,
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current_tags: u32,
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pending_tags: ?u32,
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pending_serial: ?u32,
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// This is what we render while a transaction is in progress
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stashed_buffer: ?*c.wlr_buffer,
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pub fn init_xdg_toplevel(
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self: *Self,
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output: *Output,
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tags: u32,
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wlr_xdg_surface: *c.wlr_xdg_surface,
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) void {
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self.output = output;
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self.wlr_surface = null;
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self.focused = false;
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self.current_box = Box{
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.x = 0,
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.y = 0,
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.height = 0,
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.width = 0,
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};
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self.pending_box = null;
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self.current_tags = tags;
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self.pending_tags = null;
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self.pending_serial = null;
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self.stashed_buffer = null;
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self.impl = .{ .xdg_toplevel = undefined };
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self.impl.xdg_toplevel.init(self, wlr_xdg_surface);
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}
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pub fn deinit(self: *Self) void {
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if (self.stashed_buffer) |buffer| {
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c.wlr_buffer_unref(buffer);
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}
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}
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pub fn needsConfigure(self: Self) bool {
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if (self.pending_box) |pending_box| {
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return pending_box.width != self.current_box.width or
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pending_box.height != self.current_box.height;
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} else {
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return false;
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}
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}
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pub fn configure(self: Self) void {
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if (self.pending_box) |pending_box| {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.configure(pending_box),
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}
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} else {
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Log.Error.log("Configure called on a View with no pending box", .{});
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}
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}
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pub fn sendFrameDone(self: Self) void {
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var now: c.timespec = undefined;
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_ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
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c.wlr_surface_send_frame_done(self.wlr_surface.?, &now);
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}
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pub fn dropStashedBuffer(self: *Self) void {
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// TODO: log debug error
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if (self.stashed_buffer) |buffer| {
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c.wlr_buffer_unref(buffer);
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self.stashed_buffer = null;
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}
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}
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pub fn stashBuffer(self: *Self) void {
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// TODO: log debug error if there is already a saved buffer
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if (self.wlr_surface) |wlr_surface| {
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if (c.wlr_surface_has_buffer(wlr_surface)) {
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_ = c.wlr_buffer_ref(wlr_surface.buffer);
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self.stashed_buffer = wlr_surface.buffer;
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}
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}
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}
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/// Set the focued bool and the active state of the view if it is a toplevel
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pub fn setFocused(self: *Self, focused: bool) void {
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self.focused = focused;
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(focused),
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}
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}
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/// If true is passsed, make the view float. If false, return it to the tiled
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/// layout.
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pub fn setFloating(self: *Self, float: bool) void {
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if (float and !self.floating) {
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self.floating = true;
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self.pending_box = Box{
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.x = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.width) -
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@intCast(i32, self.natural_width), 2)),
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.y = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.height) -
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@intCast(i32, self.natural_height), 2)),
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.width = self.natural_width,
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.height = self.natural_height,
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};
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} else if (!float and self.floating) {
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self.floating = false;
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}
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}
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/// Move a view from one output to another, sending the required enter/leave
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/// events.
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pub fn sendToOutput(self: *Self, destination_output: *Output) void {
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const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
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self.output.views.remove(node);
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destination_output.views.push(node);
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c.wlr_surface_send_leave(self.wlr_surface, self.output.wlr_output);
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c.wlr_surface_send_enter(self.wlr_surface, destination_output.wlr_output);
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self.output = destination_output;
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}
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pub fn close(self: Self) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
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}
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}
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pub fn forEachSurface(
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self: Self,
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iterator: c.wlr_surface_iterator_func_t,
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user_data: ?*c_void,
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) void {
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switch (self.impl) {
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.xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data),
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}
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}
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@ -1,4 +1,4 @@
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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/// A specialized doubly-linked stack that allows for filtered iteration
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/// over the nodes. T must be View or *View.
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@ -5,7 +5,7 @@ const std = @import("std");
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const Box = @import("box.zig");
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const Log = @import("log.zig").Log;
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const View = @import("view.zig").View;
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const View = @import("view.zig");
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const ViewStack = @import("view_stack.zig").ViewStack;
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const XdgPopup = @import("xdg_popup.zig");
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