doc: unify scdoc style
This unifies the style of the man page source files. Most noticable are the now consistent line endings at 80 chars (assuming a tabwidth of 8).
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4 changed files with 103 additions and 86 deletions
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@ -1,14 +1,17 @@
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RIVER-LAYOUTS(7) "github.com/ifreund/river"
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# NAME
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river-layouts - Details on layout generators for river
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# DESCRIPTION
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River can use external window management layouts. To get such a layout, river
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will run an executable and parse its output. This document outlines how such
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a layout generator interacts with river.
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will run an executable and parse its output. This document outlines how such a
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layout generator interacts with river.
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# INPUT
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When running the executable, river will provide it with five parameters which
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are appended to the end of the command in the following order:
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@ -22,10 +25,11 @@ A layout generator may choose to ignore any of these values except
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for the first one.
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# OUTPUT
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River expects four integer values for each window: The x position, the y
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position, the width and the height. These must be separated by spaces. A
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window configuration having fewer or more than four values is an error and will
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cause river to fall back the full layout.
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position, the width and the height. These must be separated by spaces. A window
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configuration having fewer or more than four values is an error and will cause
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river to fall back the full layout.
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A layout generator needs to output position and size for every visible window.
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The window configurations are separated by a newline. Too few or too many
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@ -40,24 +44,26 @@ with identical parameters. Layouts are allowed to also depend on external
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factors or be completely random.
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# WINDOW DIMENSIONS and POSITION
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Layout generators are not supposed to include padding or leave space for window
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borders. The window dimensions will be shrunk by river to make space for these.
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River enforces a minimal window width and height of 50.
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Layout generators operate on a special coordinate grid from 0 to the maximum
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useable width or height of an output with the coordinate 0-0 being positioned at
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the top-left corner of the useable area of an output. While layout generators
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are free to place windows everywhere (including coordinates below zero or above
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the maximum width or height of an output), beware that the relative positioning
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of this grid on the screen can not be expected to remain constant. River applies
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an offset to window positions, depending on outer padding and the presence of
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desktop widgets like bars. Layout generators can therefore not position windows
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at exact screen coordinates.
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useable width or height of an output with the coordinate 0-0 being positioned
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at the top-left corner of the useable area of an output. While layout
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generators are free to place windows everywhere (including coordinates below
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zero or above the maximum width or height of an output), beware that the
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relative positioning of this grid on the screen can not be expected to remain
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constant. River applies an offset to window positions, depending on outer
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padding and the presence of desktop widgets like bars. Layout generators can
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therefore not position windows at exact screen coordinates.
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Layout generators are not required to make use of the entire available space.
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Windows may overlap.
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# EXAMPLE
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Below is an example output of a layout generator for four visible windows. In
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this example layout all four windows have a size of 500 by 500 and are arranged
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in a grid.
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@ -76,4 +82,5 @@ source contributors. For more information about river's development, see
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<https://github.com/ifreund/river>.
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# SEE ALSO
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*river*(1), *riverctl*(1), *rivertile*(1)
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RIVER(1) "github.com/ifreund/river" "General Commands Manual"
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# NAME
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river - dynamic tiling Wayland compositor
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river - Dynamic tiling Wayland compositor
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# SYNOPSIS
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# DESCRIPTION
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*river* is a dynamic tiling Wayland compositor inspired by dwm and
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bspwm based on wlroots and written in Zig.
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*river* is a dynamic tiling Wayland compositor inspired by dwm and bspwm based
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on wlroots and written in Zig.
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# OPTIONS
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*-c* _shell_command_
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Run a shell command or give the path to a script that will be run
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after river's wayland server is initialized but before entering the
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main loop. You may use this to configure river and define keymaps
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using *riverctl*(1), start programs such as a status bar, or perhaps
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run a service manager. If the process started by this flag is still
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running when river exits, river will send SIGTERM and and wait for it
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to terminate.
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Run a shell command or give the path to a script that will be run after
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river's wayland server is initialized but before entering the main
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loop. You may use this to configure river and define keymaps using
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*riverctl*(1), start programs such as a status bar, or perhaps run a
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service manager. If the process started by this flag is still running
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when river exits, river will send SIGTERM and and wait for it to
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terminate.
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*-l* _log_level_
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Set the log level of river to a value from 0 to 7 with 0 being the
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# CONFIGURATION
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You can define the list of programs which should float in _Config.zig_.
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Make your changes and recompile.
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You can define the list of programs which should float in _Config.zig_. Make
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your changes and recompile.
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Experimental XWayland support can be enabled on compile-time with the
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_-Dxwayland=true_ flag.
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RIVERCTL(1) "github.com/ifreund/river" "General Commands Manual"
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# NAME
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riverctl - command-line interface for controlling river
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riverctl - Command-line interface for controlling river
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# SYNOPSIS
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# DESCRIPTION
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*riverctl* is a command-line interface inspired by bspc from bspwm
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used to control and configure river.
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*riverctl* is a command-line interface inspired by bspc from bspwm used to
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control and configure river.
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# COMMANDS
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Close the focused view.
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*csd-filter-add* _app-id_
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Add an app-id to the CSD filter list. Windows with this app-id are allowed
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to use client side decoration instead of the default server side decoration.
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Add an app-id to the CSD filter list. Windows with this app-id are
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allowed to use client side decoration instead of the default server
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side decoration.
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*exit*
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Exit the compositor, terminating the Wayland session.
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*float-filter-add* _app-id_
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Add an app-id to the float filter list. Windows with this app-id will start
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floating.
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Add an app-id to the float filter list. Windows with this app-id will
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start floating.
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*focus-output* *next*|*previous*
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Focus next or previous output.
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the whole screen.
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*move* *up*|*down*|*left*|*right* _delta_
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Move the focused view in the specified direction by _delta_. The view will
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be set to floating.
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Move the focused view in the specified direction by _delta_. The view
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will be set to floating.
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*resize* *horizontal*|*vertical* _delta_
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Resize the view in the given orientation by _delta_. The view will be set to
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floating.
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Resize the view in the given orientation by _delta_. The view will be
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set to floating.
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*snap* *up*|*down*|*left*|*right*
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Snap the view to the specified screen edge. The view will be set to floating.
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Snap the view to the specified screen edge. The view will be set to
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floating.
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*send-to-output* *next*|*previous*
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Send the focused view to the next or the previous output.
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interpreted by your shell before the command gets passed to _/bin/sh_.
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*swap* *next*|*previous*
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Swap the focused window with the next/previous visible non-floating window.
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When the focused view is the first view there is no previous view.
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In this case *previous* swaps with the last view.
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*next* behaves analogous.
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Swap the focused window with the next/previous visible non-floating
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window. When the focused view is the first view there is no previous
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view. In this case *previous* swaps with the last view. *next* behaves
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analogous.
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*toggle-float*
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If the focused view is floating, make it tiled. If it is tiled, make
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it floating.
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If the focused view is floating, make it tiled. If it is tiled, make it
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floating.
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*toggle-fullscreen*
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Toggle the fullscreen state of the focused view.
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*zoom*
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Bump the focused view to the top of the layout stack to make it the
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new master.
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Bump the focused view to the top of the layout stack to make it the new
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master.
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## ACTIONS ON TAGS
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Tags are like workspaces but more flexible: You can assign views to
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multiple tags and look at multiple tags at once. A _tagmask_ is used
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to represent which tags are visible. The following commands take a
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_tagmask_ in base 10 as argument but _tagmasks_ are best understood in
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binary: 000000001 means that the first tag is visible; 111111111 means
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that tag 1 through 9 are visible.
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Tags are like workspaces but more flexible: You can assign views to multiple
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tags and look at multiple tags at once. A _tagmask_ is used to represent which
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tags are visible. The following commands take a _tagmask_ in base 10 as
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argument but _tagmasks_ are best understood in binary: 000000001 means that the
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first tag is visible; 111111111 means that tag 1 through 9 are visible.
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*set-focused-tags* _tagmask_
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Show the tags specified with _tagmask_.
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## CONFIGURATION COMMANDS
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*attach-mode* *top*|*bottom*
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Configure where new views should attach in the view stack for the currently focused output.
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Configure where new views should attach in the view stack for the
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currently focused output.
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*background-color* _#RRGGBB_|_#RRGGBBAA_
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Set the background color.
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Switch to given mode if it exits.
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*focus-follows-cursor* *disabled*|*normal*|*strict*
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When _disabled_ moving the cursor will not influence the focus. This is the default setting.
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If set to _normal_ moving the cursor over a window will focus that window.
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The focus still can be changed and moving the cursor within the (now unfocused) window will
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not change the focus to that window but let the currently focused window in focus.
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When set to _strict_ this is not the case. The focus will be updated on every cursor movement.
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When _disabled_ moving the cursor will not influence the focus. This is
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the default setting. If set to _normal_ moving the cursor over a window
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will focus that window. The focus still can be changed and moving the
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cursor within the (now unfocused) window will not change the focus to
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that window but let the currently focused window in focus. When set to
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_strict_ this is not the case. The focus will be updated on every
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cursor movement.
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When the to be focused view is on another output than the currently focused output the view's
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output is focused.
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When the to be focused view is on another output than the currently
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focused output the view's output is focused.
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*map* [-release] _mode_ _modifiers_ _key_ _command_
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_mode_ is either "normal" (the default mode), "locked" (the mode entered when
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an input inhibitor such as a lock screen is active) or a mode created with *declare-mode*.
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If _-release_ is specified the mapping is executed on key release rather than key press.
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_modifiers_ is a list of one or more of the following
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modifiers separated with a plus sign:
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_mode_ is either "normal" (the default mode), "locked" (the mode
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entered when an input inhibitor such as a lock screen is active) or a
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mode created with *declare-mode*. If _-release_ is specified the
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mapping is executed on key release rather than key press. _modifiers_
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is a list of one or more of the following modifiers separated with a
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plus sign:
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- Shift
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- Lock (Caps lock)
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- Mod4 (Super, Logo, Windows)
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- Mod5
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_key_ is an XKB key name. See _/usr/include/xkbcommon/xkbcommon-keysyms.h_
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for a list of special key names. _command_ can be any of the above commands.
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_key_ is an XKB key name. See
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_/usr/include/xkbcommon/xkbcommon-keysyms.h_ for a list of special key
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names. _command_ can be any of the above commands.
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A mapping without modifiers can be created by using "None" as sole modifier.
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A mapping without modifiers can be created by using "None" as sole
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modifier.
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*map-pointer* _mode_ _modifiers_ _button_ _action_
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_mode_ and _modifiers_ are the same as for *map*.
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_button_ is the name of a linux input event code. The most commonly used
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values are:
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_button_ is the name of a linux input event code. The most commonly
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used values are:
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- BTN_LEFT - left mouse button
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- BTN_RIGHT - right mouse button
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*opacity* _focused-opacity_ _unfocused-opacity_ _starting-opacity_ _opacity-step_ _opacity-delta-t_
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Set the server side opacity of views.
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_focused-opacity_ sets the opacity of the focused window, _unfocused-opacity_
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the opacity of every unfocused window while _starting-opacity_ sets the
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opacity a window will have at startup before immediately transitioning to
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either the focused or unfocused opacity. These settings require a floating
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point number from 0.0 (fully transparent) to 1.0 (fully opaque).
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_focused-opacity_ sets the opacity of the focused window,
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_unfocused-opacity_ the opacity of every unfocused window while
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_starting-opacity_ sets the opacity a window will have at startup
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before immediately transitioning to either the focused or unfocused
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opacity. These settings require a floating point number from 0.0 (fully
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transparent) to 1.0 (fully opaque).
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Opacity transitions can be animated. _opacity-step_ sets the amount the
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opacity should be increased or decreased per step of the transition. It
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requires a floating point number from 0.05 to 1.0. If set to 1.0, animations
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are disabled. _opacity-delta-t_ sets the time between the transition steps
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in milliseconds.
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requires a floating point number from 0.05 to 1.0. If set to 1.0,
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animations are disabled. _opacity-delta-t_ sets the time between the
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transition steps in milliseconds.
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*outer-padding* _pixels_
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Set the padding around the edge of the screen to _pixels_.
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repeat delay to _delay_ milliseconds.
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*unmap* [-release] _mode_ _modifiers_ _key_
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Removes the mapping defined by the arguments *-release*, *modifiers* and *key* from *mode*.
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See *map* for an explanation of the arguments.
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Removes the mapping defined by the arguments *-release*, *modifiers*
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and *key* from *mode*. See *map* for an explanation of the arguments.
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*unmap-pointer* _mode_ _modifiers_ _button_
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Removes the mapping defined by the arguments *modifiers* and *button* from *mode*.
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See *map-pointer* for an explanation of the arguments.
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Removes the mapping defined by the arguments *modifiers* and *button*
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from *mode*. See *map-pointer* for an explanation of the arguments.
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*view-padding* _pixels_
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Set the padding around the edge of each view to _pixels_.
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*xcursor-theme* _theme_name_ [_size_]
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Set the xcursor theme to _theme_name_ and optionally set the
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_size_. The theme of the default seat determines the default
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for XWayland and made available through the _XCURSOR_THEME_ and
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_XCURSOR_SIZE_ environment variables.
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Set the xcursor theme to _theme_name_ and optionally set the _size_.
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The theme of the default seat determines the default for XWayland and
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made available through the _XCURSOR_THEME_ and _XCURSOR_SIZE_
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environment variables.
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# EXAMPLES
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@ -2,7 +2,7 @@ RIVERTILE(1) "github.com/ifreund/river" "General Commands Manual"
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# NAME
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rivertile - tiled layout generator for river
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rivertile - Tiled layout generator for river
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# SYNOPSIS
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Reference in a new issue