trabajo-afectivo/test/unit/session_enhanced_test.rb

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# encoding: utf-8
require 'test_helper'
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class SessionEnhancedTest < ActiveSupport::TestCase
test 'a check clients and send messages' do
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# create users
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roles = Role.where(name: ['Agent'])
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groups = Group.all
UserInfo.current_user_id = 1
agent1 = User.create_or_update(
login: 'session-agent-1',
firstname: 'Session',
lastname: 'Agent 1',
email: 'session-agent1@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent1.roles = roles
agent1.save
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agent2 = User.create_or_update(
login: 'session-agent-2',
firstname: 'Session',
lastname: 'Agent 2',
email: 'session-agent2@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent2.roles = roles
agent2.save
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agent3 = User.create_or_update(
login: 'session-agent-3',
firstname: 'Session',
lastname: 'Agent 3',
email: 'session-agent3@example.com',
password: 'agentpw',
active: true,
roles: roles,
groups: groups,
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)
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agent3.roles = roles
agent3.save
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# create sessions
client_id1 = '1234'
client_id2 = '123456'
client_id3 = 'abc'
Sessions.destory(client_id1)
Sessions.destory(client_id2)
Sessions.destory(client_id3)
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Sessions.create(client_id1, agent1.attributes, { type: 'websocket' })
Sessions.create(client_id2, agent2.attributes, { type: 'ajax' })
Sessions.create(client_id3, agent3.attributes, { type: 'ajax' })
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# check if session exists
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assert(Sessions.session_exists?(client_id1), 'check if session exists')
assert(Sessions.session_exists?(client_id2), 'check if session exists')
assert(Sessions.session_exists?(client_id3), 'check if session exists')
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# check if session still exists after idle cleanup
sleep 1
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Sessions.destory_idle_sessions(3)
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assert(Sessions.session_exists?(client_id1), 'check if session exists after 1 sec')
assert(Sessions.session_exists?(client_id2), 'check if session exists after 1 sec')
assert(Sessions.session_exists?(client_id3), 'check if session exists after 1 sec')
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# check if session still exists after idle cleanup with touched sessions
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sleep 4
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Sessions.touch(client_id1)
Sessions.touch(client_id2)
Sessions.touch(client_id3)
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Sessions.destory_idle_sessions(3)
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assert(Sessions.session_exists?(client_id1), 'check if session exists after touch')
assert(Sessions.session_exists?(client_id2), 'check if session exists after touch')
assert(Sessions.session_exists?(client_id3), 'check if session exists after touch')
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# check session data
data = Sessions.get(client_id1)
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assert(data[:meta], 'check if meta exists')
assert(data[:user], 'check if user exists')
assert_equal(data[:user]['id'], agent1.id, 'check if user id is correct')
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data = Sessions.get(client_id2)
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assert(data[:meta], 'check if meta exists')
assert(data[:user], 'check if user exists')
assert_equal(data[:user]['id'], agent2.id, 'check if user id is correct')
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data = Sessions.get(client_id3)
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assert(data[:meta], 'check if meta exists')
assert(data[:user], 'check if user exists')
assert_equal(data[:user]['id'], agent3.id, 'check if user id is correct')
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# send data to one client
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Sessions.send(client_id1, { msg: 'äöüß123' })
Sessions.send(client_id1, { msg: 'äöüß1234' })
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messages = Sessions.queue(client_id1)
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assert_equal(3, messages.count, 'messages count')
assert_equal('ws:login', messages[0]['event'], 'messages 1')
assert_equal(true, messages[0]['data']['success'], 'messages 1')
assert_equal('äöüß123', messages[1]['msg'], 'messages 2')
assert_equal('äöüß1234', messages[2]['msg'], 'messages 3')
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messages = Sessions.queue(client_id2)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ws:login', messages[0]['event'], 'messages 1')
assert_equal(true, messages[0]['data']['success'], 'messages 1')
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messages = Sessions.queue(client_id3)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ws:login', messages[0]['event'], 'messages 1')
assert_equal(true, messages[0]['data']['success'], 'messages 1')
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# broadcast to all clients
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Sessions.broadcast({ msg: 'ooo123123123123123123' })
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messages = Sessions.queue(client_id1)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
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messages = Sessions.queue(client_id2)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
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messages = Sessions.queue(client_id3)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ooo123123123123123123', messages[0]['msg'], 'messages broadcast 1')
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# send dedicated message to user
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Sessions.send_to(agent1.id, { msg: 'ooo1231231231231231234' })
messages = Sessions.queue(client_id1)
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assert_equal(messages.count, 1, 'messages count')
assert_equal('ooo1231231231231231234', messages[0]['msg'], 'messages send 1')
messages = Sessions.queue(client_id2)
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assert_equal(messages.count, 0, 'messages count')
messages = Sessions.queue(client_id3)
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assert_equal(messages.count, 0, 'messages count')
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# start jobs
jobs = Thread.new {
Sessions.jobs
}
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sleep 3
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#jobs.join
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# check client threads
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assert(Sessions.thread_client_exists?(client_id1), 'check if client is running')
assert(Sessions.thread_client_exists?(client_id2), 'check if client is running')
assert(Sessions.thread_client_exists?(client_id3), 'check if client is running')
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# check if session still exists after idle cleanup
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sleep 4
client_ids = Sessions.destory_idle_sessions(3)
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# check client sessions
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assert(!Sessions.session_exists?(client_id1), 'check if session is removed')
assert(!Sessions.session_exists?(client_id2), 'check if session is removed')
assert(!Sessions.session_exists?(client_id3), 'check if session is removed')
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sleep 6
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# check client threads
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assert(!Sessions.thread_client_exists?(client_id1), 'check if client is running')
assert(!Sessions.thread_client_exists?(client_id2), 'check if client is running')
assert(!Sessions.thread_client_exists?(client_id3), 'check if client is running')
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# exit jobs
jobs.exit
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end
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test 'b check client and backends' do
# create users
roles = Role.where(name: ['Agent'])
groups = Group.all
organization = Organization.create(
name: 'SomeOrg::' + rand(999_999).to_s, active: true,
updated_by_id: 1,
created_by_id: 1,
)
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UserInfo.current_user_id = 1
agent1 = User.create_or_update(
login: 'session-agent-1',
firstname: 'Session',
lastname: 'Agent 1',
email: 'session-agent1@example.com',
password: 'agentpw',
active: true,
organization: organization,
roles: roles,
groups: groups,
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)
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agent1.roles = roles
agent1.save
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agent2 = User.create_or_update(
login: 'session-agent-2',
firstname: 'Session',
lastname: 'Agent 2',
email: 'session-agent2@example.com',
password: 'agentpw',
active: true,
organization: organization,
roles: roles,
groups: groups,
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)
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agent2.roles = roles
agent2.save
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# create sessions
client_id1_0 = '1234-1'
client_id1_1 = '1234-2'
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client_id2 = '123456'
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Sessions.destory(client_id1_0)
Sessions.destory(client_id1_1)
Sessions.destory(client_id2)
# start jobs
jobs = Thread.new {
Sessions.jobs
}
sleep 5
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Sessions.create(client_id1_0, agent1.attributes, { type: 'websocket' })
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sleep 6.5
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Sessions.create(client_id1_1, agent1.attributes, { type: 'websocket' })
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sleep 3.2
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Sessions.create(client_id2, agent2.attributes, { type: 'ajax' })
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# check if session exists
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assert(Sessions.session_exists?(client_id1_0), 'check if session exists')
assert(Sessions.session_exists?(client_id1_1), 'check if session exists')
assert(Sessions.session_exists?(client_id2), 'check if session exists')
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sleep 8
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# check collections
collections = {
'Group' => true,
'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init')
check_if_collection_reset_message_exists(client_id2, collections, 'init')
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collections = {
'Group' => nil,
'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init2')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init2')
check_if_collection_reset_message_exists(client_id2, collections, 'init2')
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sleep 8
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collections = {
'Group' => nil,
'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'init3')
check_if_collection_reset_message_exists(client_id1_1, collections, 'init3')
check_if_collection_reset_message_exists(client_id2, collections, 'init3')
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# change collection
group = Group.first
group.touch
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sleep 8
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# check collections
collections = {
'Group' => true,
'User' => nil,
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}
check_if_collection_reset_message_exists(client_id1_0, collections, 'update')
check_if_collection_reset_message_exists(client_id1_1, collections, 'update')
check_if_collection_reset_message_exists(client_id2, collections, 'update')
# check if session still exists after idle cleanup
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sleep 4
client_ids = Sessions.destory_idle_sessions(3)
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# check client sessions
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assert(!Sessions.session_exists?(client_id1_0), 'check if session is removed')
assert(!Sessions.session_exists?(client_id1_1), 'check if session is removed')
assert(!Sessions.session_exists?(client_id2), 'check if session is removed')
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end
def check_if_collection_reset_message_exists(client_id, collections_orig, type)
messages = Sessions.queue(client_id)
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#puts "cid: #{client_id}"
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#puts "m: #{messages.inspect}"
collections_result = {}
messages.each {|message|
#puts ""
#puts "message: #{message.inspect}"
next if message['event'] != 'resetCollection'
#puts "rc: "
next if !message['data']
message['data'].each {|key, _value|
#puts "rc: #{key}"
collections_result[key] = true
}
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}
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#puts "c: #{collections_result.inspect}"
collections_orig.each {|key, _value|
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assert_equal( collections_orig[key], collections_result[key], "collection message for #{key} #{type}-check (client_id #{client_id})" )
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}
end
end